Originally posted by bj229r
being b&z'd to death by someone orbiting one of the few fields ya can use doesnt fit most peeps' ideas of fighting---with so few people typically in there, there simply isnt any need to fly at 20k, unless ya simply afraid of starting a fight without a 5-10k alt advantage
Ya tap the quote button on the message ya wanna quote.
Anyhoo .... there's all kinds. The MA has more than it's fair share of BnZers, ho-daddies, gang-rapers, pork-n-augerkazies, vulch-aces, spawncamp pointpotatos and astronautical cherry pickers. Occasionally that makes it's way into the CT as well. It's not something that can be adjusted for with arena settings. And it's not the defining differences between the arenas.
The game's designed to allow players to take advantage of each other. But it doesn't always end up that way. AAMOF, if you get there when the arena regulars are in number (even if it's
only 30 or 40 in the arena*) you'll see plenty of opportunity for other facets of the game.
Sure, there's more numbers in the MA. Sometimes that means you can split from a dudsville locale to something more interesting. Sometimes that means you switch from a field being "suppressed for capture" to another one - or maybe to one your own side is doing the same thing to.
Like I says, timing is everything. The CT regulars are working on setting up a regularly scheduled "Target for Today (Tonight)" ... again. Maybe this time it'll take. When it clicks you'll be able to check it out by clicking on the CT banner above and it'll take you to the CT page that'll tell you exactly what the setup is (planeset, map, arena settings, etc) as well as the schedule for "mini-events."
*(We had 70 in the arena last night to participate in the "mini-event.")