Author Topic: Breakout! Frame 2 Final Score  (Read 752 times)

Offline Puck

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Breakout! Frame 2 Final Score
« on: December 06, 2004, 11:11:45 AM »
FSO: Breakout!
Frame 2 Results: Allied victory on points

Squad Participation
Allied:
Marine Air Wing: 7 (7 - 10)
U.S.M.C.: 16 (11 - 15)
325th VFG "Checkertails": 10 (4 - 6)
68th Lighting Lancers: 21 (16-20)
412th FS "Mustangs": 5 (7 - 10)
Arabian Knights of the Round Table (who dance whene'vr they're able): 15 (11 - 15)
VMF-101 "Nighmares": 16 (16 - 20)
Gruppe Outlaws: 4 (4-6)
AVG-6: 1
No Squad: 2
Taxi: 2

Axis:
Grave Diggers: 4 (4 - 6)
Fate: 7 ( 7 - 10)
Most Wanted: 7 ( 4 - 6)
332nd Flying Pooper Dogs: 8 (11 - 15)
Airmageddon: 5 (7 - 10)
Birds of Prey: 23 (7 - 10) YIKE!!!
III/Jabostaffel: 13 (7 - 11)
Rogue Squadron: 5 (4 - 6)
Shillelagh: 8 (4 - 6)
Sick Puppies: 6 (4 - 6)
The Damned: 6 (7 - 11)
No Squad: 2

Participation
Allied: 99
Axis: 94
Total: 193

Footnotes:
MUCH better turn out and significantly better balance than Frame 1.  


Top Performers
Number 1 Ace: AK "The Red Baron" Killz (Arabian SIR Knights) 9 kills, 2 assists, 2 structures destroyed, and came home all in the same airplane.
Number 2 Ace: AKcurly (Arabian Knights) 6 kills and an assist, posthumous.

Number 1 Points Scored: WMscrap (III/Jabostaffel) Three hangers and a gun emplacement for 605 points
Number 2 Points Scored: Hajo: (Arabian Knights) Two hangers, two guns, a Fw190A-8, and a Fw190A-5 for 430 points

Points
Ground Targets:
A medium airfield is worth 2,245 points
A small airfield is worth 1,640 points
A vehicle base is worth 1,265 points

Town buildings, "Structures" and "Unknown Objects" don't count.

Field A39: 1,630 Destroyed, 615 Remaining
Field V102: 710 Destroyed, 555 Remaining
Field V103: 260 Destroyed, 1,005 Remaining

Filed Damage Notes:
I realize the orders specified targets at fields, however no field had all the specified targets destroyed, so I'm just keeping life simple by counting points as in the last frame.  This won't affect the outcome.

Aircraft:
P-51B: 16 losses for 160 points*
Spitfire Mk IX: 31 losses for 310 points*
Typhoon: 15 loss for 150 points

Me 109G-6: 28 losses for 280 points
Me 110G-2: 9 losses for 135 points
Fw 190A-5: 38 losses for 380 points
Fw 190A-8: 10 losses for 100 points
Ju 88A-4: 9 losses for 180 points

Aircraft Loss Footnotes:
*: Two aircraft landed safely at V103; Sammy in a P51B and 68Falcon in a Spitfire Mk IX.  The commander of these bases, recovering from recent air attacks and trying to keep things operational took one look at the aircraft cluttering up his open areas ordered a Seabee in a D9 to bury them.  The pilots returned safely, the planes had to be written off.

Bounty:
daddog got one kill and landed safely.  Ike is not amused.  Herman is having a fit.  What is WRONG with you people?


Results:
Allied totals -
A39: 1,630 points destroyed
V102: 555 points remaining
V103: 1,005 points remaining
Aircraft: 1075 points destroyed
Total: 4,265

Axis Totals -
A39: 615 points remaining
V102: 710 points destroyed
V103: 260 points destroyed
Aircraft: 620 points destroyed
Total: 2,205

Final Results
Allied Orders
Primary: Defend V102 and V103
Secondary: Attack A39

Axis Orders
Primary: Attack V102 and V103
Secondary: Defend A39

The Luftwaffe had the Allies on a defensive footing but were unable to capitalize on the advantage.  Reacting quickly to the loss of A40 Allied commanders effectively defended the Commonwealth landing beaches.  While the Luftwaffe did inflict heavy damage, it was not enough to stem the tide of men and material pouring into Normandy.

Meanwhile additional Allied forces caused severe damage to A39, and while there was not enough damage to force the fields closure it was sufficient to cause a repositioning of Luftwaffe forces.  

Allied victory on points.
Allied victory on tactical results.


Final Analysis
The Luftwaffe were unable to repeat their stunning surprise attack and while they inflicted heavy losses the Allied forces, with their superior industrial capacity behind them, have once again turned the tide of battle.  Rommel's predictions are coming to pass, and the Luftwaffe now finds itself trying to contain the advancing allied forces.  Bradley's forces will be probing north to LeHavre once again, and it is up to the Luftwaffe to hold him back.
« Last Edit: December 06, 2004, 11:30:29 AM by Puck »
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline AKDogg

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Breakout! Frame 2 Final Score
« Reply #1 on: December 06, 2004, 11:21:37 AM »
The Most Wanted was registered with 4-6 people, not 4-5.  Yes we had 7 but according to the rules we were allowed to have up to 8.
AKDogg
Arabian knights
#Dogg in AW
http://aksquad.net/

Offline Puck

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Breakout! Frame 2 Final Score
« Reply #2 on: December 06, 2004, 11:26:45 AM »
My bad; typo will be fixed.

Orange is in the +/- 2 range, red is off target, black is in the band.  I figured Green, Orange, and Red were too many colors  :)

I should pick a really obnoxious color for the off squads and put actual NAMES in there.  Hrmm...  How about Out of Uniform Bozon :D
« Last Edit: December 06, 2004, 11:32:28 AM by Puck »
//c coad  c coad run  run coad run
main (){char _[]={"S~||(iuv{nkx%K9Y$hzhhd\x0c"},__
,___=1;for(__=___>>___;__<((___<<___<<___<<___<<___
)+(___<<___<<___<<___)-___);__+=___)putchar((_[__
])+(__/((___<<___)+___))-((___&

Offline Nwbie

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Breakout! Frame 2 Final Score
« Reply #3 on: December 06, 2004, 12:00:45 PM »
Puck
I flew with the JB's - there was no way we had 13
I think there is still a problem with the squads showing up as ES?

NwBie
Skuzzy-- "Facts are slowly becoming irrelevant in favor of the nutjob."

Offline Scrap

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Breakout! Frame 2 Final Score
« Reply #4 on: December 06, 2004, 02:06:08 PM »
The logs show ES, and I'm in both the JB section and the ES section.  Kinda funky.

Offline ghostdancer

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Breakout! Frame 2 Final Score
« Reply #5 on: December 06, 2004, 02:17:50 PM »
Hmm, seem my email did not get through. Please relay to the JBs not to use the characers

<

and or

>

it their squad handles. That is a special character in PHP and the inclusion of it is causing some of you guys to show up twice in the logs.

Thanks.
X.O. 29th TFT, "We Move Mountains"
CM Terrain Team