Author Topic: Groundhog day  (Read 1034 times)

Offline 1K0N

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Groundhog day
« on: October 08, 2004, 07:11:35 AM »
When was the last time a map was actually reset by combat?
 I see a few bases getting captured but the fronts never seem to move anymore...Is this intentional by design? or have players moved away from base capture for the most part..
 Base capture seems to have chenged to the point where you are forced to hord in order to capture a base.
Just an observation not designed to influence anything other then discussion..

IKON

Offline Shane

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Groundhog day
« Reply #1 on: October 08, 2004, 07:43:47 AM »
well, you see.. in the absence of pure #'s, i guess you quasi-military wannabes have to start using statergery and tactikery to move those fronts along.

why must "reset" be the ultimate goal, wouldn't a well executed misshun, and i mean well-executed, be a satisfying accomplishment in its own right?

death to the mindless lemming hordes!!!
Surrounded by suck and underwhelmed with mediocrity.
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Offline dedalos

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Groundhog day
« Reply #2 on: October 08, 2004, 08:12:46 AM »
Quote
Originally posted by Shane
well, you see.. in the absence of pure #'s, i guess you quasi-military wannabes have to start using statergery and tactikery to move those fronts along.

why must "reset" be the ultimate goal, wouldn't a well executed misshun, and i mean well-executed, be a satisfying accomplishment in its own right?

death to the mindless lemming hordes!!!


What he said
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline 1K0N

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Groundhog day
« Reply #3 on: October 08, 2004, 09:29:45 AM »
The current situation promotes the mindless hord does it not!?

Everything that has changed has promoted the hord except ENY limits.  

But lately its just Ground hog day everytime I log in to the same map with the same borders +- a few token fields...

Phil Conner

Offline kevykev56

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Groundhog day
« Reply #4 on: October 08, 2004, 11:13:26 AM »
1K0N is right. Groundhog Day!

We have these large maps but what good do they really do us. We fight for the same 3-4 bases day in day out. We take it, they take it back, over and over.

Unless you have a horde moving in one direction its nearly impossible to take a field.  The large missions are fun because you accomplish your goal. But going in with numbers that large its rare if you see any real action. Where is the fun in that?

Following the capture you have the enemy that sees huge Darbar and are drawn to it like flys! Then the real fight begins, keeping the field. You cant up another mission because you will pull your own Horde away from the field you just took. If you do, you run a high risk of losing the ground you just won. I believe this perpetuates the stale maps. Not saying its impossible to take fields, just that the base capure setup could use some improvement.

Wow those NOE base captures of AH1 use to be so much fun!


RHIN0
RHIN0 Retired C.O. Sick Puppies Squadron

Offline Flyboy

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Groundhog day
« Reply #5 on: October 08, 2004, 11:28:22 AM »
i dont belive it... im agreeing with shane! :)

Offline Jackal1

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Groundhog day
« Reply #6 on: October 08, 2004, 12:08:41 PM »
Quote
Originally posted by Shane

why must "reset" be the ultimate goal, wouldn't a well executed misshun, and i mean well-executed, be a satisfying accomplishment in its own right?
 


Nope. One mission does not a game make.
  One touchdown, the game is not over.
  One good hand in poker and your just getting warmed up.
  One succesfull mission is just that. One. Has nothing to do with the outcome or determining the winner.
« Last Edit: October 08, 2004, 12:11:06 PM by Jackal1 »
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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Offline Cooley

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Groundhog day
« Reply #7 on: October 08, 2004, 12:33:15 PM »
Think he said Satisfying accomplishment, not winner

and Yes I agree
Cooleyof 367th

Offline 1K0N

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Groundhog day
« Reply #8 on: October 08, 2004, 01:30:01 PM »
A small Squad of 10 players who enjoy drinking beer and flying for fun can no longer take a field without joining a mission/horde:
After several months they give up trying to take fields due to lack of numbers.
Why because they logged in to have fun not work 3 hours to take one airfield when the average member only logs in for 3 hours.
"quantity equals quality"
These are the same guys who have been logging in every fri, sat night since 1999, hardly short timers, more like lifers at this point.
 Why should these guys be forced out of the style of play they have experienced for several years to support another style of play.
Did I just hijack my own thread?

IKON

Offline SlapShot

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Groundhog day
« Reply #9 on: October 08, 2004, 01:38:02 PM »
Lets see ...

2 bomber formations (level town)

2 110s (help with town, deack,  and Cap)

2 goons

2 P-38s (VH, de-ack, Cap)

2 Spitfires (Cap)

That should do it ... only thing left is execution ... which is VERY CRITICAL.

So it's not really a numbers problem, but rather an organizational/execution matter.
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Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Stang

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Groundhog day
« Reply #10 on: October 08, 2004, 01:44:01 PM »
If winning the land grab is the only reason some of you are playing, then I think you are playing the wrong game.

Offline 1K0N

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Groundhog day
« Reply #11 on: October 08, 2004, 02:26:28 PM »
Quote
Originally posted by Stang
If winning the land grab is the only reason some of you are playing, then I think you are playing the wrong game.


Obviously...Its that simple!

IKON

Offline dedalos

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Groundhog day
« Reply #12 on: October 08, 2004, 02:37:14 PM »
Quote
Originally posted by SlapShot
Lets see ...

2 bomber formations (level town)

2 110s (help with town, deack,  and Cap)

2 goons

2 P-38s (VH, de-ack, Cap)

2 Spitfires (Cap)

That should do it ... only thing left is execution ... which is VERY CRITICAL.

So it's not really a numbers problem, but rather an organizational/execution matter.


Slap, two formations of lancs are not enough to take the town down
The 2 110s will go down to the first Spit that ups
That leaves you with 2 38s and 2 spits to finish the town and protect the goon.

Now, if no one ups before you get there then fine, you can take the base.  If a single lala is up before you get there, forget it.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline airbumba

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Groundhog day
« Reply #13 on: October 08, 2004, 02:48:34 PM »
Quote
Originally posted by Stang
If winning the land grab is the only reason some of you are playing, then I think you are playing the wrong game.


But of course the way u play MUST be the intended way? am I right?
I used to be a fatalist,
but that part of me died.

Offline SlapShot

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Groundhog day
« Reply #14 on: October 08, 2004, 03:14:11 PM »
Quote
Originally posted by dedalos
Slap, two formations of lancs are not enough to take the town down
The 2 110s will go down to the first Spit that ups
That leaves you with 2 38s and 2 spits to finish the town and protect the goon.

Now, if no one ups before you get there then fine, you can take the base.  If a single lala is up before you get there, forget it.


Ded .. we can go thru a million renditions of how it will fail and how it will work.

I said 110s will clean up the town, if the 38s and Spits that are cap know what they are doing, your Spit will not shoot down the 110s. Once the 110s are done with cleanup, they can cap too.

His point was that 10 guys could not take a base ... my point is 10 guys can take a base with good execution/timing and maybe some luck, but its not impossible ... hard, maybe, but who said it's supposed to be easy.
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."