Originally posted by NoBaddy
Dok...
Unfortunately, HT is convinced that altering the perk system is fruitless (at least that it has been thus far). Something I was thinking of that might address a few of the concerns I have seen expressed would be to tie the current balancer to the number of fields each country has.
Hyrax81st...
Sorry that you seem so ego challenged that you can't accept critisim unless it is couched in friendly terms. The clue is there for anyone prepared to dismount their vitural high horse .
NB...
I have to get past the first point.... that a fix of ANY KIND is really needed. I'm stuck on the fact that the three country model DOES provide a tool that enables numbers to be counter balanced. (well except for Sunday night.. but darn... remember the old GANG THE BZ SUNDAY NIGHTS?... same sort of animal... a one day... so what event.... well unless you were a BZ... my butthole STILL hurts)
But for sake of discussion... if a fix IS needed I like the real estate consideration. A numerically superior country sitting on home island with 6 fields isn't going to do anything immediately. Oh yes they may come storming out... and if one doesn't want to face them as they do.... think Russia..... trade space for time and wait for "THE FIX" to kick in. When a certain % of real estate is then owned it trips "THE FIX". (Of course this is directly counter to the game play model on which AH is built.... field capture, cooperative missions, arena reset, PERKS !)
But I think the planes should be limited to fields they can take off from and not removed from the plane set. When "THE FIX" kicks in.... get ready to fly from say the ME163 field.
But I still can't get past the first issue.... I don't think the fix is needed.