Author Topic: perk point night  (Read 527 times)

lazs

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perk point night
« on: February 13, 2001, 08:32:00 AM »
I have proposed a perk point night for our squad.   Half will change color and all will meet at remote bases.   Half will take off in C47's and the other half will auger next to them repeatedly till the goon drivers have enough thousands of "perk" points.   We encourage creativity... anyone with a better idea for gaining perk points is welcome to post.

I will not use mine tho but they will be for sale on ebay if anyone is interested.
lazs

PakRat

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perk point night
« Reply #1 on: February 13, 2001, 08:41:00 AM »
Lazs - I used to respect you but no more.

You and your whiny crybaby buddies who can't wait to see how perk points work out and instead squeak, whine, and cry all day every day are just amazing.

Can't give it a chance, can you? Can't wait and see, can you? Can't let HTC even get it off the ground to see how it works, can you? Don't wat the opportunity to fly otherwise unbalancing airplanes, do you? Gotta go post yet another teary thread on the BBS in an effort to subvert and eliminate the perk system before it is even implemented, eh?

Cry me a freaking river.

The perk system is a way to allow other planes/vehicles/weapons into the arena without unbalancing the sim. Don't you dweebs get that? If the planes were priced infinitly high, there would be essentially no perk system. HTC can adjust the cost to find a balance.

But no. You dweebs have to do everything you can to rip the rug out from under the system. You dweeb squeak about wanting new planes but then squeak at the "uber" planes that make flying the early planes a waste of time.

Why introduce early planes if they don't get used? Why introduce late and exotic planes if they unbalance the sim? Perk points just may be the answer.

Until we know for sure, I respectfully suggest you just sit down and shut the hell up.


------------------
Rape, pillage, then burn...

Offline danish

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perk point night
« Reply #2 on: February 13, 2001, 08:54:00 AM »
Good idea lazs, will only get you Bomber Perks though.Lazs in a Arado 234?Nah..
Best for fighters is still the Training Camp Turkey Shoot Mania.But you would have to get in line to have a try there.Of course you can substitute the c47 with the Macci 202, and things should be dandy.

And Lazs's style?Well he has given me more than just one ulcus ventriculi in the past.And he sure aint allways right.But those 262's will ruin the MA.

danish

Moose11

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perk point night
« Reply #3 on: February 13, 2001, 08:57:00 AM »
PakRat,

It might be better for you to save your breath. However, I have noticed a pattern.

Every day I come into work at 9:30am EST, the top two threads on the board have to do for the most part about Lazs problems with the perks.

The same squeak and whine everyday. Without looking it up, I would be he has to be a bishop!   (no offense to any of the high 'n mighty bishops residing on this board, of course)

If people would stop responding to these threads, the problem would fix itself. Lazs would stop whining about perks, and find another trolling subject that could inflame the masses.

Such as: The Uber-202, the lack of patches and upgrades, or of course....

RAM
      (just jokin with ya ramo)

Something tells me he'll get just as far squeaking about the above points.

And the real surprise is that lazs or no lazs, we're still getting perks whether we like them or not. So at this point, we're strapped in and the coaster is already moving down the tracks. Might as well start screaming...


Offline miko2d

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perk point night
« Reply #4 on: February 13, 2001, 09:08:00 AM »
 Lasz has a very valid point here. Perk points are supposed to promote more realistic (fear of death) way of flying and allow more control over what and how is flown/sailed/driven.

 But if the same dweebs who do not care about landing or being vulched or other stuff can easily generate infinite number of points for themselves teh way Lasz described, that will probably spoil the game for the rest of us.

 If I take off in the worst plane and circle the enemy field while my friend takes off in the best non-perk plane repeatedly so I could shoot him down and make a load of points in 10 minutes so that I have enough points to fly whatever I want for the next two hours - how would you like it?
 What happens to that unbalancing you mention?

 I suspect HTC have some plan to counter that but without definite info we can speculate, can't we?

 miko

Offline Torgo

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perk point night
« Reply #5 on: February 13, 2001, 09:18:00 AM »
 
Quote
Originally posted by lazs:
Half will take off in C47's and the other half will auger next to them repeatedly till the goon drivers have enough thousands of "perk" points

Interestingly, it appears (and I'm not the only person noting this) that you get NO perk points for maneuver kills. So that wouldn't work.


miko 2d wrote:
 
Quote

If I take off in the worst plane and circle the enemy field while my friend takes off in the best non-perk plane repeatedly so I could shoot him down and make a load of points in 10 minutes so that I have enough points to fly whatever I want for the next two hours - how would you like it?
What happens to that unbalancing you mention?
[/b]

I still think bombing the factories in fighters might still actually beat this method in terms of perks/minute gained.



[This message has been edited by Torgo (edited 02-13-2001).]

Moose11

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perk point night
« Reply #6 on: February 13, 2001, 09:25:00 AM »
It wouldn't make sense *not* to think they'd figure out a way to fix the system.

As a lot of people have said, we cannot tell what will happen until 1.06 comes out. Hey, if it sucks, I'll start squeaking with ya guys, but I'm pretty sure HTC will be putting a lot of resources into making sure it's a good system. After all, the point is to attract *more* and *happier* customers.

People seem to get in the mindset that HTC is just doing whatever they want without any input from the playerbase.

I would think that is exactly the opposite from the truth. A RPS has been proven not to be strategically market wise in two ways - lesser numbers during the early war years, and the of course the people who argue that they are paying $30 a month to have a C-Hawg all 30 (or 31) days.

Yes, it can be also aruged that the perk system only allows some players to get the nicer planes, thus giving them more bang for their buck. This is why I believe that players should receive an influx of perks per tour - say 50 in each catagory. This will allow everyone a shot once or twice in their perk of choice. (or make it should be 100? In whatever case, it could be tweaked)

Either/any way, lets just see it. Right now perks aren't killing the game. One hell of a furball last night over 10, I bet there were'nt a lot of rooks thinking 'oh, I gotta go in a 202 to get perks' while we were starving off a vicious Bish assualt.

I'm not advocating the perk system is going to be an excellent idea put into place until it actually gets here. (when the planes do, I mean) I am fighting tooth and nail to get people to just sit down and be patient.

Plus, in 1.06, what perks will we see? The Arado and Tempest? (are those the two definite perks?) Two planes that are somewhat unbalencing in large numbers but its not like you'll see a Tempest having the same success as some of the 'other' planes in the arena.

Anyway, too much writing. Work to do.

Offline Nash

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perk point night
« Reply #7 on: February 13, 2001, 10:21:00 AM »
Yeesh...

If some of ya wanna spend yer evenings gamin' the system to get yer perk points, then godspeed. Have at er!~ Enjoy the perk planes! Who gives a rat's ass? Sounds like a dumb way to spend yer time, imho.

Offline Apache

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perk point night
« Reply #8 on: February 13, 2001, 10:26:00 AM »
Lazs, you short, fat, bald headed DVB, ya did it again didn't ya? hehehe

You get a rise outta more people than I have ever seen  

lazs

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perk point night
« Reply #9 on: February 13, 2001, 11:27:00 AM »
Thank you miko... All suggestions for gaming the system will be appreciated.   I also appreciate hearing any convoluted, complicated scheme anyone may have to prevent said gaming.   The more confusing and convoluted the better.  Can't wait to see the look on new guys faces when the "perk" system and all it's safeguards is explained to them! LOL

As to the idiotic perk system being a way to introduce both early and late war planes without "unbalancing the sim".... Whaaa??  It is first of all, a piss poor way to bring late war planes into the game and second.... a guarenteed way to delay early war planes introduction.... What ya gonna do, have negative perk points for early war planes??? Make everyone start out in a P39???  It is exactly the definition of a way to "unbalance a sim".

As soon as we find out what the perkies are worth I will put em on ebay or... you can just make an offer right now..  Don't delay you may miss out.  
lazs

Offline Nash

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perk point night
« Reply #10 on: February 13, 2001, 12:23:00 PM »
 
Quote
I also appreciate hearing any convoluted, complicated scheme anyone may have to prevent said gaming.

Prevent it? Why bother? Ya don't *need* to prevent it. While the completely retarded spend their nights off somewhere crashing into C47's, they won't be a bother to me or anyone else. They'll just be... I dunno.... off somewhere crashing into C47s. I reckon most folks around here feel the same way, and aren't quite as paranoid as you Lazs  

Besides (and more importantly), I know the guys here who I would fear comin' at me in one of them perk planes.... and they most certainly *aint* they type of flyers that would spend their evenings crashing into C47s. Ok?

Nice try here lazs, but this tac aint working. I'll be sure and check back to see what you'll have drummed up for tomorrow.


Offline Zigrat

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perk point night
« Reply #11 on: February 13, 2001, 12:28:00 PM »
lazs u are so silly, sytop trolling

anyways before i started playing here i used to play couinterstrike alot online

in there, you start out with a pistol. when you kill someone, you get money. if you win a round (your team completes the objective) you get money. with money you can buy better guns. if youdie you loose your gun.works pretty well there, dont see why it wont here.

lazs

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perk point night
« Reply #12 on: February 13, 2001, 12:41:00 PM »
zig ur right.  This could be made into just another counterstrike or quake.  It doesn't have to be a sim of air combat.   Perhaps that is what everyone really wants.   I would mention tho that the learning curve may be a trifle steeper in a flight sim than quake and that may be the big difference.

Also.. the emphasis may be different between quake/counterstrike and a combat flight sim.  There is no beggining and no real end to say AH...  I would just like to maintain the ability to jump in at any time and have an equal chance at prevailing as we do now.  
lazs

Offline Yeager

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perk point night
« Reply #13 on: February 13, 2001, 01:19:00 PM »
Lazs,

Im not convinced that what we have now is much different from what we had then or are going to have later.

I think you are freaking out, making much ado about not very much at all.

You are shooting all your ammo at a ghost dot.  Calm down and WAIT for something tangible to shoot at.

Yeager
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Offline Zigrat

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perk point night
« Reply #14 on: February 13, 2001, 01:26:00 PM »
the main arena is just quake as it is now lazs

scenarios are the only real flight sim environment in aces high right now,

in fact this game is more quakeish than counterstrike. in counterstrike when you die you have to wait until the round is over before you play again, here you just respawn instantly.