i got the il2/fb/aep/pf going now, i cant find hardly any multi player rooms tho, most just have the il2/fb/aep. guess ill have to wait till more get it. the designated pf room s never have anyone in them. As far as graphics go i get better graphics with aces high because ah uses the hardware better, a pentium 3 ghz computer is recomended for pf. i got 1.6 ghz, the game plays like a slide show when im trying to land on the cv. I think track ir works better in aces high too. i cant even look over my nose for deflection shots in il2. tho the gunnery is totaly different in pf, to the point where i cant hit worth beans. all in all pf rocks in one player and is lamer in multi, as usual. Compairing the two is sort of like compairing apples and oranges ug bad metaphor. Ah is a MOGG il2 isnt its designed to be a classic one player game with the multi thrown in there. i think oleg realizes the importance of a streamlined multi playing system and is moving more towerds that in the latest patches, but he simply can only go so far in that direction because he would have to rebuild the game from the ground up to make it do what ah can.
in the end i find both games fun to play, i just get sick of compairing them because they are so different in intent. ah is ground breaking il2 is aces of the pacific for the new age, btw aces of the pacific is my favorite game of all time, you just cant re make a game like it.
ug someone shoot me for writing so much.

oh and on further notice, i think target ware is the middle ground between ah and il2. if you want graphics and game play this is the game! well will be when its in its final release. Im getting sick of the fm table system that aces high and il2 use, tw uses a real physics engine that i think will be the new bread of flight sim ground work. tw also has better graphics than il2 hands down.