Ok , Just in from a long week.
I guess I can pretty much explain what I am doing with the sound pack I created for use with Aces High.
The main focus of my pack was to have high quality sounds (16bit / 24khz) that are levelled and based to the headphone / vox user. All sounds should be leveled in volume where if the default sound setting of 80 can be used without heavy volume adjustment in the sounds setup. I recommend all sounds set to 80, with external aircraft sounds set to 100. This can be easily setup in the sounds.cnfg file when opened in notepad. This file can be found in your ah2 directory under you setting folder.
As far as sounds go, you'll find little nuances and different sounds for the majority of the planes. Take the stall buzzer for example -
there are 4 different versions. Each version also has wind buffet noise blended in, so when you stall, you can hear the buzzer as well as lower frequency wind buffet noise. I think it works out well. Also there are several wind noises.
On the Fw190s and f4us and ju87 the wind sounds are combined with whines, and in the ju87s case, a siren sound.
This allows for the fw190s/152s to have that whine when they are at high alts and crusing at a fast pace. The same with the f4us - hence their nickname "Whistling death"
There are several stress sounds, dealing with sounds larger planes might make in stressed situations as well as smaller airframe craft.
Mutiple flaps and gear noises. I know for a fact that the p47 gear is authentic. I used this sound in several of the american planes.
Also the p51 gear sound, theres a timed noise for the landing gear cover coming down, then the gear extension, then the gear cover coming back up. Look at it externally offline and lower the gear - an example of one of the "small details" that I am trying to accomplish with this soundpack.
Also regarding the flaps / gear sounds - they are at a lower volume than foks are probably used to. But, I think this adds a little more realism to this as I dont think the flaps / gears could be heard that well with engines running full power. You can hear them, but is easir to hear when you engines are set at a reduced throtlle, say in a landing situation.
As far as the engines in the pack, Most are authentic, or based on authentic sounds. Engines sounds are correlated with the planes they were used in, hence the early 109s and c202/205 sounding the same - same engine. Also another hurdle to overcome or workaround is making the engines sounds palatteable for both internal perspective and external.
The sound source movement that ah2 is using is actually very nice. The doppler effects are very realistic. If you have this pack, try sitting in an m3 with the engines off and have someone "buzz" you with an a-20 - I think it sounds pretty damn good externally.
Also, I found a guy who has some authentic engine sounds and he's sending me some files as well as some footage with audio from a personal collection that I should be able to extract sounds from.
Also included in this footage is Geramn GV operations. Hopefully I can pul some authentic sounds from that, or at list have a ballpark idea to create/mix my own for Germnan ground vehicles.
This will be my basis for 2.1 or 2.5 soundpack. As well as some light tweaking of the current sounds.
Also in the topics of GVs, the sound pack I did has seperate explosion sounds set up for GV wars. Each vehicle has different operation sounds and gun sounds. There are catered "check 6" s for gv war, as well as PT boats. Pt boats have complete new set of sounds. Also the check 6's are country specific. Well at least for the British, German and American craft. I don't have a good check 6 call in the japanese language or in Russian.
Hit sounds are tweaked as well as ground contacts/richocets.
The flak burst will make you jump first time you hear it - esprcially if you have a subwoofer.
Ditching sound was reworked so instead off having a loop that plays over and over - there is an actual file the starts loud with alot of racket and the slowy drops in pitch, volume ect...simulating a craft bouncing and skiiding across terrain untill it finally comes to a stop.
I would reccomend this pack for the discerning listener. There are no "gamey" sounds, or at least I try to steer away from them.
Yes it is a large download, but thats due to the quality of sounds as well as all the nuances that are going into the individual aircraft vehicle sounds. Just remeber, just because it's named the same, doesn't mean it sounds the same