Author Topic: Why do strat players seem so threatened by furballers?  (Read 2078 times)

Offline Redd

  • Silver Member
  • ****
  • Posts: 1316
Re: Why do strat players seem so threatened by furballers?
« Reply #30 on: December 03, 2004, 01:51:23 AM »
Quote
Originally posted by Stang
In every thread about the two camps, this is the common theme I have observed.  

I'd like to hear from the strat guys, and please, lets keep it civil, at least for the first couple posts   :D

Discuss...



I don't mind the strat guys, they do their thing , I do my thing , occasionally we run into each other. Every now and then they can sink a CV or something and spoil a  good fight , but hey , it's their $15 too.

I probably get more dissappointed/bored/pissed off by the  level of "fight"  by the fighters. The weenie horde tactics, the HO and Go lala's the Bnzzzzzzzz guys etc. I'd estimate that in 90% of first merges these days you can expect the obligatory HO pass with a likely dive for the ack/friends/extend chase 4k reversal as the next move This is from all planes against all planes spits zekes lala's 190's p51's you  name  it. I honestly don't believe this is an exaggeration - 90 %

people actually believe now this is the way you fight - and spend time on the BBS defending these "valid " historical tactics

New players come in , see this as the overiding arena tactic , and this is all they learn how to do. - you fly at someone - try to HO them - if you miss , you run for help, dive away or extend to 4k turn, and  repeat the joust.


I believe I can remember, when it was the other way round , 10% of people used these tactics, and were held to ridicule over them.


It is really quite sad.




P>S>  I am not talking about TnB with every plane on the deck is the way we all should fly (I don't expect P51's to turnfght with Spits).  I am talking about tactically using the strengths of your plane against your opponent and his plane .



PPS - and please don't tell me how easy it is to avoid HO's etc , I always avoid them  - it' just sooo damn boring dodging jousters and Bnzzzzz weenies  all night.
I come from a land downunder

Offline Stang

  • Platinum Member
  • ******
  • Posts: 6127
Why do strat players seem so threatened by furballers?
« Reply #31 on: December 03, 2004, 02:46:50 AM »
Quote
Originally posted by KurtVW
Are you too freakin stupid to see that the only reason its a milk run is because you are too freakin stupid to come shoot us down?

Does this completely escape your mental capacity?

THERE IS NO MILK RUN UNLESS YOU PROVIDE IT.

Why are we expected to defend ourselves in the bulletin boards if you can't be expected to defend yourself in the game?

Can you spell Bulletin Board?  Could you spell it before you saw me do it?

Shut up, go away.


Wow Kurt, if you knew me at all, you''d know that almost all of my sorties consist of upping to try to stop milkers and the hordes.  Whether its trying to anticipate where it will steamroll next or constantly up from fields that are getting milk/vulched, it's usually what you will find me doing.   My goal is to ruin the scores of the weenies who fly in these and to stop them from taking the base, and I probably succeed at least half the time, maybe more.  

The only fights I really ever go into are the big red dar bar with little or no green bar, so how can I not be doing what you say I should be doing?  I only truly "furball" a slight minority of the time, and I even do some strat stuff too, as I mentioned in my last post that you totally failed to grasp.  

Hardly anyone is willing to defend bases anymore, but as long as I'm here, that's what I'm going to do and I'll be damned if i'm going to let a pack of la7's and tiffies run rampant without being challenged.  It makes me sick when I see my own countrymen do it, let alone the enemy.  


Quote
Why are we expected to defend ourselves in the bulletin boards if you can't be expected to defend yourself in the game?


I'm not expected to defend myself?  WTF are you talking about?

And my spelling of bulletin board? Where the F did that come from?  

I guess I must have done something in the game to piss you off or something, otherwise this rage just doesn't make sense.  Guess I must have shot down your la7 when you tried a lazy joust then tried to run away.  Who knows, I don't know you or what you fly, nor do I care.

Oh, btw Kurt, your post made my initial argument for me, thanks man   :aok

Offline mechanic

  • Plutonium Member
  • *******
  • Posts: 11327
Why do strat players seem so threatened by furballers?
« Reply #32 on: December 03, 2004, 03:24:32 AM »
WHy do strat players seem so threatened by furballers?

Because 99% of the time we shoot them down in flames and ruin their shed bashing for a few minutes.

:D
And I don't know much, but I do know this. With a golden heart comes a rebel fist.

Offline Patches

  • Zinc Member
  • *
  • Posts: 32
Why do strat players seem so threatened by furballers?
« Reply #33 on: December 03, 2004, 07:02:15 AM »
HMMMMM....


I have a comprimised between Furballers and Strat folks...


If Everyone flew the F4U series of aircraft.....


Everyone would get the excitement for which they're looking!

Think about it...you can fly fast, or slow, bomb or furball, land on land, or land on CVs, fly high, or fly low....

You can fly early war, circa 1942 vintage aircraft (F4U-1), or late war, circa 1945 aircraft(F4U-1C or F4U-4), or Mid-War (F4U-1D) all in one series of aircraft that evolved from furballer to air-to-ground attack aircraft that were first relagated to the ground, but found their way to sea!

Now, really, Folks....think about it....you can shoot down bombers, too, from 20K on up! And, for you bomber folks, the F4U can carry about 3K worth of Ordnance (and 2400 rounds of .50 caliber machine gun ammunition for those pesky F4Us diving from above), nearly on a par with the A-20 (which carries 1K more, I think).  What more can you ask for?

So, all of you threatened Strat players...
And all of you non-timid furballers....
All of you bomber pilots wishing you had escorts, high and low (not to mention the gunners you can carry),
Joins wings and fly the F4U series of aircraft for fun furballs, great strat missions, and high (deep penetration) and low level (NOE) bomber runs.

Choosing an F4U marks you as a pilot willing to accept ALL challenges.

If you don't believe me....fly an F4U.

Semper Fidelis!

Patches

Offline Darkish

  • Nickel Member
  • ***
  • Posts: 429
Why do strat players seem so threatened by furballers?
« Reply #34 on: December 03, 2004, 07:31:19 AM »
Lumping the whole of the AH community into 2 groups is a bit blinkered, but it will start a fight I guess.

Is the question "do the guys that put bombs on their planes feel threatened by those that don't?"

If a furballer is a mindless con chaser who wished the map only had 3 fields; and a stratter a milkrunning toolshed potato who might as well be playing offline, then what must one do for approval.  Please, let us lay down the rules here, so that anyone who reads this thread may be educated into acceptable flying behaviour.

To be honest though, you'd be better off saving your energy for a strenuous crap.

Bah - I'm too short for this chit.

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Why do strat players seem so threatened by furballers?
« Reply #35 on: December 03, 2004, 08:51:05 AM »
the only theme I get out of all the strat vs furball threads is......

strat guys don't have the faintest idea of what a furball even is.

lazs

Offline KurtVW

  • Copper Member
  • **
  • Posts: 261
Why do strat players seem so threatened by furballers?
« Reply #36 on: December 03, 2004, 09:08:11 AM »
Quote
Originally posted by Stang

And my spelling of bulletin board? Where the F did that come from?  

I guess I must have done something in the game to piss you off or something, otherwise this rage just doesn't make sense.  Guess I must have shot down your la7 when you tried a lazy joust then tried to run away.  Who knows, I don't know you or what you fly, nor do I care.


My rage is directed at the question... Not at you stang.

I just get sick of reading about how this playstyle or that playstyle is wrong.

Everyone in this game... everyone... Plays differently every night.

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Why do strat players seem so threatened by furballers?
« Reply #37 on: December 03, 2004, 09:09:47 AM »
kurt... that is because you don't understand what a furball is or why we enjoy em.

lazs

Offline wrag

  • Gold Member
  • *****
  • Posts: 3499
Why do strat players seem so threatened by furballers?
« Reply #38 on: December 03, 2004, 09:42:53 AM »
Love a really good furball.

Some of the best furballs I've been in were when defending a base.

Strat?  Yep I see strat as a positive part of AH.  I don't do it well and prefer the fighter roll to attack or bombing.

Both are needed to make AH into AH IMHO.

Seen base capture/attack 's that seemed a waste to me.  Seemed mainly just vulchers looking for kills.  But many many vultures.  Took like 3 or 4 hours for someone to finally take the base, and in some cases no capture ever occurs.  

Not objecting just observing.  I really like/enjoy those long furballs most of the time.  Yet I can see where they make no sense to the strat thinkers.

The furballers TEND to come in and ignore the ack and fh's and vh's etc.  They just try to pick off defenders as they up.

IMHO if your gonna attack a base then the goal should be capture unless you're trying to divert nme resources.....

And HEY vulching is SOOOO much better when you get rid of the ACK!!!!

Also helps the strat guys get the VH.  So many times see em down the FH's and ignore the VH.

Anyways IMHO AH needs BOTH!  And this argument/discussion is ... not very useful?
It's been said we have three brains, one cobbled on top of the next. The stem is first, the reptilian brain; then the mammalian cerebellum; finally the over developed cerebral cortex.  They don't work together in awfully good harmony - hence ax murders, mobs, and socialism.

Offline XrightyX

  • Copper Member
  • **
  • Posts: 277
Why do strat players seem so threatened by furballers?
« Reply #39 on: December 03, 2004, 10:09:41 AM »
Here's my 0.02 Euros:  (BTW, what is that denomination?  Is 1/100th of a Euro a cent?)

Anyway...

I, like several others in this post, prefer to mix things up.  If I log on and there's only 0-2 squaddies, we just do our own thing.  I like to find the biggest red darbar and go fight.  Furballin' is fun.

Squad nights we try and capture bases.  It's really just kind of fun to organize a mission--picking plane(s), bombers, escorts, troop carrier, whatever.

So I don't really care either way--furballin' vs. land grabbin'.

Some people just get frustrated at other people's style of play.  Everyone has different objectives in this game.  My objective?  HAVE FUN/Challenge Myself.

Offline XrightyX

  • Copper Member
  • **
  • Posts: 277
Why do strat players seem so threatened by furballers?
« Reply #40 on: December 03, 2004, 10:14:25 AM »
OMG,

Heheheheheheheheh

Just thought I'd add some fuel to the fire!

From the HiTech Creations, Inc.  website > HTC Home > Help >  Getting Started > Gameplay

"Capturing territory through the use of air, land and sea power is the objective of Aces High."

Didn't see a section on "Furballing" though.  Still looking. ;)

Looks like HTC has weighed in!  :lol

Offline mars01

  • Platinum Member
  • ******
  • Posts: 4148
Why do strat players seem so threatened by furballers?
« Reply #41 on: December 03, 2004, 10:47:12 AM »
Quote
Maybe strat players get tired of something like bozos placing CVs 3 miles in front of an enemy base for sake of a furball, when in reality placing a CV there is the best and fastest way to kill the furball itself.
LOL do you really believe this crap. I lost count of how many times I have told the "Strat" guys to not drive the carrier into the field till its safe ( VH, SB, Ord dead ). But then you hear, we need to get GVs in there, we need to get the guns closer, blah blah blah. WRONG!!!!


If the furballers had a place where the furball never died and we could always find a decent fight that wasn’t a five min flight away, then you would never hear another word about this crap from us.

At any time I can log in, grab some bombs and find somewhere to drop them. I can hit a field by myself or find some people hitting something. Strat players do not rely on the enemy for them to play their game.

To furball, you have to have a decent size group of enemy to fight against. So once the strat guys on either side take out the ability for the enemy to up there is a problem.

So for the people saying that the furballers get mad at the strat guys, your right, cause you guys are keeping us from enjoying the furball. That is an easy one to understand.

More appropriately, and to what I think this troll :) was all about, besides trying to out do Lazs last three page post :D lol, is why would any strat guy have a problem with people that furball.

Every thread that starts to address the fact that there is no place that furballers can go where they are guaranteed a furball every time, it is inundated with Straters that start throwing mud.


Personally I fly for my mood. More often then not I want to start the night fighting. So I look first for a good furball. If the gods smiled then I will furball till I cant stand it anymore and then to switch gears I will join the toolshedders or cherry pickers for a while. If I cant find a good furball I have no choice but to join either the toolshedders or cherrypickers and after a while I don't get my furball fix and I start turning into Lazs:D.

Offline lazs2

  • Radioactive Member
  • *******
  • Posts: 24886
Why do strat players seem so threatened by furballers?
« Reply #42 on: December 03, 2004, 11:03:30 AM »
let's all be honest here....

When the strat and maps are squewed toward the furballers having a good time it hurts the strat guys game and it is one thread after another on this BB about how there is nothing for the stat guys...

When the maps are sqewed the other way with far  fields and such and the strat guys are able to make allmost all the fields useless for any fighting to occur then the furballers start post after post here about how the game is not any fun.

the real solution needs to be that the furballers need some place to fight.... like the GV guys do... the strat guys need a lot more room simply because of the scope of what they are trying to do.... I conceed this but..... they certainly don't need the entire friggin map or every single player forced to dance to their tune because there is no other game in town.

Mostly tho.... HT needs to make a profit.  if you chase out one or another element then it cuts into the profit.    The trick is to give everyone something to do...

I make no claims as to know what strat guys need.... I don't get on here and say "I see plenty of strat and so therefore the strat is fine the way it is".... I think too many strat guys say "the furballs are fine for my type of furballing so they must be fine with you"

a seperate area for furballers that didn't affect strat or winning the war would go a long way towards keeping everyone enjoying the game.

lazs

Offline detch01

  • Silver Member
  • ****
  • Posts: 1788
Why do strat players seem so threatened by furballers?
« Reply #43 on: December 03, 2004, 11:11:01 AM »
Quote
Originally posted by lazs2
a seperate area for furballers that didn't affect strat or winning the war would go a long way towards keeping everyone enjoying the game.
lazs


Absolutely Laz, but that's going to take a modification on all the maps we use so at best it's going to have to wait until the new TE comes out.  With a little luck the map makers in the community will take note. I hope so anyway.

Cheers,
asw
asw
Latrine Attendant, 1st class
semper in excretio, solum profundum variat

Offline stegor

  • Nickel Member
  • ***
  • Posts: 482
Why do strat players seem so threatened by furballers?
« Reply #44 on: December 03, 2004, 11:16:09 AM »
The great Masters of Furball Ceremonies have spoken : WE only knows what a FURBALL is.
WE are a caste WE the untouchables, WE don't want alt monkey, HTC please take those  unskilled alt monkey down so WE can shot them; someone plz make some maps with 3 miles distance bases so WE can furball easily (done); plz HTC make fuel undestructable so WE can furball more (done). HTC give US indestructable CV and hangars (in progress..), give US no more upping and landing(scheduled?), give US infinite rounds .....make that unskilled land grabbers go straight by default so WE can easily shot them ( ...ohh they are so poor skilled and inferior anyway)....WE are the real Masters of the skies.
And WE think, almost......thats why they (inferiors) feels so threatened.

Life ohh... life....ohh...life....

:)

Get a look at the bottom , sometimes guys;  life can be so barren even in a sim-game
Nibbio
4° Stormo C.T. "F. Baracca"