Author Topic: Pyro - Can you post data about LW air-to-air rockets  (Read 2856 times)

Offline artik

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Pyro - Can you post data about LW air-to-air rockets
« on: October 02, 2004, 11:37:49 AM »
Hi Pyro,

There air-to-air rockets at LW fighters.

However no one knows how to use. The main problem is lack of relevant data.

Following data is requred to have some sucess with these rockets.

[list=1]
  • Fuse time - how much time passes before the rocket explodes
  • What is the rocket speed (with engine on)
  • How fast does the speed of the rocket drops after the egine stops to burn
  • What distance from bomber should the rocket when it explodes in order to hit it (approximate for B-17 or Lanc formation) or what is the range of damage for them


If this information was posted before can you give some links (hadn't found at forum)

Thanks
Artik, 101 "Red" Squadron, Israel

Offline Crumpp

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Pyro - Can you post data about LW air-to-air rockets
« Reply #1 on: October 02, 2004, 12:10:05 PM »
And can you make the tube jettisonable as they were in service.

Crumpp

Offline GRUNHERZ

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Pyro - Can you post data about LW air-to-air rockets
« Reply #2 on: October 02, 2004, 12:55:40 PM »
I heard Pyro doesnt want to make the tubes jettisonable on purpose.

Offline Crumpp

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Pyro - Can you post data about LW air-to-air rockets
« Reply #3 on: October 02, 2004, 01:33:56 PM »
Why?

Each country had their advantages and disadvantages.  RAF, USSR, and US had many small rockets with mounts that provided varying amounts of drag.

WGr. 21's pack lots of punch but are extremely inaccurate. Additionally while lugging them to target you take a huge drag penalty.  

If you take the rockets you should try and land with the tubes.  They were jettisonable but not disposable.  However if you get jumped then you should have the option of jettisoning the tubes at a large point expense to your attack points/perk points.

Crumpp

Offline mora

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Pyro - Can you post data about LW air-to-air rockets
« Reply #4 on: October 02, 2004, 01:48:12 PM »
I'm under the impression that they don't explode at all..

Offline moot

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Pyro - Can you post data about LW air-to-air rockets
« Reply #5 on: October 02, 2004, 01:49:15 PM »
There was a good reason.

He never commented on .fusetime type commands though.
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Offline GODO

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Pyro - Can you post data about LW air-to-air rockets
« Reply #6 on: October 02, 2004, 02:55:02 PM »
Quote
Originally posted by mora
I'm under the impression that they don't explode at all..


I've never been able to hit or damage any airborne target with them, but they explode.

I've found these rockets only useful against ground structures.

Historically they explode on impact or after preset time interval. The rockets were aimed using the Revi sight as they had similar trajectory to the Mk108 rounds.

In Fw190s, both rockets were fired at the same time, you cant fire only one.

Offline GODO

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Pyro - Can you post data about LW air-to-air rockets
« Reply #7 on: October 02, 2004, 03:08:33 PM »
I would like to know how is currently modeled the blast radius of the 82 lb warhead. Visually it seems pretty the same as CV 5.5" shells explosions.

Offline artik

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Pyro - Can you post data about LW air-to-air rockets
« Reply #8 on: October 02, 2004, 06:01:28 PM »
Quote
Originally posted by moot
There was a good reason.

He never commented on .fusetime type commands though.


IS THERE SUCH COMMAND :eek:

Pyro!!!!

This information shouldn't be classified!
We should be able to use Wr 21 Rockets
Artik, 101 "Red" Squadron, Israel

Offline GScholz

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Pyro - Can you post data about LW air-to-air rockets
« Reply #9 on: October 02, 2004, 09:29:54 PM »
Also the launchers should have significant elevation to give the rockets a ballistic trajectory. They were aimed using the Revi and when the B-17's wings matched up with a particular set of marks on the Revi (I forget which ones) you match speed and fire. The rockets would then arc up and come down close to the target bomber and detonate by timer.

The way they are now you have to aim high above the target ... of course now they can be used against ground targets which would be difficult if the launchers were elevated.
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Offline Krusty

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Pyro - Can you post data about LW air-to-air rockets
« Reply #10 on: October 02, 2004, 09:52:42 PM »
Bah, screw ground targets, if you want to ground pound use bombs/cannon/standard rockets

I'd LOVE to have the upward angle (and in fact I think they are modeled -- visually modeled, that is -- angled up. If you look at real pictures they were a good 10-15 degrees tilted up (if not more!).

I'd LOVE to have them fire ballistically (hell, all guns currently do, the 21 should too!!)


Maybe then people would stop asking for the uber rockets for the 262, if these ones worked.

Offline brady

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Pyro - Can you post data about LW air-to-air rockets
« Reply #11 on: October 02, 2004, 11:00:15 PM »
When I did some campagining on this subject a long time ago I found that fuse in question would point detonate, even if set to burst on a timer. Now near as I can tell in AH this does not hapen.

Offline mitchk

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Pyro - Can you post data about LW air-to-air rockets
« Reply #12 on: October 03, 2004, 01:34:34 AM »
I use these rockets quite often.

If you are going the same speed as your target then you should fire them at 1.0K out if you are much faster 1.5k

I'm not sure of there hitting power but I have killed formations of B17s with 2 rockets.

And no they can't be used agenst ground targets.

As for the high aiming It takes tons of practis, try useing the .target command

Offline Stratocaster

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Pyro - Can you post data about LW air-to-air rockets
« Reply #13 on: October 03, 2004, 05:52:07 AM »
same here I took out a whole formation of lancasters with 2 rockets. Fire them near a fighter and they explode into puffy ack puff things lol
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Offline brady

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Pyro - Can you post data about LW air-to-air rockets
« Reply #14 on: October 03, 2004, 11:37:00 AM »
I think the problem, or I preceave the problem to be this, is that they cant model the rocket to point detonate as well as time detonate, as they could historicaly. If I recal corectly the fuse had a selector on it. On the ground the ordance man would select either point detonation or timed, howeaver again if i am remembering corectly the rocket if set to go of on timed would still point detonate if it hit priour to the timer going off. These rockets were used in the air to ground role.