Ahh, but there is a solution to that Gatt.
There are really two forward views in AH. There is "default" (forward) view, and there is a "forward" view that you can map to a key. Now, on my hat I use the forward position for the 45 degree up forward view, which is very important for dogfighting. I also use an adjusted upwards gunsight, so I move my seat forward and up a bit in the "default" view and save it. I then map another joystick key to "forward" view, and I adjust this one down and back for a full view of the intrument panel. In this way I have an "ACM" view for shooting that works well in the default view, and I can go "head down" and check my panel with a button press on my stick.
It works well. It doesn't really make much difference, just gives me a bit more visability in the bottom part of the gunsight on the Jug.
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Lephturn - Chief Trainer
A member of The Flying Pigs
http://www.flyingpigs.com "A pig is a jolly companion, Boar, sow, barrow, or gilt --
A pig is a pal, who'll boost your morale, Though mountains may topple and tilt.
When they've blackballed, bamboozled, and burned you, When they've turned on you, Tory and Whig,
Though you may be thrown over by Tabby and Rover, You'll never go wrong with a pig, a pig,
You'll never go wrong with a pig!" -- Thomas Pynchon, "Gravity's Rainbow"