Author Topic: Why do strat players seem so threatened by furballers?  (Read 2159 times)

Offline beet1e

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Why do strat players seem so threatened by furballers?
« Reply #90 on: December 04, 2004, 05:59:04 AM »
Quote
Originally posted by Patches
HMMMMM....


I have a comprimised between Furballers and Strat folks...


If Everyone flew the F4U series of aircraft.....


Everyone would get the excitement for which they're looking!

Think about it...you can fly fast, or slow, bomb or furball, land on land, or land on CVs, fly high, or fly low....

You can fly early war, circa 1942 vintage aircraft (F4U-1), or late war, circa 1945 aircraft(F4U-1C or F4U-4), or Mid-War (F4U-1D) all in one series of aircraft that evolved from furballer to air-to-ground attack aircraft that were first relagated to the ground, but found their way to sea!

Now, really, Folks....think about it....you can shoot down bombers, too, from 20K on up! And, for you bomber folks, the F4U can carry about 3K worth of Ordnance (and 2400 rounds of .50 caliber machine gun ammunition for those pesky F4Us diving from above), nearly on a par with the A-20 (which carries 1K more, I think).  What more can you ask for?

So, all of you threatened Strat players...
And all of you non-timid furballers....
All of you bomber pilots wishing you had escorts, high and low (not to mention the gunners you can carry),
Joins wings and fly the F4U series of aircraft for fun furballs, great strat missions, and high (deep penetration) and low level (NOE) bomber runs.

Choosing an F4U marks you as a pilot willing to accept ALL challenges.

If you don't believe me....fly an F4U.

Semper Fidelis!

Patches



The F4U was one of my favourite planes in AH and in WB before that. I always loved the USN planes and carrier ops. I used the F4U in all the roles you mentioned, and I agree absolutely with everything you said! :aok

Offline OB1

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Why do strat players seem so threatened by furballers?
« Reply #91 on: December 04, 2004, 07:08:27 AM »
I found it really interesting that no one has yet responded to this comment.  It sums up the whole furballers vs strat players debate for me.  Name a game -- Aces High, Gin Rummy, Monopoly, whatever, and you can name a way in which it can be won, except for maybe Kick the Can.

If the objective of the game, as quoted below, is to win by capturing enough territory to effect a reset (and receive the corresponding message: "The Knits/Rooks/Bish have won the war...") we have a pretty well structured culture to foster the on-going debate between strat players and furball types.

I am unabashedly a strat player, but, have taken to furballing since it has become (IMHO) the overwhelming style of gameplay, particularly since the release of AH2, and I simply find it too frustrating to do much else.  

I was originally recruited into my squad because I apparently gave the appearance of being a team player.  To each his own, but team play is what makes the game fun for me.  Organized missions or other forms of team play that seek to overwhelm the enemy and otherwise "win the game" are what I enjoy.  Strat play, with the objective of effecting a reset, requires some amount game/strategic knowledge, planning and cooperation.  With that being said, furballing seems about as pointed as the game of Kick the Can that I mentioned above.  Yes it can be a lot of fun, but (again, for me) achieves no real objective -- you just keep kicking and kicking and kicking......

I have no doubt the debate will continue.  It certainly seems to me that the current strat set (and apparent mind set) in AH2 strongly favors those whose idea of fun is an endless furball.  I just hope that the AH of the future holds more promise for us strat weinies.

OB1

 

Quote
Originally posted by XrightyX
OMG,

Heheheheheheheheh

Just thought I'd add some fuel to the fire!

From the HiTech Creations, Inc.  website > HTC Home > Help >  Getting Started > Gameplay

"Capturing territory through the use of air, land and sea power is the objective of Aces High."

Didn't see a section on "Furballing" though.  Still looking. ;)

Looks like HTC has weighed in!  :lol

Offline beet1e

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Why do strat players seem so threatened by furballers?
« Reply #92 on: December 04, 2004, 07:30:40 AM »
Quote
Originally posted by OB1
Organized missions or other forms of team play that seek to overwhelm the enemy and otherwise "win the game" are what I enjoy.  Strat play, with the objective of effecting a reset, requires some amount game/strategic knowledge, planning and cooperation.  With that being said, furballing seems about as pointed as the game of Kick the Can that I mentioned above.  Yes it can be a lot of fun, but (again, for me) achieves no real objective -- you just keep kicking and kicking and kicking......


Exactly. Chess without Kings. The objective? Erm...... :confused:

Offline 4510

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Why do strat players seem so threatened by furballers?
« Reply #93 on: December 04, 2004, 07:58:05 AM »
Quote
Originally posted by OB1


I have no doubt the debate will continue.  It certainly seems to me that the current strat set (and apparent mind set) in AH2 strongly favors those whose idea of fun is an endless furball.  I just hope that the AH of the future holds more promise for us strat weinies.

OB1



Well this is interesting ... because the furballers would probably indicate just the opposite.  That the predominant style of play is the strat based, pork and auger, real estate grab!
Does the truth lie somewhere inbetween the two extremes?

Offline lazs2

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Why do strat players seem so threatened by furballers?
« Reply #94 on: December 04, 2004, 08:00:56 AM »
kurt, I guess we never really will understand each other.   I don't want a sepereate arena... an "area" is not an arena much like tank town is not a seperate arena.

I also have no interest in "winning the war"  in all the years I have played I don't think I was ever on when my side "won the war"  no interest at all in it.   Even the radio chatter is different in the areas where serious guys are trying to "win the war"   I enjoy the company of the furballers a lot more.

There are 30 or 40 guys that I see regularly in the past (just started again after about 5 months off)  and it seems like I am seeing about that many all the time now tho some are new guys to me.... I have never seen you or a lot of the guys who claim to be "all around" guys who enjoy "all aspects" of the game.   either they play at midnight or they sure as hell don't play the aspect of the game thjat the 40-60 or so guys play that are on and trying to find a decent furball.

If strat ruins the abiltity to furball or if strat is nothing but a land grabbing horde then it is not much fun for us... if it involves a lot of low level action with close fields or CV's then we are in.... that doesnm't mean we care who takes the field.... it mostly means that we really don't want the field taken or the cv sunk.

no... I don't think we will ever understand each other.

lazs

Offline lazs2

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Why do strat players seem so threatened by furballers?
« Reply #95 on: December 04, 2004, 08:09:11 AM »
to help understand...for a lot of players... furballers..  we will fight and help people in trouble.   you will run into a brick wall tho when you ask us to..

carry a bomb..
fly up to 15k to intercept or cap..
shoot at anything but an ack..
help you destroy the fighter hangers or cv at a good fite.

As for one group or the other complaining?   been here for years... when the game is squewed toward the furballers... close fields etc.. the strat guys whine loudly and the furballers say "what are you complaining about?  there is plenty of strat."

when the game is squed toward the strat guys the furballers complain mightily and the strat guys say "what do you mean?  there are furballes everywhere and you have plenty of chances to be in one."

All this means is that neither side understands what the other enjoys... those who claim to do both don't seem to uinderstand either side.

that is AH and I haven't seen any "solution" to gameplay that didn't make things better for one group and worse for the other.

lazs