Author Topic: WWI of Aces High  (Read 1613 times)

Offline Fongman

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WWI of Aces High
« on: December 12, 2004, 08:54:09 AM »
Why AH Can't do the WWI

Offline SlapShot

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WWI of Aces High
« Reply #1 on: December 12, 2004, 09:01:06 AM »
Because they have more than enough on their plates doing WW II.
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Offline Furball

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Re: WWI of Aces High
« Reply #2 on: December 12, 2004, 09:03:56 AM »
Quote
Originally posted by Fongman
Why AH Can't do the WWI


Would be awesome, imagine the skins we could do! would be too much work for too little gain i should think, from HTC point of view.  Especially since they will be hard at work doing TOD and updating the old planeset.

Wanna fly one of these in Ball's markings :)



Voss's Fokker DRI looks cool too

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Offline Schaden

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WWI of Aces High
« Reply #3 on: December 12, 2004, 09:29:00 AM »
Drool....

Offline BlauK

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WWI of Aces High
« Reply #4 on: December 12, 2004, 10:38:42 AM »
Howabout just 2-4 WWI planes for Duelling arena and for some special events??? :)


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Offline DieAz

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WWI of Aces High
« Reply #5 on: December 12, 2004, 10:44:16 AM »
WW1 ?  

please? pretty please?

Fokker D.VII for me please.

Offline eilif

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WWI of Aces High
« Reply #6 on: December 12, 2004, 10:52:23 AM »
targetware.net    this game will cover all theatres, still in beta testing but you can find some good fights.  richovsken's skies rocks!

Offline eilif

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WWI of Aces High
« Reply #7 on: December 12, 2004, 10:53:16 AM »
oh and give me a sopwith any day.

Offline Grendel

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WWI of Aces High
« Reply #8 on: December 12, 2004, 11:01:24 AM »
Pointless. There are already WW1 simulations available and their popularity is tiny.

Air Warrior and WarBirds have tried the WW1 route and both largely failed. AW had WW1 as separate arena, with WW1 planes as standard, WarBirds made Dawn of Aces as a different sim based on the same engine. Both had very small fanbase and were never worth the effort the developers put into them.

CUrrently there are two WW1 online flight simulators available. Richthofen's Skies (ex Target: Flanders) and Dawn of Aces III.

http://www.targetware.net/
http://www.totalsims.com/slicks/doa3.html / http://www.totalsims.com/

So why not fly them if you want WW1 aerial online action?
« Last Edit: December 12, 2004, 11:04:22 AM by Grendel »

Offline ALF

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WWI of Aces High
« Reply #9 on: December 12, 2004, 11:13:59 AM »
WW-I is a difficult act to pull off, and never ends up working out very well in a MMOL flight sim.  There are several factors that work strongly against it.

Planes of that era are inhearently unstable, and not easy to fly.  Induced yaw is a pain in the butt to fly with.  They have tourque that twists the planes into the ground because the weight of the engine is 90% of the total plane weight.  Spins and departures are commonplace for new pilots and so a great number get discouraged and never come back.....moreso than we have now in WWII.

There is a complete lack of parity in WWI planes.  The gap between planes is huge of the course of the war, and was not at all equal at any given timeframe.  Unless you use a rolling plane set, and specifically try and match 2 or 3 planes for each side (ignoring historical timelines) you get a 40 plane set that has 3 or 4 planes flown exclusively (imagine a MA with a few dozzen planes like the P40 or Hurrican mk1, plus F4u 1D, La7 and Spit MX 9......everyone would fly the few top planes and nothing else.

Any simulation worth a crap has to account for the terrible guns most planes had, along with the relativle soft nature of the target.   It took lots of hits to do damage, and  almost any damage  was fatal as the structure or its areodynamics has very little to give without failure.  TO score hits you have to be VERY close, and in the word of internet lag, that doesnt work too well.  Collisions would be rampant and you would have to have them on to be at all realistic.....the whines would be endless.

Finally the planes are SLOW...and I mean Yugo, moped slow.  Many of them barely cleared 100 mph (many didnt).   Relative distances between airfields would therefore also need to be short as a fleas....personal appendage:D .  RIght now theres 25-35 miles between many bases....in a WWI sim to maintain a similar 'drive time' youd need 5-10 miles......it looks silly when you can see the enemy taking off from his base as you take off.

----------------

Its not that it cant be done, its just more difficult than you may imagine converting into WWI.

Offline Schaden

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WWI of Aces High
« Reply #10 on: December 12, 2004, 11:19:30 AM »

Offline eilif

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WWI of Aces High
« Reply #11 on: December 12, 2004, 08:03:01 PM »
that full canvas jacket looks fun,  seems like its time has come and gone tho, im trying to get a copy of red baron 3d so i can play it with my buds at http://www.wings-of-valor.net

amazingly they are keeping this game alive.

Im part of a squad in richovsken skies and am having a ball, most of the guys there are from dawn of aces 3, there isnt a very big group of us in richovsken skies but i hear the sound of silence in doa is enough to drive you mad!  that being said  richovsken skies is growing in size by the week, as are its counterpart servers on in tw. come in around 6 to 12 am est and we usualy have tenutz server going. got all sorts of planes to fly!

Offline Howitzer

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WWI of Aces High
« Reply #12 on: December 13, 2004, 02:30:26 AM »
LOL the jabos would have to have some sort of way to aim the bomb while dropping it out of the cockpit!  :D

Offline TexMurphy

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WWI of Aces High
« Reply #13 on: December 13, 2004, 06:29:24 AM »
Back in the good old days I did enjoy Red Baron (the original, didnt play 3D) but WW1 just cant compare with WW2.

WW2 is so perfect for great dogfighting. For me its the ultimate. More modern combat is less about piloting skills then WW2 and more about use of electronics and other "gadgests". WW1 is to slow, requiring extream patience and is simply too hard. WW2 has the perfect combo of speed, intensity and pure dogfighting.

I can see my self flyin WW1 now and then but I really wouldnt spend any subscription money on a WW1 game.

I could see a few WW1 planes for the DA or CT but I dont see it beeing worth HTC time to make em. I much rather see ToD getting done and our current planes updated to the graphics standard of the AH2 engine.

Tex

Offline SirLoin

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WWI of Aces High
« Reply #14 on: December 13, 2004, 06:39:25 AM »
I will RULE THE SKIES in my Sopwith Snipe..!:p
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