I was looking at Best Buy at video cards..(just shopping, no purchasing) and saw Pacific Fighters on the shelf...
I looked at and put it back down - then looked at some cds and then picked it up and thought - awww - what the hell...
Anyway, I loaded it up and tried it out....
I must say - I'm not impressed.
The graphics look nice on screen shots and advertisments, but honestly, I don't see Aces High that far away from being better than the graphics that are in PF. (in some case, AH2 is already better)
Here's a shot from AH - Pay attention to the wings
Now here's one from Pacific fighters
Now granted, in PF the water looks good - but guess what - we got new water. Well PF has clouds - We got clouds - don't see them that much, but they're there.
Now the new cockpits in Ah and the new models will be something to be seen. I for one am looking forward to the new models, but, like everyone - I am never happy...lol
There are several things, that I am not sure that I like in the new cockpit screen shots that I have seen from AH. I guess that the primary "visual" concern is the 3d instrument bezels.
as example in the ki 84:

and the b24:

as you can tell, they are 12 sided polygons, instead of a circle.
I, personally like the way they currently are rendered - the bezel is done in 2d... and the 109 Artifical Horizon looks great since it was updated for example
I do like the fact that they now have "glass" over the gauges that will reflect with light.
Considering that most of the time playing AH is inside the cockpit, I believe the polygon bezels will give it a "blocky" feel.
Maybe allowing for more bitmap "space" in the interiors would help. Instead of having one or 2 1024x1024 maps, add a 3rd or 4th bmp to allow more detail in the cockpit using 2d instead of 3d.
One thing that i do like that I would like to see in AH is the canopy glass modeled. the distortion around the edges of the glass as well as the relections than would be seen from the inside. Also stuff like the "knock-out" panel on the spitfire canopy..stuff like that.
one more thing would be to incorporate other damage into the models. when you loose a wing tip...a little twisted metal or a spar showing would be neat to see..instead of the perfect break.
Btw - i love the fact that we have bullet holes where ever we get hit

All in all I believe that Aces High will have the best of both worlds very soon. the candy and the playabilty. Looking forward to it. As you can see - we already have better aircraft textures
