i just was contmeplating this after reading the bomber thread.
as it stands right now, the way torpedos are modeled, and the way carrier group anti aircraft fire is set, doing a torpedo run is a guarenteed death.
im not talking about the 5" guns, for this conversation they are not manned. if you do a sucessful torpedo run by the time you are close enough to drop you do not have time enough to pull up or away before the ack rips you do death.
my real question is how long do the torpedos run in the water, and how close is it to being historically accurate?
i have no clue about real life torpedos, but in AH they seem to need to be dropped rather close,
i know there has been some discussion of gameplay considerations in the past regarding many things. is there a possibility of you looking into extending the range of a torpedo so that one has even a 50-50 chance of getting past or away from the CV ack?
as it stands a torpedo is the best way to sink a ship as for as how much it takes, but it is soo diffucult, and most assuredly deadly that noone wants to do it.
maybe if it was more survivable the low lancasters climbing and dropping would stop somewhat. there would still be low KI's and JU88's but they were meant to do that.
<> thank you for your time.