Author Topic: kill joys  (Read 3941 times)

Offline stegor

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kill joys
« Reply #60 on: December 01, 2004, 05:46:34 AM »
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Hitech, Base tacking and strategic 'warfare' is destroying what is the best DOGFIGHTING sim on the market.



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Offline Simaril

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« Reply #61 on: December 01, 2004, 06:37:48 AM »
Lasz2 made an interesting suggestion elsewhere -- what about 3 unsinkable carriers out of everybody's way (so they cant be used for captures), to provide a permanent furball island?

Or, what about making each maps "furball zone" have uncapturable bases?
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Offline lazs2

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« Reply #62 on: December 01, 2004, 08:02:59 AM »
face it guys... HT is entitled to make a profit and to do that he has to fit as many guys under the tent as possible.

Truth is... not all that many people have enough eye hand coordination or SA or good enough controls or confidendce to fight other players on anythiong like an even keel.

It is frustrating so... the toolshed killers need to do something a lot more simple... they won't stay tho unless they percieve that they are "making a difference" that they are causing damage...   they need to be able to go where the skilled players are and to affect the skilled players game or they will not pay to play.

When a person develops slightly more skill or just want's to get into the fighter aspect...  he needs to have some big advantage or he will get killed too easily and never really have a fun fight... Ht allows this player to have the latest and greatest planes in the same arena with much slower or weaker planes.  

If you had a realism arena no one would go there (CT)   if you had a bombing arena or strat arena no one would go there... A total furball arena would also get a little boring even for my ilk..

you need everything to make a community but I think the balance is shifting away from the furballers who end up with less and less for their money these days.  

 Concessions are made to the fluffers three bomber groups etc... the GV guys... the late war bore and zoom guys... time to make a gamey concession to the furballers and make a place that is theirs and can't be crippled.     furballers won't spend 100% of their time there but..

neat to be able to go there for a few quick hops, still be part of the community but not have to worry about how badlyu the toolshed killers have messed up the map while you were doing life or sleeping.

lazs

Offline kj714

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« Reply #63 on: December 01, 2004, 12:31:43 PM »
But now Bat, aren't you the same guy who bombs tank town with no remorse? Even though many people in the game would rather bombers stay out of TT?

Like the elephant said, "Seems a little hippocritical"
« Last Edit: December 01, 2004, 01:25:18 PM by kj714 »

Offline TequilaChaser

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kill joys
« Reply #64 on: December 01, 2004, 12:52:04 PM »
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Originally posted by TequilaChaser

map is not set up for a good  2 or 3 way battle..........

anyhow, if you could talk HTC into upgrading the DA map to include a nice little area which includes the 3 countrys and maybe 2 bases per side, alot would prob use it, regardless if any scores or stats were kept..........
 


checked the DA this morning, A41, A42 & A43 is a good little area to have a furball type Island, if could get HTC to  reset 1 of the bish fields to Rook, then would have 1 base each side, it is off to the right of the map and has 5k, 2k and sea level alts over land and water ,  one could call this Fighter Town or Top Gun  or whatever one wants to call it,  so I retract  what I said earlier, we already have an area to do this, just no one uses it!

HTC - could u reset  these 3 fields to be bish/knit/rook  , and maybe advetise it on the Arena list as  Furball Alley and Dueling Arena? just a thought
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Offline kj714

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« Reply #65 on: December 01, 2004, 01:35:04 PM »
Don't get me wrong, I feel your pain here. The incident that got me past being upset about this kind of stuff was a mission once upon a time to take out a critical base, sneak attack was only way to get job done, suddenly above our noe mission at about 5k appears a plane that had taken off with us, but not in mission.

Our mission leader quickly and politely explained the noe status and the reason for it, and why this base was important, please come down and join us, and of course the "No, I want to fly up here, you don't pay my fees" answer came back. I can't remember who it was now, but I used to see the name in the game quite a bit.  

Anyway, as much as it does suck, that got me over fretting about this stuff, it's part of the nature of the game. It's fine to vent, but don't seriously expect anything to change about it.

Offline RedTop

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« Reply #66 on: December 01, 2004, 05:08:14 PM »
Mechanic ,

You my brother are talking to a brick wall. You and I fly tons together and share MANY of the same Ideas.

I TOTALLY understand what you are saying and what happened. But , alas my friend , it will NEVER change.:(
Original Member and Former C.O. 71 sqd. RAF Eagles

Offline blutic

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« Reply #67 on: December 01, 2004, 09:06:56 PM »
How about this..... Delete bombers and only have fighter planes! No bombs are allowed. If you cant learn how to fight properly then delete account and move on.:rolleyes:
This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. This is not a way of life at all in any true sense. Under the clouds of war, it is humanity hanging on a cross of iron.—Dwight Eisenhower, April 16, 1953

Offline lazs2

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« Reply #68 on: December 02, 2004, 08:25:38 AM »
blutic.... how bout having a small area in each map that is off about 2 or more sectors from the rest with unsinkable carriers where furballs could occur... then the toolshed killers and building battlers could have the whole rest of the map to argue about or develop their skills in.

as for "helping the war effort"   if killing planes helps the "war effort" I will help but it not for your reasons.

lazs

Offline stantond

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« Reply #69 on: December 02, 2004, 12:21:00 PM »
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Originally Quoted by Tequila Chaser:

checked the DA this morning, A41, A42 & A43 is a good little area to have a furball type Island, if could get HTC to reset 1 of the bish fields to Rook, then would have 1 base each side, it is off to the right of the map and has 5k, 2k and sea level alts over land and water , one could call this Fighter Town or Top Gun or whatever one wants to call it, so I retract what I said earlier, we already have an area to do this, just no one uses it!

HTC - could u reset these 3 fields to be bish/knit/rook , and maybe advetise it on the Arena list as Furball Alley and Dueling Arena? just a thought


I would support this!  To show my level of committment, I am working to make a H2H arena to support fighter operations only (i.e. furballing).  Getting into H2H more, I see custom arenas being good for scenerio training, squad ops, and fighter town or bombing practice.  

Part of a regular arena in AH, such as the DA, would be much better and much more convenient! The DA could also become an intermediate to advanced fighter training arena.  I wonder what it would take to get such a change?  A petition maybe?  Certainly starting with part of a non busy arena, such as the DA, would be best.

I would support helping to make a map, or working to modify the current DA map for such operations.  However, this may not be a popular activity for the AH community (or the one's who will speak up)!  I believe this thread really belongs in the 'Gameplay Feedback and Requests' forum.  


Regards,

Malta

Offline lazs2

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« Reply #70 on: December 02, 2004, 02:33:40 PM »
I don't think seperate arenas work well or are good for the community.

lazs

Offline Blue Mako

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« Reply #71 on: December 02, 2004, 02:42:03 PM »
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Originally posted by lazs2
I don't think seperate arenas work well or are good for the community.

lazs


And endless attacks on anyone who doesn't want to play the game your way is any better for the community?

Offline lazs2

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« Reply #72 on: December 02, 2004, 02:42:47 PM »
yes.

lazs

Offline Stang

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« Reply #73 on: December 02, 2004, 03:09:06 PM »
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Originally posted by rshubert
Am I the only person who sees the contradiction here?

The furballer always wants his furball to be uninterrupted by the strat game (another way of putting it is "the quakers don't want to be bothered by the toolshed killers")

Yet the furballer adamantly refuses to go furball somewhere else, such as the DA.  Why?  I have a theory.

Toolshed killers are relatively easy targets, and really build up the furballer's score.  The furballer isn't so much bothered by the PRESENCE of the toolshed killer as he is bothered by the SUCCESS of a toolshed killing spree.  If the toolshed killers would just play nice, dump their ord, try to fight it out froma position of disadvantage, get shot down, and not actually hit anything the furballers would be delighted.

Yeah, I've heard it already--shooting down toolshed killers is about as exciting as clubbing baby seals, these no skill suicide dweebs, the purity of aerial knighthood and manly air-to-air combat...yada, yada, yada.


LMAO, the success of the toolshed killers?  Maybe if there's 20 of them they might be able to kill a FH or two, but leave the VH up like a buncha dolts and all get whacked by ack and Osties.  

And yes, it is fun clubbing all those baby seals (toolshed killers).  I dont want them to go away because you're right, they are all easy kills.    :aok

Offline vorticon

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« Reply #74 on: December 02, 2004, 03:21:22 PM »
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Originally posted by Blue Mako
And endless attacks on anyone who doesn't want to play the game your way is any better for the community?


be a pretty suck bellybutton community if there wasnt any conflict...