following up these posts and to explain Darkish's point on lead, i have drawn up a little estimational graph to explain how this could happen, not considering net lag.
please study this rudementary diagram i drew in paint
this is taken with a convergence setting of 300 yrds
the weapon cones are far more spread out than it really is but take into account shakes and control twitches and i think it shows an acurate depiction of possible bullet spreads.
essentially, the vast majority of planes have fixed guns which do NOT correspond with the planes angle of attack. the majority of cockpit views give a 10-15 degree elevation for the pilot's line of sight.
put simply, the plane fires above its ture course through the air.
if you also take into consideration the effect of a hard turn or climb/dive, the effects will include gravity, centrifugal force (sp?) and bullet drop.
So, a plane that is not pointing directly at you, can still hit you if all these factors are taken into consideration.
as the range increases above 200yrds, these weapon cones become more effected and less definite.
Now consider a pilot that is pulling back hard on the stick at the same time as opening fire
the weapons cone is drastically changed, meaning the bullet can hit you when the enemy plane is pointing way off.
Now also consider a plane that is pushing hard forward on the stick at the same time as shooting.
a lucky/skilled hit can often be put down to net lag, although it is most likely one hasnt estimated the enemy's line of sight as acurately as possible.
Note: these picture do not show weapon cone in a dive/climb, but actauly as the pilot pulls the stick and changes the a/c's center of gravity and AOA through the air.
these rough diagrams do not cover the equally improtant lateral forces that can be applied, but the rule works the same for any direction.
a skilled marksman will be able to judge these angles from 600-800 yrds, and this can cause alot of confusion to the opponent, who cannot concieve how the bullets hit him.
this aside, there is also the net lag issue, which can greatly affect things like traces, plane possition on rare occasions.
hope this helps, and i hope i havnt swung off the mark, these thoughts are only my own, not based on any documents.
S!
batfink