Author Topic: "Time of Aces" Frame 2 Scores & Squad Violations  (Read 843 times)

Offline 68KO

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"Time of Aces" Frame 2 Scores & Squad Violations
« on: October 30, 2004, 11:28:13 AM »
Frame 1 Point values
1.Fighters – 10 pts
2.2 engine AC – 15 pts
3.4 engine AC – 20 pts
4.Targets – 100 pts
5.*Destroyer – 100 pts
6.*Crusier – 150 pts
7.*CV – 200 pts


AXIS

Target points

A5- 600 pts
V4- 300 pts
A1- 600 pts
----------------
Total 1500 pts

Protection points (Allied Targets not hit)

A9 - 100pts
A10- 600pts
A11- 400pts
------------------
Total 1100pts


Plane Points(Planes shot down or lost)

F4u-1D- 5=50 pts
F6F-5--- 28=280 pts
P38L----10= 150 pts
B-26-----00=000 pts(None used)
SBD------12=120 pts
-------------------------
Total   600pts

Over All Axis Score = 3200


Allied

Target points
 
A9- 500 pts
A10-000 pts
A11-200 pts
---------------
Total 700 pts


Plane Points(Planes shot down or lost)

N1k2- 06= 060 pts
KI61 - 28= 280 pts
KI67 - 06= 090 pts
B5N2- 10= 100 pts
_______________
Total--------530 pts

Protection points (Axis Targets not hit)

None Awarded all Axis targets destroyed


Over All Allied Score 1200 pts


Round 2 goes to Axis wtg

TOP SQUADS IN FRAME 1

Allied
Congratulations to 412th FS Braunco Mustangs. This squadron had the best kill/death ratio of this event, and to pilot Tango of 412th FS Braunco Mustangs. This pilot had the best individual kill death ratio (6.0000) of this event for this country.

Axis
Congratulations to "68th Lightning Lancers". This squadron had the best kill/death ratio of this event, and to pilot RHIN0 of Sick Puppies. This pilot had the best individual kill death ratio (4.0000) of this event for this country.

TOP ACES FOR FRAME 2

Cobra412   7
Tango   6
RHIN0   4
MADoctr   3
thebest1   3
AKcurly   3
AKArrow   3
68KO   2
Blast   2
Skyfoxx   2

TOP 10 OBJECTS DESTROYED
USGlove   6
Ramzey   4
TC   3
iceMAW   3
Swarm   3
AmReo   2
Robo   2
AirBat   2
Stega   2
DmdGordo2

WTG Guys you are the Best of the best

We have had some squads in Violation and they will be getting Emails. Here is a list of numbers on the turn out with the squads

Bop 7-10= no show Allied
Rogue 4-6= 4 Axis
Shill 7-10= 5 Allied (UNDER LIMIT)
Damned 4-6= 6 Axis
DoW 7-10= 6 Allied
Sickpups 4-6=7 Axis
Gravediggers 4-6= 3 Allied
Nightmares 16-21= 25 Axis (OVER LIMIT)
FATE 7-10 = 12 Allied
332 11-15= 9 Axis (UNDER LIMIT)
USMC 11-15= 9 Axis (UNDER LIMIT)
68th 11-15= 15 Axis
880th 4-6= 8 Allied (OVER LIMIT)
AK's 11-15= 12 Axis
JB's 4-6 = 9 Axis (OVER LIMIT)
412th 7-10= 5 Allied (UNDER LIMIT)
MAW 7-10= 10 Axis
Airmageddon 11-15= 7 Allied (UNDER LIMIT)
325th 4-6 = 6 Allied

We also have a new squad joining this week THE MOST WANTED
I will assign them Allied side for the last frame.
« Last Edit: October 30, 2004, 11:32:12 AM by 68KO »
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Offline TequilaChaser

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"Time of Aces" Frame 2 Scores & Squad Violations
« Reply #1 on: October 30, 2004, 12:06:21 PM »
maybe a resizing of the squad number limits should be considered?
say
2 to 9
9 to 16
16 to 22
22 to 28

this might allow for when extra squad members show up unexpectedly
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline ghostdancer

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"Time of Aces" Frame 2 Scores & Squad Violations
« Reply #2 on: October 30, 2004, 12:25:24 PM »
Ahem ... squads are allowed to go under their max by 2 and under their min by 2. With this in mind:

    Squads who were fine
    Rogue 4-6= 4 Axis
    Shill 7-10= 5 Allied (7-2 = 5 for min)
    Damned 4-6= 6 Axis
    DoW 7-10= 6 Allied
    Sickpups 4-6=7 Axis
    Gravediggers 4-6= 3 Allied
    FATE 7-10 = 12 Allied
    332 11-15= 9 Axis (11-2 = 9 for min)
    USMC 11-15= 9 Axis (11-2 = 9 for min)
    880th 4-6= 8 Allied (6+2 = 8 for max)
    AK's 11-15= 12 Axis
    412th 7-10= 5 Allied (7-2 = 5 for min)
    MAW 7-10= 10 Axis
    325th 4-6 = 6 Allied


    Squads No Shows
    Bop 7-10= no show Allied

    Squads Under Min Limit
    Airmageddon 11-15= 7 Allied (11-2 = 9 for min) , under by 2

    Squads Over Max Limit
    Nightmares 16-21= 25 Axis (21+2 = 23 for Max), over by 2
    JB's 4-6 = 9 Axis (6+2 = 8 for Max) , over by 1
    [/list]

    Also there was a squad in Frame 1 .. 54th Screaming Eagles. Did they change their name for frame 2? Or registered under a different name? They were not in frame 2.

    Also who is the ES squad? Are they part of III/Jabostaffel?
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    Offline Squire

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #3 on: October 30, 2004, 10:12:35 PM »
    Something sure went wrong in frame 2, the #s  were 52 vs 113.

    CC on the being +2, but I figured we were making up for lost ground :)
    « Last Edit: October 30, 2004, 10:16:07 PM by Squire »
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    Offline daddog

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #4 on: October 31, 2004, 08:14:35 AM »
    Quote
    maybe a resizing of the squad number limits should be considered?
    say
    2 to 9
    9 to 16
    16 to 22
    22 to 28
    Wish we could Tequila, but the inherent problem with doing that is Admin CM’s can’t balance numbers well. When squads have too wide a range then it is impossible to balance numbers.

    When squads sign up or commit their numbers for the next Squad Ops their options are:
    4-6
    7-10
    11-15
    16-21
    When we look at the numbers we allow squads to go 2 under and 2 over the above numbers. So in actuality they are allowed:
    2-8
    5-12
    9-17
    14-23

    Tequila you can see this is actually quite close to what you suggested. If squads fall out of the above ranges then they get a warning. If they keep doing it I always suggest Admin CM’s drop them. Of course if a squad is a no show with out good reason they are dropped also.

    Yes GD ES is Jabostaffel III squad.
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    Offline TequilaChaser

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #5 on: October 31, 2004, 08:18:35 AM »
    Thanks for explaining GD, daddog
    I was unaware of the 2 under/2 over rule
    "When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

    Offline daddog

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #6 on: October 31, 2004, 10:30:38 AM »
    You bet. :) I am sure many others do/did not also.
    Noses in the wind since 1997
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    Offline Sikboy

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #7 on: October 31, 2004, 10:44:24 AM »
    OK, the system is officially broken.

    Shillealgh hasn't been 7-10 since AH2 was released.

    We're 4-6 and had 5 pilots.

    This isn't the first time that we've been incorrectly represented (once we were even listed at 11-15 for some reason), and with such inaccuracies in the squad allocations, it's no wonder that we had a 2/1 disparity.

    -Sik
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    Me: Meh, whatever.

    Offline ghostdancer

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #8 on: October 31, 2004, 10:45:45 AM »
    Well if that is the case then III/Jabostaffel went way over their numbers. Considering there were two squads in frame 2.

    III/Jabostaffel = 9
    ES = 7

    Meaning they went over by 8 even factoring in the +2 over max.
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    Offline 68KO

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #9 on: October 31, 2004, 11:17:13 AM »
    Remmember guys I do alot of taking stuff from the Sqad ops web page it is the squads CO's job to make sure all Emails and numbers are correct for there squad.
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    Offline daddog

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #10 on: November 03, 2004, 09:34:46 AM »
    Shillealgh is listed as 4-6 which is what Sik said.
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    Offline JB42

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #11 on: November 05, 2004, 09:49:08 PM »
    I don't know how it does it, but I slated JBz 7-11. It's ben that number since the beginning of time.

    Also GD, did you notice that ES and III/Jabo had a lot of the same pilots listed. I know I'm good, but to fly in 2 different squads at the sametime would be God-like.

    There are some serious problems with the way records are kept and submitted. Lets try to find them before we start accusing squads of being anything but legit participants.
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    Offline ghostdancer

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    "Time of Aces" Frame 2 Scores & Squad Violations
    « Reply #12 on: November 06, 2004, 06:58:01 AM »
    Yep .. not sure what is going on there while it is duplicating you guys twice. Will have to have the programmer look at it. The bug only seems to be picking on you JBs.
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