Originally posted by hitech
And the real answere for why it is not changing.
Landing is suppose to be a goal, wanting to survive and make it back to base, and acctualy land on the runway is suppose to be a challeng. Making the area bigger just dimishises the reward for accomplishing a task. So those requesting bigger areas, are you saying you suck so bad , you can't even land your plane on a runway?
As to the fuel idea, how is screwing up and not saving gas to get back to base any different then getting damaged, infact shouldn't be the other way around?
Isn't it more of a chalange landing a plane with a missing wing piece on the base?
Vehicles are a different issue. I never have been able to come up with an solution Im happy with.
HiTech
HT,
THANK YOU for actively participating in this thread. Your company's customer service has always been top-notch.

I figured that this was the concept that you were following when you designed the landing strategy for AH. However, please realize that there are many times when we've flown 10+ minutes just to limp back to base on one engine, leaking fuel & oil, etc (sound like enough effort to achieve the goal you speak of?) and ended up losing the full value of several kills because the emergency landing didn't go quite right. Now, step back to WW2...a damaged fighter plane returns to base with every desire to make it back safely - just as WE do in AH - and the plane skids off of the runway and into the grass within the airfield perimeter. In real life, this WW2 fighter pilot
would be awarded his kills and labelled a 'Hero' for getting the damaged bird back - whether he was on the runway, on a taxiway or the grass.
If you afforded us the same rewards for making the full effort to return - whether the landing was perfect or not - you would be mimicking real life in a sense. Now, yes, there may be some people who abuse the larger landing area by making a quick 'ditch', but you know what -- these dweeb tards are already out there 'gaming-the-game' right now, and they will continue to cut corners in every way possible no matter how hard you try to control them. But, by forcing a pavement landing, you're cheating those of us who deserve credit for making the full effort just so you can ineffectively control the gamers.
Who deserves your attention more - the harcore combat simmer or the dweeb gamer who will game-the-game anyway until he cancels his account because Doom 3 or Need For Speed - Bling bLiNg PimPin' in Da' HoOd Edition was just released?
P.S.: Oh, and HT...PLEASE take a second to read the
GREEN portion of my signature, too.
