Author Topic: perhaps an alternative to plane disablement  (Read 1266 times)

Offline Charon

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perhaps an alternative to plane disablement
« Reply #45 on: August 31, 2004, 03:51:53 PM »
Quote
There's a functional strat off-field strat system that is largely irrelevant to game play. Game play is focused on fields only. That in itself concentrates players and causes problems.


That's something I've pushed for several times (to the sound of crickets chirping :)). It makes so much sense (why have strat targets of they are irrelevant to gameplay) it's hard to imagine a strat overhaul isn't on the list at some point.

Here's my first version,

http://www.hitechcreations.com/forums/showthread.php?threadid=88313&referrerid=5405

And my revised thinking would shift to strat  increasing rebuild time at zone bases from a 1-2 minutes default without strat damage, to an hour or so with strat damage. Knock out strat, and you have, say, 30 mins to 45 minutes to steamroller as much as you can.

Charon
« Last Edit: August 31, 2004, 03:54:48 PM by Charon »

Offline 2Hawks

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Taking from the Strong:
« Reply #46 on: August 31, 2004, 07:09:05 PM »
Quote
Originally posted by Captain Virgil Hilts


 I have always felt it better to give something to the group suffering the worst odds without taking from the others. The example you gave is the norm, and why taking from a group rather than giving to the other is bad. It would be far better to make perk planes so cheap for the outnumbered side as to make them irresistable. Almost to the point of the system issuing messages telling players on the outnumbered side "you can have a practically for free".


Abraham Lincoln gave a speach in the White House in 1864, one of his lines was :

You cannot strenghten the weak by weakening the strong.

- Nuff Said. No ENY Please HTC? Or make it work better?

Link to The Speach.

You know... THis COULD be HTC's Way of generating input... Kinda Like turning over the logs in a fire...
« Last Edit: August 31, 2004, 07:26:01 PM by 2Hawks »

Offline DoKGonZo

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Re: Taking from the Strong:
« Reply #47 on: August 31, 2004, 07:52:36 PM »
Quote
Originally posted by 2Hawks
...

You know... THis COULD be HTC's Way of generating input... Kinda Like turning over the logs in a fire...


Or shoving a cattle prod ... never mind ... :p

Offline dragoon

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perhaps an alternative to plane disablement
« Reply #48 on: September 01, 2004, 02:10:13 AM »
HELP!!!!!!!!!anyone seen my LA7? i seem to have misplaced it somehwere! oh no, now what am i going to do? the plane is there but i cant touch it. i guess ill fly a dora then :) NOOOO! its partially invisable toooo! these planes and gvs must have been part of the philladelphia experiement the way they vanash and reapear at random.


:rofl

Offline SPQR

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perhaps an alternative to plane disablement
« Reply #49 on: September 01, 2004, 06:59:23 AM »
I do like the concept of making the airfields more tactical/strategic relevant such as you suggest. It's unfortunate that we have to use formulas that have no relevance to the game play. Such as ENY. The whole point of the sim is control and conquer and this is accomplished by using stratetgy!!!(and be able to fly what you pay for and have fun doin it) Along with the airfield suggestion I think more relevance of cities and depots would aleviate much. Maybe put in several aircraft factories, R&D factories that would have an effect on types of perk planes you can up. (ex. want to up a p51 but can't because factory is down, go and resupply it with other p51 squadies so you can) Bottom line game play should be based on strategic importance of the map not because of whose outnumbered or the number of players online. There has to be a winner and a loser just the way it is.
Quote
Originally posted by Jasta
I think the simplest way to do it is to use the AW system and limit the amount of planes that can up from a Large, Medium, Small base at one time.

You spread out the fight, make it harder for the horde to solidify, and let everybody fly their own plane.

Better yet, you can still use a percentage system to keep the fights open. for instance:

(80 Rooks)
Max Large AF = 20
Max Medium AF = 13
Max Small AF = 8

(60 Bish)
Max Large AF = 30
Max Medium AF = 20
Max Small AF = 16

or something to that effect.
So even it the Rooks are pushing a small AF from a large AF, the bish can still up 16 planes to take down the max 20. I think it could work.

Offline DoKGonZo

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perhaps an alternative to plane disablement
« Reply #50 on: September 01, 2004, 08:03:21 AM »
Quote
Originally posted by SPQR
...  The whole point of the sim is control and conquer and this is accomplished by using stratetgy!!!(and be able to fly what you pay for and have fun doin it) Along with the airfield suggestion I think more relevance of cities and depots would aleviate much. Maybe put in several aircraft factories, R&D factories that would have an effect on types of perk planes you can up. (ex. want to up a p51 but can't because factory is down, go and resupply it with other p51 squadies so you can) ...


The problem is that more players than you'd be comfortable with will take such a strat feature as a way to make vultching easier. That is, pork the R&D factories so the enemy has no good rides, and the let the horde (being it by numbers or truce) roll in. Not to capture, but just to make the odds even easier.


I liked the sector HQ controls sector base capture idea - that would add a more strategic element and also reduce the hodge-podge way things are done now. And it doesn't allow one side to take things away (other than bases) from the other with only a couple of Lancs at 54,000 ft.

Offline 2Hawks

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perhaps an alternative to plane disablement
« Reply #51 on: September 01, 2004, 05:27:48 PM »
Quote
Originally posted by SPQR
I do like the concept of making the airfields more tactical/strategic relevant such as you suggest. It's unfortunate that we have to use formulas that have no relevance to the game play. Such as ENY. The whole point of the sim is control and conquer and this is accomplished by using stratetgy!!!(and be able to fly what you pay for and have fun doin it) Along with the airfield suggestion I think more relevance of cities and depots would aleviate much. Maybe put in several aircraft factories, R&D factories that would have an effect on types of perk planes you can up. (ex. want to up a p51 but can't because factory is down, go and resupply it with other p51 squadies so you can) Bottom line game play should be based on strategic importance of the map not because of whose outnumbered or the number of players online. There has to be a winner and a loser just the way it is.



Hey thats a killer idea there... AC Factories.. IMHO

Offline seabat

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perhaps an alternative to plane disablement
« Reply #52 on: September 02, 2004, 09:30:23 AM »
make captured bases dependent on resupply instead of regeneration.

bomb everything with a hoard, it will take a hoard of c47's or m3's or some other trash hauler to repair it.

original country bases for  original assigned country will still use regen.

Offline 2Hawks

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I really seriously hope something...
« Reply #53 on: September 02, 2004, 11:17:46 AM »
Gets fixed soon.

I am very seriously eyeballing WWII Online.  I know the Entire LTAR squad went over there shortly after AH2 came out.

I mean the other night I got on and found the knights were halfway to being unable to take a C47. ENY was 20.

B-26's weren't even an option. I tried a 205 and logged after chipping the paint off of a Typhoon and a 38 before being ganged a hoard of low eny planes.  - I have film of railing this thing pretty good, and knocking a few pieces off, but it pretty much didn't seem too bothered with my prescence RIGHT on is tail.

I haven't been on much since. Just not fun  being force to suck for no real reason I could control or contribute to other than just being another body. I figured that if I logged and played something else, I would be contributing to the cause by alllowing the remaining pilots another favorable point towards ENY.
« Last Edit: September 02, 2004, 11:24:41 AM by 2Hawks »

Offline Karnak

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perhaps an alternative to plane disablement
« Reply #54 on: September 02, 2004, 12:46:03 PM »
2Hawks,

Why didn't you switch countries so that you could fly what you wanted?
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline SlapShot

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Re: I really seriously hope something...
« Reply #55 on: September 02, 2004, 01:08:02 PM »
Quote
Originally posted by 2Hawks
Gets fixed soon.

I am very seriously eyeballing WWII Online.  I know the Entire LTAR squad went over there shortly after AH2 came out.

I mean the other night I got on and found the knights were halfway to being unable to take a C47. ENY was 20.

B-26's weren't even an option. I tried a 205 and logged after chipping the paint off of a Typhoon and a 38 before being ganged a hoard of low eny planes.  - I have film of railing this thing pretty good, and knocking a few pieces off, but it pretty much didn't seem too bothered with my prescence RIGHT on is tail.

I haven't been on much since. Just not fun  being force to suck for no real reason I could control or contribute to other than just being another body. I figured that if I logged and played something else, I would be contributing to the cause by alllowing the remaining pilots another favorable point towards ENY.



Grab a Jug and have a blast ... I am having a lot of fun flying the D25 which is 35 ENY I believe.

Great guns, great speed, good climb rate, and if ya use them flaps ... it can turn suprisingly fast.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline 2Hawks

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perhaps an alternative to plane disablement
« Reply #56 on: September 02, 2004, 05:20:19 PM »
Quote
Originally posted by Karnak
2Hawks,

Why didn't you switch countries so that you could fly what you wanted?



Because I am a KNight, and my squaddies feel the same way. I have flown for other countries, but I do so under another handle.

Why? Because you build a reputation in one country or another. If someone on another side is upset with you for shooting them down, they aren't going to help you when your in trouble.  I would do the same. Get the picture?

Dan.

Offline 99163

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perhaps an alternative to plane disablement
« Reply #57 on: September 03, 2004, 01:47:06 AM »
basicly it boils down to 1 thing for me. i'm paying good money($180.00 a year) to log on and play this game and i hate being told that i can't fly a aircraft because to many people are logged on for your side. there has to be a better way of doing this.

Offline 2Hawks

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I totally Agree...
« Reply #58 on: September 03, 2004, 04:28:53 AM »
Quote
basicly it boils down to 1 thing for me. i'm paying good money($180.00 a year) to log on and play this game and i hate being told that i can't fly a aircraft because to many people are logged on for your side. there has to be a better way of doing this.{/qiote]


I totally Agree.

I looked at WWII Online tonight, Better graphics, costs less.

I haven't tried it out online yet myself. But so far I am warming to it. I heard the planes are porked,  if thats the case, then HT's hard work in accurate flight modeling will be what keeps me here. But this ENY thing is a BIG factor in my decision.

I also like that I can make and contribute skins, and sounds. something that WWIIO lacks. I believe HT has a good thing here.  I really hope he fixes ENY. Like removes it, or fixes it.

Dan.

Offline onions4u

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perhaps an alternative to plane disablement
« Reply #59 on: September 03, 2004, 05:37:40 AM »
They pork youre fuel and troops or ords., supply them like we use to. They porked bases 4 or 5 back get some help and supply them. Iv'e taken bases before when enemy porked our bases I would supply our base and then surprise the enemy when I dropped troops. That was part of the game. When outnumbered I would pork to slow them down. (Most people never supply) but if they did I at least  I bought us some time. Outnumbered .yea alot sometimes but there were things u could do to even the odds like  porking or suppling or attacking somewhere else to draw enemies attention. Just put it back like it was where you could pork fuel still. Let people fly what they want. If being outnumber bothers you (dont go Knight) switch countries. If you have to mess with what planes people fly just make the perk planes cheaper.