I totally agree ghi, this is a big issue the HT doesn't see fit to change yet.
It is ridiculous how easily a carrier can be killed and I have to laugh when a plane can strafe it and sink it. That is such a joke. The last shot to a carrier should not be a bullet. Bullets should do little more than kill gun positions. Bullets in no way should add damage that could kill a carrier.
If the carriers were harder the fights would rage longer and all the maps would benefit dramatically.
You'll also hear a lot from the WAR guys that they are too hard now and in real life blah, blah, blah. These are the guys that would rather kill undefended bases than end up fighting for hours.
Any way I agree, harden carriers, put more ack on them add more support ships, keep the fights raging.
One more thing, I think they should not allow carriers to come within 20 miles or so to shore either. It would be cool if a CV group had regenerable troop ships that you had to send closer to shore with a few destroyers and a battleship, so you could minimize the people bringing in CVs and having the cv ack hit over the field. You would also make the carrier more vulnerable when it sends the troops in because it would lose some of its support ack etc.