This is the anti-thesis of sorts of the "low level bombing formations are gamey", well here's a possible suggestion to get the belly scrapers off the ground that sounds pretty good. But too gamey??
I've said this before, but with all the bases so close together, this thing begins as a game, not a sim. It's funny how "gamey-ness" always begins just past an individual's own comfort zone. If the fighter jocks had to fly a minimum of half an hour or more to reach an nme base, while certainly more "simmy", it would be unacceptable. Hey, it would help eliminate those suicide attacks too, huh? If gv guys had to spend an hour driving across the landscape to attack, forget it. But, OMG, do something for the bomber guys on a little time/space compression basis, oh nooooo, way too gamey. Lets not forget auto takeoff either. Hmmm, I wonder how often German Panzer crews rolled down the sides of mountains in neutral at speeds approaching 60-70 mph?
Puh-leeze
BTW heavy fighters aren't nearly as restricted as to getting up and over to the base as bombers are, no reason to have a running start for them.