Author Topic: animated water  (Read 2375 times)

Offline Kermit de frog

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animated water
« Reply #30 on: November 02, 2004, 03:57:11 AM »
I enabled animate water.

I all got was the sun reflecting off the textured water,
the sun had a polygonish reflection to it, no water moving.....:(

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Is there a problem with water?
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Offline moot

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« Reply #31 on: November 02, 2004, 04:02:55 AM »
no problems or frame rate drop here.

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Offline Manedew

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« Reply #32 on: November 02, 2004, 04:36:10 AM »
here's a couple of water animation screen shots i made

In my opinion .. things look better lower ... the sun effect is too much at alt IMHO

but still pretty :D




Offline Gixer

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« Reply #33 on: November 02, 2004, 05:33:43 AM »
Quote
Originally posted by Manedew
here's a couple of water animation screen shots i made

In my opinion .. things look better lower ... the sun effect is too much at alt IMHO

but still pretty :D



Does the sun move at all or just stay at around midday? As water colour, appearence is effected greatly my sun angle and cloud reflection. A big change would be adding colour differences to the water texture to a lighter colour close to land especially so for islands. Early days I guess for the water effects and these over time will probably be added.






Offline Flyboy

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« Reply #34 on: November 02, 2004, 06:45:42 AM »
Quote
Originally posted by Gixer








 


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Offline Mak333

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« Reply #35 on: November 02, 2004, 07:27:41 AM »
Seems Odd.  Wouldnt they check these changes in a patch of several different computers before they put out the patch?  I do see your point where it is an OPTION, but still, if 99% of the computers can not run it smoothly, why put it out?
Mak

Offline Flayed1

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« Reply #36 on: November 02, 2004, 09:25:12 AM »
Ummm I think thats Y they put the on off toggle in the vidio setup. :)
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Offline FiLtH

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« Reply #37 on: November 02, 2004, 09:54:58 AM »
White noise is about right. It looks too solid around the edges if the light isnt reflecting off of it...like some of the desktop options in windows. Its cool its available, but I prefer no animated water for now.

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Offline Halo

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« Reply #38 on: November 02, 2004, 10:13:31 AM »
Yeah, when the update came out the water was so dark couldn't even see DE near the CV.  

Often when we get an update the gamma is at 1.0.  Fiddle with gamma setting to lighten the dark water.

Setup, Video, Video Settings, Gamma (e.g., moved from 1.0 to 1.6 to lighten water).
« Last Edit: November 02, 2004, 10:19:30 AM by Halo »
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Offline Wurger

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« Reply #39 on: November 02, 2004, 10:42:48 AM »
Water looks fine on my setup, and no FR hit either.  It looks especially cool when you have to bail out and float down to it and then when your sitting in it :D

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Offline dragoon

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« Reply #40 on: November 02, 2004, 12:05:56 PM »
i turned it on...its looks good....i took a huge framerate hit down to 9 FPS....so i turned it back off. the water with it off is way to dark.


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Offline mars01

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« Reply #41 on: November 02, 2004, 12:22:40 PM »
I turned it on, then took off.  Thought it was on, checked setup and noticed it was not on.  

Clicked it on and all these white spots were on the water.  Looked kinda silly honestly and frame rate hit was rediculouse so I turned it off.

Offline Raider179

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« Reply #42 on: November 02, 2004, 02:05:57 PM »
I dont know where those screenshots are from but  My animated water looks nothing like that. Is that AH2? Gixers screens that is


For realistic water check out CS:S or Joint Operation Typhoon Rising. These have really good looking water.

Offline United

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« Reply #43 on: November 02, 2004, 02:23:59 PM »
Quote
I dont know where those screenshots are from but My animated water looks nothing like that. Is that AH2? Gixers screens that is

No, thats not AHII.

AHII water is what Manedew posted.

Be sure you changed your video settings to include animated water.  Its not on by default.

Offline Gixer

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« Reply #44 on: November 02, 2004, 02:28:58 PM »
Water actually looks pretty good, just the colour is wrong and the sun reflection. But unfortunetly I took a massive frame rate hit, down to about a 11 to 15fps slide show at altitude with the water animation on. Which must be something wrong as I can run FS9 and very high detail with max clouds and animated water as in the pics above and still stay over 20 fps.

I guess it's early days for the water effect and HT will soon bring out a fix/updates look forward to seeing how it develops.

Personally for the water I'd rather just see something more basic but better texturing as in the pics, with changes in the water colour close to land,reflections and a coastline.

For a flight sim clouds make a much bigger difference, though unfortunetly clouds like FS9 would probabably make a bigger frame rate hit then the water. Though FS9 has a modification where the distant clouds are drawn in 2D instead of 3D which means even on a meidium system you can run max clouds which looks incredible.

I can live with ground and water detail cranked right down, just give me real world weather effects. Every time you log on the map would be different just because of the days weather.  :D



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