Author Topic: New gunsight please?  (Read 3268 times)

Offline Mitsu

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New gunsight please?
« Reply #15 on: December 17, 2004, 05:55:03 PM »
AERO will offer me next sample by using Type-3 Gunsights and Ah2 Ki-84 cockpit pictures today or tomorrow.

You will know visually about the difference between a new additive-blend technique and the current AH2's alpha-blend gunsight.

Offline Wmaker

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New gunsight please?
« Reply #16 on: December 18, 2004, 05:00:30 PM »
Good stuff Mitsu! :)

For me the gun sight is a big immersion factor.

Hopefully HTC considers implementing this!
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Offline Mitsu

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blend comparison
« Reply #17 on: December 21, 2004, 03:54:38 PM »
Here is Additive-blend (AERO's one) vs Alpha-blend (AH2's one) sample image.
It's simulated by using Aces High II Pictures.



The left gunsight illuminates well, more realistic.....doesn't it?

BTW I heard the additive-blend is supported in the DirectX 8.
HTC, please support additive-blend on our gunsights. :)

Offline mason22

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New gunsight please?
« Reply #18 on: December 21, 2004, 07:04:05 PM »
agreed. would make a super nice touch!


good examples too Mitsu!

.m

Offline Octavius

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New gunsight please?
« Reply #19 on: December 21, 2004, 08:31:58 PM »
fantastic!  

Additive blend please :cool:
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Offline Mitsu

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Additive-Blending Sample #2 Greens and Golds
« Reply #20 on: December 22, 2004, 11:55:03 PM »


The Green one looks like HUD illumination... :D
« Last Edit: December 23, 2004, 12:06:05 AM by Mitsu »

Offline Mitsu

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New gunsight please?
« Reply #21 on: December 23, 2004, 12:00:21 AM »
Quote
lpD3DDEV->SetRenderState(D3DRS_DESTBLEND, D3DBLEND_ONE);
lpD3DDEV->SetRenderState(D3DRS_SRCBLEND, D3DBLEND_SRCALPHA);
[/SIZE]

I don't know programming.
But I heard this code is for additive-blending in DX8.
Can't it be used? :rolleyes:

Offline Karnak

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New gunsight please?
« Reply #22 on: December 23, 2004, 01:10:44 AM »
That does look good Mitsu.
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Offline Kweassa

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New gunsight please?
« Reply #23 on: December 23, 2004, 01:34:27 AM »
Looks really good! It would be a great addition to add in AH2.

Offline Kaz

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New gunsight please?
« Reply #24 on: December 23, 2004, 09:05:30 AM »
It looks great! Just a a little blurry though, not as sharp as I 'think' note I said think they should be. Maybe it's the picture format that reduced image quality? Either way it's a definite improvement.

Offline Dux

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New gunsight please?
« Reply #25 on: December 23, 2004, 11:20:44 AM »
Kaz, I believe that slight blurriness is correct for a WW2 optical gunsight.
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Offline moot

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New gunsight please?
« Reply #26 on: December 24, 2004, 01:27:01 AM »
And could easily be tailored to each user's preference in a few steps with photoshop or paintshop.
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Offline Stang

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New gunsight please?
« Reply #27 on: December 24, 2004, 03:03:07 AM »
Wow, got my vote, what a huge improvement.  Nice one Mitsu!   :aok

Offline Black Sheep

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New gunsight please?
« Reply #28 on: December 25, 2004, 12:39:30 AM »
Bump this up BIGTIME   - HiTech - Please consider working on this in the very near future - It's got my vote! Thanks to Mitsu for the great pics btw:aok

Offline maddog

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New gunsight please?
« Reply #29 on: December 25, 2004, 12:51:42 AM »
What's this additive stuff.... Will it get into the ground water?......