Author Topic: Pacific Fighters...pfft.....  (Read 2666 times)

Offline Karnak

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Pacific Fighters...pfft.....
« Reply #45 on: October 31, 2004, 07:38:55 PM »
Wotan,

I don't know what you are talking about in regards to the cockpits, but on my system they are an illegible mess.  I tried to fly without any HUD as I really dislike the HUD, but I could not make out any of the cockpit guages.  They are a farce and to claim otherwise is silly.  They are so small and blurry that they simply cannot be read in anything like the speed needed during combat.

And that still leaves out the insanely limited ciews from the cockpit.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Pongo

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Pacific Fighters...pfft.....
« Reply #46 on: October 31, 2004, 07:51:00 PM »
I play both games
ALOT
and the quality and resolution of the wings in AH2 are far better.  What ever the combination of things that go into the make up of the models the AH II ones seem to have higher resolution skins by a long shot.

Offline o0Stream140o

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Pacific Fighters...pfft.....
« Reply #47 on: October 31, 2004, 07:54:25 PM »
Quote
Originally posted by Waffle BAS
Uhh - the screenshots are taken at both software's "perfect" setting.....therefore ah2 does beat PF and Il2 on those settings for aircraft texture.


Now these pictures WERE NOT taken with perfect settings. The next step down.





Fly what you want.... it's your 5 bucks... we just have a lot of avenues to choose from...

Offline Black Sheep

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Pacific Fighters...pfft.....
« Reply #48 on: October 31, 2004, 07:57:49 PM »
langford - unless you live in IndoChina - dont pay $8 for shipping....thats just wrong

Offline Kweassa

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Pacific Fighters...pfft.....
« Reply #49 on: October 31, 2004, 08:09:38 PM »
Quote
Sorry to say but IL2 graphics does beat the pants off AH2. But it should... All of the coding and scripting is alot more complex, they are working with Ubisoft etc etc. They have alot more people on the dev team aswell. Are they both fun? Yeah. But I would vote IL2FB/PF to be alot more realistic and have alot more eye candy than AH2 does.


 Considering the fact that the game uses 2 CDs for initial installation and another CD for expansion, AH2 isn't really all that shabby.

 The quality of the terrain is a big minus for AH2, but considering that the AH system takes a different approach its not bad at all.

 The AH terrain is created by a utility that allows the players to mold and shape every aspect to their own taste. If HTC gave up on this approach and made a non-player accessible terrain, I'm pretty sure they could have made a much more prettier looking one.

 The quality of the 3D models were never too far apart, and whatever difference there was, the 'new standard' HT has commented on, seems to be quickly catching up whatever difference there was in the first place.

 So then, why is it AH looks 'gamey' and IL2 series looks so better?

 Because, the 'cockpit experience' of IL2 feels much more real than AH.

 In flight sim games more than 90% of playing time is spent inside cockpits. However, it was this part that AH was so weak.

1. The 'generic cockpit layout' made it easy for players to access the guages, but it sacrificed the historical feel of the planes totally. The end result is the 'gamey', 'generic' feeling.

2. Another problem is that combat effects are still way too much lacking.

 Ofcourse, AH2 has made huge progress in implementation of the tracer smoke and etc..  but there is a room for a lot of improvement. The bullet holes only show on the wings, the damaged/broken areas are clean-cut, the hit sprites are still crudely texture based, and etc etc.

 Il-2 has a huge amount of eye-candy in various situations.... like, the flowing fuel that drips out of the hole when a fuel-leaking plane lands.. the hit effects... cannon-hit explosions.. API flashes...  metallic particles trailing the plane upon bullet impact... temporary flames/fires ignited due to hydraulics that die out over time...  etc etc..

 While most of these might seem too graphic intense, there are some small things which could have been implemented in AH2 but that are left neglected. For instance, having the camera shake slightly when a plane enters flak zones.. a close impact of the flak throwing off a big vibration.. GVs experiencing vibration of the camera as bombs land nearby.. and etc etc..

3. The third and most important aspect, is what Mando nailed down - the lighting effects. AH2 feels very different from AH1 visually, since the lighting effects were strengthened. But compared to IL2, the lightings are still too weak.

Offline Waffle

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Pacific Fighters...pfft.....
« Reply #50 on: October 31, 2004, 08:21:25 PM »
Quote
Originally posted by o0Stream140o
Now these pictures WERE NOT taken with perfect settings. The next step down.





Fly what you want.... it's your 5 bucks... we just have a lot of avenues to choose from...



Looks like comic book art to me :) go ahead and turn that up to perfect and post a screenshot. Now the one thing I do like from that picture is the darker props..I think AH's could be darkened about 10 %..



« Last Edit: October 31, 2004, 08:34:27 PM by Waffle »

Offline aSTAR

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Pacific Fighters...pfft.....
« Reply #51 on: October 31, 2004, 08:42:06 PM »
Lang, I think UPS is around $5.00 in the USA delivery, but I woun't know till I send it. Where do you live?
I'll have UPS tell me the charges and inform you before sending it.
If you agree, I'll send it & when you recieve it you can send me a check in the mail.

Sound O.K.

ecym@ntct1.com

Offline aSTAR

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BlackSheep
« Reply #52 on: October 31, 2004, 08:49:15 PM »
HI: I only guessed that total ship, it was not a definite.
Carefull I'll get you on your 6 (SE) now aSTAR.:aok
Drop me a line if you have time.
ecym@ntct1.com

Offline 4510

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Pacific Fighters...pfft.....
« Reply #53 on: October 31, 2004, 09:01:48 PM »
I like the simple fact that not all planes have the same numbers on them... it isn't like I am seeing myself in a mirror but rather that I am seeing the plane flown by my wingman.

Offline Suave

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Pacific Fighters...pfft.....
« Reply #54 on: October 31, 2004, 09:06:24 PM »
I feel that the makers of the Janes/IL2 series make graphics a higher priority than more important things. And I think that the makers of AH don't.

AH caters more to the adrenal gland than to the part of the brain that processes visual aesthetics. And that's the way it should be in a dogfight game.

Offline o0Stream140o

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Pacific Fighters...pfft.....
« Reply #55 on: October 31, 2004, 09:22:21 PM »
Quote
Looks like comic book art to me  go ahead and turn that up to perfect and post a screenshot. Now the one thing I do like from that picture is the darker props..I think AH's could be darkened about 10 %..


With Perfect settings all the way...




Strait from IL-2 to here... just changed the extension to .png

I am not saying one is better than the other.  IL-2 is just my choice if I fly the two.

Offline Suave

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Pacific Fighters...pfft.....
« Reply #56 on: October 31, 2004, 09:37:39 PM »
That's what I meant about the sun being overdone, it turns the sunnyside of the sky white.

Offline Wotan

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« Reply #57 on: October 31, 2004, 09:45:47 PM »
Quote
Originally posted by Karnak
Wotan,

I don't know what you are talking about in regards to the cockpits, but on my system they are an illegible mess.  I tried to fly without any HUD as I really dislike the HUD, but I could not make out any of the cockpit guages.  They are a farce and to claim otherwise is silly.  They are so small and blurry that they simply cannot be read in anything like the speed needed during combat.

And that still leaves out the insanely limited ciews from the cockpit.


What plane are you talking about?

What res?

What settings?

I think you are greatly exaggerating.

This is the Seafire cockpit for PF (official PF SS; I am not at home so I can’t take any SS but will do later if need be).



You can't read that? Do you wear glasses? Granted this is zoomed in but that’s 2 button clicks to get max zoom. I don't need to zoom in the 109s.

Are you sure you not just confused at what you are looking at? Maybe are you just unfamiliar with the layout or the position of the indicators and this makes fast glances more difficult?

In the G-14 I just make a quick glance down with my track ir and see everything from ata, rpm, temp fuel etc...

FB's view from the cockpit is more limiting then AH's but its not 'insanely limiting' (except in the 190 ;p).

The same view system in FB is the same view system in every other game but AH. You can raise head threw the canopy in some AH planes. Again it sounds more like you are just not 'familiar' or accustomed to any other view system but AH. This is fine and good; folks like the things they are comfortable with.

However, if I asked you about wwiiol internal view you would say the same thing; "Insanely limiting". If I asked you about WB's again you would say the same thing.

There's no need to exaggerate. AH has a lot of un-tapped potential in the graphics area but AH’s draw will isn’t cutting edge graphics and it doesn’t need to be. Even AH1 provided its customers with a lot of fun. As I said AH’s game play is far from ‘dog fighting’.

Building battling, war winning are some of the terms that I would use to describe it. In FB/AEP it is a lot more fun fighting Spits and p51 then in AH. Especially, the p51s because they actually want to fight not just suicide some bombs into the closest enemy hangar. But if you like attack missions there are plenty of things to blow up as well.


Offline Nomak

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Pacific Fighters...pfft.....
« Reply #58 on: October 31, 2004, 09:50:27 PM »
Heyas Wotan.....

I really want to get into il2 FB/AEP/PF  but to be honest I find the game to be totally overwhelming (sp)

Could I perhaps get with you and or your squad and have you show me the ins and outs of the game?

Offline 4510

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Pacific Fighters...pfft.....
« Reply #59 on: October 31, 2004, 09:57:49 PM »
How do you do a screen capture in IL2FB?