Nah, spawning doesn't give the pilot a sense of effort.
I don't do bomb runs alone. I usually mated up with others and made the climb. During this time we chat, I read, keep an update on whats going on. When we would enter the battle area we'd cut the loose talk and start with serious talk, such as keeping an eye out for fighters and the situation at hand.
For the bufferies to get a real sense of belonging, if there were more sense to the factories then you'd see more dedication.
Heres some thoughts I have for some new factories:
-Ammo Factories - these take care of the major ammo types, such as heavy cannon for fighters. Damaging this would reduce lethal cannon load or completely getting rid of it all together for a predetermined amount of time or until resupplied. Small caliber (7.62, 12.7, .30 cal, .50 cal) would not be affected.
-Supply Factories - these would concern the maintenence of aircraft. This could range from the inability to 'rearm and refuel' to requiring more C-47's to resupply an airfield. Damaging or destroying this factory can affect the AI scripted resupply trains and convoys. Tanks may lose the ability to smoke or the reduced payload of HE or AT rounds.
-Ordance Factories- Damage or destruction of these buildings would limit the use of heavy bombs, leaving the weaker, lighter bombs. Rockets could be reduced in number or none at all.
-Fuel Factories - Damaging or destroying this facility can limit the country-wide or section-wide amount of gasoline even further.
-Aircraft Factories- These facilities would handle the aircraft used for each side, or sector. This could limit or do away with certain planes (P-51, La7, Spit, etc) and certain bombers.
Now notice I said sectors, there could be regional factories, which would mean that there would be an emphasis on protection of a certain front or area. This could be detailed on the clipboard map by circles, zones, or pathways of linked supply. Complete destruction of a factory may not cripple that certain aspect, but hinder a side's cause. These would be defended by an airfield closeby that can up 163's and also ringed by ack.
The reason for having regional factories would encourage the concentration and coordination of fronts, rather than one to concentrate on. Another note is that there would be multiple HQ's, with overlapping radar for their zones. This is so that a handful of guys can keep radar down for an annoyingly long time.
That is what I have as an idea. Be on the lookout for something written up nicely.