My point is that currently the acks have nothing above the ground except the gun itself.
Its small, black, and hard to see at distance, for sure.
But try this, take a 10 foot cammo net, set it on the ground & fly over it. Note how visible it is.
Now take that same net, raise it up 6 feet, set some boxes of ammo & some raised sandbangs around below it.
At any angle except 90 degrees straight up, it just got a lot more visible.
Heck the shadow's alone will tell you where it is. THATS what we are lacking.
Current acks fade in & out with the ground textures. They need to be raised ABOVE them. As a real ack would be.
Next, foot traffic leaves trails. Changing duty, hauling in ammo, in real life all leaves activity patterns visible on the ground itself. This too we are lacking.
And don't tell me I can't see any of it from 500 yards away in the air. I've been up & flown low over fields & farms before. Anything thats raised up from the surrounding ground becomes much more visible from the air.
Now do I expect this to change tommorow, of course not. As a matter of fact we had this same ground texture flicker in the past in AH1. And lived with it for a while till it was fixed. I "Think" HT fixed it by changing the elev of the fields vs the dirt beneath it a few inches. I could be wrong on HOW, but it did change.
We'd just like to see it fixed again when possible.