Author Topic: Why do strat players seem so threatened by furballers?  (Read 2076 times)

Offline hitech

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Why do strat players seem so threatened by furballers?
« Reply #45 on: December 03, 2004, 11:20:26 AM »
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a seperate area for furballers that didn't affect strat or winning the war would go a long way towards keeping everyone enjoying the game


Just so you know laz, I disagree with this statment.

HiTech

Offline Schaden

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Why do strat players seem so threatened by furballers?
« Reply #46 on: December 03, 2004, 11:40:19 AM »
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Originally posted by lazs2
let's all be honest here....

When the strat and maps are squewed toward the furballers having a good time it hurts the strat guys game and it is one thread after another on this BB about how there is nothing for the stat guys...

When the maps are sqewed the other way with far  fields and such and the strat guys are able to make allmost all the fields useless for any fighting to occur then the furballers start post after post here about how the game is not any fun.

the real solution needs to be that the furballers need some place to fight.... like the GV guys do... the strat guys need a lot more room simply because of the scope of what they are trying to do.... I conceed this but..... they certainly don't need the entire friggin map or every single player forced to dance to their tune because there is no other game in town.

Mostly tho.... HT needs to make a profit.  if you chase out one or another element then it cuts into the profit.    The trick is to give everyone something to do...

I make no claims as to know what strat guys need.... I don't get on here and say "I see plenty of strat and so therefore the strat is fine the way it is".... I think too many strat guys say "the furballs are fine for my type of furballing so they must be fine with you"

a seperate area for furballers that didn't affect strat or winning the war would go a long way towards keeping everyone enjoying the game.

lazs


um could you plse let us know what nic you fly under - there doesn't seem to have been a laz or lazs2 active for a while......which if it is the case begs the question do you just fly on the bbs?

Offline Furball

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Why do strat players seem so threatened by furballers?
« Reply #47 on: December 03, 2004, 11:57:58 AM »
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Originally posted by Simaril

You want to furball, great. I like to find a good balanced furball, after growing enough into the game that I'm not just fodder. I'm not good enough to dive in to 2v6 odds and expect to survive, but if the mix is balanced enought that I can twist and roll for a while, I'm all for it.


you never will be either if you dont try.
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Offline Furious

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Why do strat players seem so threatened by furballers?
« Reply #48 on: December 03, 2004, 12:26:04 PM »
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Originally posted by hitech
Just so you know laz, I disagree with this statment.

HiTech


That is unfortunate.





....unless, you are saying a seperate area that is tied to strat, though at some difficulty (ie. tank town), would be ok.
« Last Edit: December 03, 2004, 12:31:41 PM by Furious »

Online Shane

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Why do strat players seem so threatened by furballers?
« Reply #49 on: December 03, 2004, 12:29:05 PM »
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Originally posted by Schaden
um could you plse let us know what nic you fly under - there doesn't seem to have been a laz or lazs2 active for a while......which if it is the case begs the question do you just fly on the bbs?


try lazs
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Offline Kweassa

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Why do strat players seem so threatened by furballers?
« Reply #50 on: December 03, 2004, 01:00:40 PM »
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Help me out here... the strat players save the furballers by destroying the ability to furball?


 Like, when the presumed 'bozo' parks a cv 5 miles off the coast, who's the thankless guy suggests a CV CAP to keep CV alive? Certainly not the furball guys - too busy scraping the waves and the dust with their bellies down at deck. Too busy having 'fun'.

 There comes the strat players of the other side. The guys who'd actually take up a buff at 15k alt and experienced enough to knock individual DDs from that alt. Or the kind of guys who'd ready some 6~7 P-47s to get the CV down.

 Who's the last line of defense then?

 The strat guys keep a furball alive by doing things which the furball players are too lazy to do themselves - they take on the strat guys of the other side. These guys take the time and effort to do something like go kill every barracks in a 100 mile stretch of the front. When something like that happens, the strat guys start resupping that 100 miles stretch.


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Or what are you trying to say?


 Oh the same thing everyone says in these kind of threads. A furballer takes an eye-poke at the strat guy for a few laughs. So I'll wedgie the furball guy's briefs for some laughs of our own.

Offline Zanth

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Why do strat players seem so threatened by furballers?
« Reply #51 on: December 03, 2004, 01:04:26 PM »
I read threads like this and just have to smile.  THis was a pretty obvious troll.  I often think "this guy must be just egging the others on", but then again you can't be sure.  I supose it is possible some of these guys actually believe the bunk they type too.

Offline Stang

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Why do strat players seem so threatened by furballers?
« Reply #52 on: December 03, 2004, 01:08:48 PM »
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Originally posted by Zanth
I read threads like this and just have to smile.  THis was a pretty obvious troll.  I often think "this guy must be just egging the others on", but then again you can't be sure.  I supose it is possible some of these guys actually believe the bunk they type too.



:D

Offline Kweassa

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Why do strat players seem so threatened by furballers?
« Reply #53 on: December 03, 2004, 01:39:47 PM »
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LOL do you really believe this crap. I lost count of how many times I have told the "Strat" guys to not drive the carrier into the field till its safe ( VH, SB, Ord dead ). But then you hear, we need to get GVs in there, we need to get the guns closer, blah blah blah. WRONG!!!!


 Much the same, I see furball guys do the same thing day by day. Just like the furbys aren't a single mass of people thinking the same things, the stratos ain't in a single spectrum of color. Some strat guys are as stupid as some furball guys, other furball guys are as cooperative and perceptive as some strat guys.

 The difference is, the strat guys - though grudgingly - at least takes steps to try and prevent the inevitable. Try to take away CV control for one. If that be impossible, at least launch a separate party to go kill ords at nearby fields within the 25 mile radius. If that jobs done, run a high alt CAP, and urge players nearby to report if they see any plane that can carry 2k loads of bombs or more... and etc etc.
 
 Furball guys do nothing. They too busy fighting. And when the CV is sunk, they start spamming ch.200 of how some people ruin their fun.


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If the furballers had a place where the furball never died and we could always find a decent fight that wasn’t a five min flight away, then you would never hear another word about this crap from us.


 Sorry. No such place. We all live in the same MA.

 We're all individual pilots who try to fly the way we see fun. Us strat guys, to keep doing thing we think is fun, will try to organize things and make active efforts to see it done in the MA.

 If you don't like that, you can always stop us.

 You don't just get a land of milk and honey from God above. If you want a furball land, try your best to stop us from ruining your fun - Because we certainly will try our best to kill the objects and buildings we think necessary, in order to fulfill our own objective.

 Or, if you really want a furball kept alive, and don't want to stop us, you can always beg. A little more humble attitude might get you what you want.

 
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the real solution needs to be that the furballers need some place to fight.... like the GV guys do... the strat guys need a lot more room simply because of the scope of what they are trying to do.... I conceed this but..... they certainly don't need the entire friggin map or every single player forced to dance to their tune because there is no other game in town.


 Nope.

 Look, I'm not an unfair person. Even if some objects are overly powerful and useful for strat purposes, that doesn't mean all of us strat players like it that way.

 For instance, there needs to be something done about deck-buff runs or dive-buff runs. The strat system still needs more revision to get it work right, and start making sense. Most of the real strat targets are like duds, so the only real option left to influence the game at a strategical/tactical scale is to go hit field objects.

 There's always room to make the strat work better, so it isn't too easy for the strat guys to their job.

 But really, you're asking a permanent furball Utopia with a perimeter force-field to drop out of the sky for you for free, with no intentions to step up and try to keep that Utopia alive in the terrain yourselves.

 You think protecting CVs, resupping objects, organizing people, uppincg active CAP, and all these things are not worth your time - but those are many of the things required to get what you want in the MA. In short - you guys want things for free, and don't feel like working for it. You want all fun, no work.

 Don't say as if the MA is strat paradise, because it isn't.

 Strat guys need to shout, beg, hoax to get people in their missions. They need famous players, leaders, squads to try and get recruits to do their bidding. Often an elementary mistake ruins the whole thing in missions, and sometimes even the people recruited in the mission are so stupid and timid that they compromise the entire mission and turn it into a furball.

 The only ever strategic playing that ever influences the whole MA at a large scale, is the RJO. To do this the squads communicate and plan things by e-mail, gather people around and take time to analyze what kind of thins are happening that week.

 Compared to this, what kind of efforts are you furballers doing, to stop the strat guys from ruining your fun?

 Nothing. Big flat zero. Nothing.


 The irony of you furballers are, you need at least SOME strat guys on your own side, to engage the strat guys of the other side, to keep a furball alive, or at least brew a good furball.

 How does a furball happen in the first place? A furball usually starts from a failed capture mission, which the defenders start a comeback with revenge, and then many players of both sides clash in the middle path and start a huge aero-fight.

 Unless you send all of us strat players into the gas-chamber or something, we're always here in the MA. So unless you can beat us down, we're gonna influence the MA the way see fit - we play it that way for our own fun. We don't get it for free - we try.

 Naturally, since you guys want to play a game yourway without any kind of active work, you want a sanctuary built.

 Frankly, we're not threatened at all. I for one, would certainly not object your little bird sanctuary for furballers.
 
 But I can bet that when the sanctuary arrives, a lot of you are gonna get so bored in it that you're gonna run back to the MA.

 So yeah, sure, why not.

 I support lazs's seggregated bird sanctuary idea. Hope you guys have fun in there.

Offline JB73

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Why do strat players seem so threatened by furballers?
« Reply #54 on: December 03, 2004, 01:46:54 PM »
<-- nods head at kweassa. very well said.
I don't know what to put here yet.

Offline mars01

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Why do strat players seem so threatened by furballers?
« Reply #55 on: December 03, 2004, 01:50:38 PM »
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Just so you know laz, I disagree with this statment.
How do you see this issue HT.

Is the furball just a periodic result of your game or is it something that you see as a real style of game play?

Offline pellik

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Why do strat players seem so threatened by furballers?
« Reply #56 on: December 03, 2004, 02:13:32 PM »
I've observed that most players can't really be classified into one category or the other. They tend to lean more toward one style of play, but very few are really the extremists discussed in this post.

I, for example, spend almost no time in anything with bombs on it. Once in a while I'll bring rockets or bombs to clear out GVs, but it's usually just me and a light 38. Does this mean I don't fly in such a way as to have strat goals? I don't think so. I usually fly to push back the flow of enemys all the way to their field so I can vulch. If they call for reinforcements a furball starts. If I manage to beat them all down and get to their field friendly strats are never far behind. Thus my goals align with both groups, although my methods lean toward furballer.

Also I believe the two groups are in a symbiotic relationship. Basically, strat's often stirr up hordes they can't handle and the furballers come in to face the horde. If you're deficient in either group both suffer -- the strats complain about the horde and the furballers complain they can't find a fight.

-pellik

Offline mars01

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Why do strat players seem so threatened by furballers?
« Reply #57 on: December 03, 2004, 02:22:01 PM »
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Much the same, I see furball guys do the same thing day by day. Just like the furbys aren't a single mass of people thinking the same things, the stratos ain't in a single spectrum of color. Some strat guys are as stupid as some furball guys, other furball guys are as cooperative and perceptive as some strat guys.

The difference is, the strat guys - though grudgingly - at least takes steps to try and prevent the inevitable. Try to take away CV control for one. If that be impossible, at least launch a separate party to go kill ords at nearby fields within the 25 mile radius. If that jobs done, run a high alt CAP, and urge players nearby to report if they see any plane that can carry 2k loads of bombs or more... and etc etc.

Furball guys do nothing. They too busy fighting. And when the CV is sunk, they start spamming ch.200 of how some people ruin their fun.
Cmon Kwesa. You  say, correctly I may add, that there are Furball morons and Strat morons as well as furball and strat guys that help when needed.  But then you say "Furball guys do nothing.".  That is crap.  I have taken carriers only to have someone with a lower score take it back and get it killed.  I have climbed high over the carrier to fly high cap.  Your blanket statement that Furballers do nothing is bunk.

"The difference is, the strat guys - though grudgingly - at least takes steps to try and prevent the inevitable."  this is silly too.  Like I said before I have seen plenty of strat guys drive carriers right into PT spawns, not killing the VH first, just to get it close enough to drop troops.  Again bunk.

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Sorry. No such place. We all live in the same MA.

We're all individual pilots who try to fly the way we see fun. Us strat guys, to keep doing thing we think is fun, will try to organize things and make active efforts to see it done in the MA.

If you don't like that, you can always stop us.

You don't just get a land of milk and honey from God above. If you want a furball land, try your best to stop us from ruining your fun - Because we certainly will try our best to kill the objects and buildings we think necessary, in order to fulfill our own objective.

Or, if you really want a furball kept alive, and don't want to stop us, you can always beg. A little more humble attitude might get you what you want.
Yep, typical Strat response, we have ours you aren't going to get yours so beg us not to ruine your fun.  

Your attitude is the problem, "if you don't like it stop us."  Hmm then that wouldn't be furballing so whats the point, were still stuck playing your game.  Your statement above just shows me that you are a selfish salamander that could care less about what other people want to do as long as you get to do what you want to.  I guess I thought better of you before.

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But really, you're asking a permanent furball Utopia with a perimeter force-field to drop out of the sky for you for free, with no intentions to step up and try to keep that Utopia alive in the terrain yourselves.
Your the one that wants the fields that are in jeopardy so your precious strat game can have meaning.  Why the hell do the people that dont give a crap about the strat have to have it?

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You want all fun, no work.
Give me a break.  Where in this game does it say that I need to work to play it.  If your strat game causes you to look at this stuff as work then maybe you need to rethink your strat game.  If you think it's work why do you do it.  I thougt you strat guys like all that crap, but now you act like it's work for you and that if you have to put up with it then the rest of us do.  Your out of control dude.

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Compared to this, what kind of efforts are you furballers doing, to stop the strat guys from ruining your fun?
Why should we have to stop you, again playing your game.  Furballing in no way affects your strat game.  You in no way need to stop us from furballing to play your strat game.  But we have to stop you to furball.

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Don't say as if the MA is strat paradise, because it isn't.
When have you ever logged on and not been able to play your strat game, other than when the other countries have killed your country to the point that you are beaten?  How many times have you not been able to play your strat game because people were furballing?  At least you can play your strat game any time like it or not.  Furballers have to take the few scraps that happen to come our way if they happen to come our way.

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Frankly, we're not threatened at all. I for one, would certainly not object your little bird sanctuary for furballers.

But I can bet that when the sanctuary arrives, a lot of you are gonna get so bored in it that you're gonna run back to the MA.

So yeah, sure, why not.

I support lazs's segregated bird sanctuary idea. Hope you guys have fun in there.
So then why the page of BS if you have no problem with us playing the game we wished we could?:rofl

Offline mars01

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Why do strat players seem so threatened by furballers?
« Reply #58 on: December 03, 2004, 02:27:52 PM »
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Also I believe the two groups are in a symbiotic relationship. Basically, strat's often stirr up hordes they can't handle and the furballers come in to face the horde. If you're deficient in either group both suffer -- the strats complain about the horde and the furballers complain they can't find a fight.
This is sometimes the case.  More often then not it is a one country rolling lightly defended fields with its numbers, while the country getting rolled is taking its numbers and rolling other lightly defended fields.  Thus you have a game where people are hitting targets of opportunity where the defense is not so great.

In this scenario the fighting is weak at best and you spend more time wishing people would up from a vulched field ZZZZZZZZ or fighting your own guys for the meager scraps.

Personally I end going to defend, which can be fun for a while, but it is not the same fast paced fighter action as a good furball.  It's very much the climb, catch a jabo that does very little manuervering kill him then climb again.  Or it's being totally outnumbered and eventually vulched.
« Last Edit: December 03, 2004, 02:31:06 PM by mars01 »

Offline Schaden

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Why do strat players seem so threatened by furballers?
« Reply #59 on: December 03, 2004, 02:32:45 PM »
thnks!