But one thing does puzzle me- if you go back through the "detailed" scoring page, you can see two things. One, the Ta-152 sees more use, and two, it has always had a higher K/D.
I find this puzzling because the Spit 14 IS the better fighter. Both of em are pretty much el gay 7 bait in the MA, but the Spit 14 should be able to handle itself alright provided the pilot is careful.
So why's the Ta-152 have a higher K/D? Is it just flown by much more timid people?
As a pure fighting machine, no one would ever doubt that the Spit14 better than the 152. But the Ta152 sees more use.
Then it's a very simple analogy - the cost-efficiency of the 152 is higher than the Spit14. Simply put, the Spit14 is vastly overpriced. It means people may risk 20 points in a Ta152 in dangerous MA conditions from time to time, but much less people are willing to risk 50 points for the Spit14 in the same conditions.
The higher K/D is also not surprising. As much as people loathe and despise it, being able to fly faster does mean better survivability.
Why do so many veterans hate the speed-demon planes, or the 'timid' flying of its pilots? Well, to stab a knife into the heart of veteranship(

), despite all the superiority in skill and experience, the veterans still cannot shoot down a total n00b in his superplane, if he chooses to just run away. Ah, the classic case of
"It's the machine, not the man." Oops, went a bit too far there. But at any rate, considering the same hazardous conditions all planes must face in the MA, having a 50 point plane which can fight better but cannot run away easily, is considered to be worse than having a 20 point plane which is hard to manage, but still can run away easily.
If there's any one advantage the Ta152 holds over other planes, its the monster dive. Empirically, its the only plane I know that can catch a Mustang or a Typhoon trying to dive and run. Its dive acceleration is like none. It can actually outpace a Typhoon or a Mustang for a lengthy time before finally the difference in max speed takes over.
So, all the reason more, to either unperk the Spit14, or at least perk it very lightly. It's worth no more than 5 points IMO.