Author Topic: would people be crying more if  (Read 1795 times)

Offline hitech

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would people be crying more if
« Reply #15 on: August 15, 2004, 12:57:16 PM »
Toad: Your referencing a different dynamic. Flying in groups is part of game dynamic. Thats not what the balance system is trying to address.

All the system tryies to do is give each country the ability to fly in the same size groups if they wish.


HiTech

Offline KurtVW

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would people be crying more if
« Reply #16 on: August 15, 2004, 01:23:54 PM »
Quote
Originally posted by Toad

The game is set up to "reward" the achievement of a goal. That goal is "resetting" one of the countries and "winning".


The problem is that most people see WINNING but they read it as WHINING

They are very similar looking :rofl

Offline Furious

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« Reply #17 on: August 15, 2004, 08:39:07 PM »
Quote
Originally posted by milnko
You're probably right, but then I didn't see a need to patch the game in the first place either.

You know as well as I do that the numbers rotate, it was only a matter of time before the Rooks lost the advantage.


I agree and I am not certain anything needed to be done either, but HT probably has some different numbers that he is watching.  

For the record, I am not in favour of the chosen solution.  I think it is easily gamed, (ie., whole groups of people changing sides and then going to bed with AH still running) and I think it could lead to resentment among players (ie., someone getting a ration of **** for changing sides).  

But if HTC is losing subscriptions they gotta do something.  Maybe it works best to provide a harsh solution first, then temper it later once everyone gets used to the idea that something IS going to be done.  I dunno?!?

Offline beet1e

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would people be crying more if
« Reply #18 on: August 17, 2004, 05:56:42 AM »
I made my comeback last night, and as far as I'm concerned, things are better. Had it not been for this change,  or the reintroduction of larger maps, my sabbatical would have continued. Maybe there are people who are in this game for the reset/winning the war. For them, it makes perfect sense to join one particular chess piece en masse, and then go about their business of horde porkrollering through the arena. It is THAT mindless gameplay that the balancing algorithm has addressed. (hate the word "balancer") I'm sure all sides/chess pieces have adopted that style of gameplay from time to time. Latterly, it was the rooks. But other chess pieces do it too. As soon as one side would be losing, the other two would move in. The perk potatos would desert the losing side and switch to one of the winning sides to enjoy the spoils, and to reap the perk harvest.

I don't log on to win the war. If I were to play for an hour or two, it might be nice to capture a few bases, working as part of an organised team. But I'm not going to stay logged on for the 8 hours, or however long it takes, to be part of any reset.

The new system is a first step. It's almost certainly not the final solution, but time will be needed to assess MA behaviour before the next adjustment can be made.

Offline bj229r

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« Reply #19 on: August 17, 2004, 05:43:19 PM »
This is painful...... Beetle is 100% correct.
Never underestimate the power of stupid people in large numbers

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Offline Toad

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would people be crying more if
« Reply #20 on: August 17, 2004, 05:58:07 PM »
Edit for flaim bait and name calling.
« Last Edit: August 17, 2004, 06:12:08 PM by hitech »
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline beet1e

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« Reply #21 on: August 17, 2004, 06:34:35 PM »
Quote
Originally posted by bj229r
This is painful...... Beetle is 100% correct.
Thank you, sir! Definite sig. material! :D

Offline Morpheus

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« Reply #22 on: August 17, 2004, 06:59:20 PM »
I think we should just disable AH2 and move back in to AH1.

I miss her so.
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Offline kj714

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would people be crying more if
« Reply #23 on: August 17, 2004, 07:34:02 PM »
Quote
Originally posted by Toad
All any of the suggestions, in any of the various threads, address is the symptoms. None address the cause, thus there will be perpetual whining no matter what "solution" is implemented.

Does restricting aircraft availability address the reason why people horde? No.

Does instituting a "time out" address the reason why people gangbang a country? No.

The game is set up to "reward" the achievement of a goal. That goal is "resetting" one of the countries and "winning". The most effective way to achieve that goal is by steamrollering a particular country using overwhelming numbers.

Until that changes, these band-aid fixes will be tried with varying amounts of success and lots of salty tears from lots of unhappy players.

Enjoy.


I don't know if I really agree with ya on that, but I'm having a little trouble describing why.

I think saying the "goal" of AH2 is to win a reset is stretching it a little. It's my observation that no one starts looking at reset as a goal until one side really gets beat down and it just takes too long to do that for it to be a true goal that people actively pursue all the time. I would agree however that when resets happen, it's usually the numbers team that prevails.

Offline kj714

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« Reply #24 on: August 17, 2004, 07:40:01 PM »
"(ie., whole groups of people changing sides and then going to bed with AH still running)"

Ah, so maybe thats what the whole "cog in the works" discussion might've been about. I was trying to figure that whole deal out, thought it was baseless, the old imagination wasn't kicking in.

I would certainly hope that sort of unsportsmanship like conduct would be rooted out and dealt with.  With the low numbers on at night that could really bum somebody out for no good reason at all.

Offline Toad

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« Reply #25 on: August 17, 2004, 07:44:31 PM »
Edit for rule number 6. Issues of moderation should be brought up via email.
« Last Edit: August 17, 2004, 08:06:51 PM by hitech »
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline SlapShot

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« Reply #26 on: August 18, 2004, 08:17:44 AM »
The perk potatos would desert the losing side and switch to one of the winning sides to enjoy the spoils, and to reap the perk harvest.

Why do people keep perpetrating this myth ?

You cannot switch to the winning side just before a reset and get perks. I believe that you must be a member of the winning country for at least 12 hours before being able to get perks for a reset.
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Offline TequilaChaser

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would people be crying more if
« Reply #27 on: August 18, 2004, 10:54:18 AM »
Quote
Originally posted by SlapShot

You cannot switch to the winning side just before a reset and get perks. I believe that you must be a member of the winning country for at least 12 hours before being able to get perks for a reset.


Slap are you telling us that is the way it works, or the way you wished it worked?

I thought too that this 12 hour before reset you get perks  thing, was already in place or am I just having another brain spasm?
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Offline hitech

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would people be crying more if
« Reply #28 on: August 18, 2004, 10:59:06 AM »
You must be in country the same amount of time as the change country setting to recieve perks. It has always been that way. I.E. you have never been able to change sides just before a reset to get perks.

That setting used to be 12 hours it is now 6 hours.


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Offline SlapShot

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« Reply #29 on: August 18, 2004, 11:28:17 AM »
Quote
Originally posted by hitech
You must be in country the same amount of time as the change country setting to recieve perks. It has always been that way. I.E. you have never been able to change sides just before a reset to get perks.

That setting used to be 12 hours it is now 6 hours.


HiTech


Thanks for clearing that up HT. Did it change to 6 hours with the new balancing patch ?
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