Author Topic: Flying at 20k  (Read 4330 times)

Offline eilif

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« Reply #60 on: January 08, 2005, 12:01:04 PM »
shubert  im not much for these kind of arguments but something strikes me about  how you enjoy "tool shed killing" and how you like to play "realistic"   There are many other flight sims that support a much more realistic bombing element. In ah bombing and base taking are the most "gamey" aspects to this game/sim.

Offline Misfit

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« Reply #61 on: January 08, 2005, 01:37:04 PM »
Man this Horse is Dead! Been Dead, but keep beating on it fellas it might get up and win the Derby.

Offline Cobra412

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« Reply #62 on: January 08, 2005, 02:14:48 PM »
Yep Dipstick I don't know how to fly at all.  All of you Aces whoop me everyday.  

Stick to your Air Quake you seem to enjoy it.

Offline Leayme

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« Reply #63 on: January 08, 2005, 05:30:03 PM »
I like flying high, not because I had a problem with trying to mix it up, but it does mean that I usually made my intended target with all my ordnance and without taking any damage on the way and since everyone was down low 15K or less and after dropping (if in a fighter/bomber) I could either join in the fun and games or head back for another load and try it all over again.

I like running bombers B17's, Lancasters to name a few and I found with the older sight running at 30,000 feet plus gave me more time to properly calibrate and allowed me a couple of runs at a target, quite often at heights near 40,000 feet I was left alone to get it right, so to speak.

I am here to play my game and work with those of like minds and not make the mistake of playing someone elses game or being tricked or maneuverd into thier style of play and if that upsets some of you, oh well........:D

Offline Fruda

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« Reply #64 on: January 08, 2005, 07:26:59 PM »
Man, the attitudes of some people on this game are sickening.


I fly at whatever altitude is optimal for the situation... If I'm going on an attack run, I'll stay at around 4,500 feet. If I'm going in for a furball, 7,500 feet. If I'm going on a bomber run, then at least 25,000 feet is necessary. If I'm going a long distance in a late-war fighter (P-51D for example), I'll go to 33,000 feet.

The low-altitude furballers in this game scream of "cowardice" when a pilot takes his Spitfire up to 15,000 feet... Yet if they weren't cowards, they'd engage said Spitfire at said altitude. The intelligent, calculated pilot surveys his surroundings and acts accordingly, using multiple tactics (BnZ, cherry picking, etc) rather than just one (turning as fast as you can). The advantages of altitude are very clear. What isn't clear is why many refuse to fly up there.

It might have something to do with patience (or lack thereof). It could also have something to do with the fact that most really don't know how to do anything aside from turning in tight circles in superior low-altitude fighters (Spit 5, Lavochkins, Yaks).

I think I've made myself clear... And for you bomber "pilots" who don't go above 2,000 feet, I'll say this: Learn how to fly the damn bombers up high where they're supposed to be.

Offline Zazen13

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« Reply #65 on: January 08, 2005, 10:45:52 PM »
Quote
Originally posted by Fruda
Man, the attitudes of some people on this game are sickening.


I fly at whatever altitude is optimal for the situation... If I'm going on an attack run, I'll stay at around 4,500 feet. If I'm going in for a furball, 7,500 feet. If I'm going on a bomber run, then at least 25,000 feet is necessary. If I'm going a long distance in a late-war fighter (P-51D for example), I'll go to 33,000 feet.

The low-altitude furballers in this game scream of "cowardice" when a pilot takes his Spitfire up to 15,000 feet... Yet if they weren't cowards, they'd engage said Spitfire at said altitude. The intelligent, calculated pilot surveys his surroundings and acts accordingly, using multiple tactics (BnZ, cherry picking, etc) rather than just one (turning as fast as you can). The advantages of altitude are very clear. What isn't clear is why many refuse to fly up there.

It might have something to do with patience (or lack thereof). It could also have something to do with the fact that most really don't know how to do anything aside from turning in tight circles in superior low-altitude fighters (Spit 5, Lavochkins, Yaks).

 


Blasphemer DIE!!! We all know damn well air combat in its pure form is all about getting low and slow and turning as tightly as possible, around and around in lil' circles 'cause at 100 ft the fight is basically a  2 dimensional merry-go-round! Any other approach is not air combat at all but some bastardized form of cheating, patience to get alt?!?! Bah humbug, they just get altitude so they can run from my mighty Spit5!

We all know from history those F4u and F6F pilots in WWII loved to turn with Japanese Zero's and Niki's! Only a bloody, gutless coward in an F4U or F6F would use altitude, superior climb rate, firepower and good gunnery to destroy the more agile aircraft! ......;)


Zazen
« Last Edit: January 08, 2005, 10:54:09 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline jamusta

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« Reply #66 on: January 09, 2005, 12:05:06 AM »
All I am saying is this, Why waste your time climbing to 20k and you are in a 190 or P51 if you sre just going to dive away at the first sign of danger. If you are heavy and are trying to reach a target do what you have to to get there. But if you are in a light fighter then fight B&Z T&B whatever just dont dive away.

Offline Fruda

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« Reply #67 on: January 09, 2005, 02:20:24 AM »
Lol Zazen, you're on my good side now :) .


And, I'll say this: In the Ta-152, I've been killed once. That one death was because I went on a moronic rampage... I began to dive on an airfield and an Ostwind got me. However, every other time I've flown the bird, I've had great success. It's the perfect altitude fighter: Up high, it accelerates like mad, turns on a dime (relatively speaking), and holds "E" quite well.

Diving is another thing. It retains dive speed like nothing else. This is why I have such success in this plane --- I climb to about 22,300 feet, get speed, dive in and get a few kills, then climb back to around 20,000 feet. Not one plane has ever caught me when I do this. I usually get around 560 after I level from a dive, then after I strafe for a bit, I get around 480, so I climb. And the 152 climbs very nicely in this situation.

How I love the 152. It's truly under-rated in the AH community. It really does deserve more than just a select few pilots.

Offline Mugzeee

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« Reply #68 on: January 09, 2005, 10:49:45 AM »
Quote
Originally posted by jamusta
No we will have even more people flying high for no reason to avoid fighting


Why because they are afraid of you or anyone else for that matter? Paaleese. I can't even buy the "Cant find a fight" malarkey i hear all the time. There are solid hordes on all sides every frikin night.... and yous guys "Cant find a fight" :rolleyes: What people are saying with this statment is that they cant find a favorable fight. So you called for a "Horde against the Horde" thingy where you can feel safety in numbers. Now who’s swinging their purse?  Hint: If you want a fight? Simply look at the map and find the big red bardar that the Rooks or the Bishops are emitting, roll up your sleeves and dig in! Big Boy
PS. My money say's that once you elitist have driven the said "horde" back to their base. You will proceed to de-ack their field and vulch them till there are no more willing to try and takeoff from said field.
Sounds like you’ve been tag teamed one too many times. See a therapist, you’ll feel better. :aok

Offline Heretic

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« Reply #69 on: January 09, 2005, 12:59:56 PM »
Right on MugZ!    


Yeah, what he siad.

Offline Guppy35

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« Reply #70 on: January 09, 2005, 01:12:29 PM »
Since no one really dies, and you get a free plane every time you want to, why not mix it up a bit when the opportunity arises?

That's where the 'realistic' flying argument goes right out the window as a comparison.  No one really dies.  There is no risk.  So what if you get hammered by someone better then you.   Chalk it up to experience, grab a new plane and keep trying.  Chances are you'll get better :)

Dan/Slack
Still dying at an alarming rate but enjoying myself.
Dan/CorkyJr
8th FS "Headhunters

Offline jamusta

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« Reply #71 on: January 09, 2005, 07:17:54 PM »
Mugz you have know clue of any sort of reality. This is a game. I could care less about being shot down because I can just up again. I dont need to feel safe in numbers such as yourself. I fly alone the most of the time. My squad is small and we dont mind mixing it up even when out numbered. We are always in the horde.

Offline rshubert

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« Reply #72 on: January 09, 2005, 10:28:24 PM »
Quote
Originally posted by eilif
shubert  im not much for these kind of arguments but something strikes me about  how you enjoy "tool shed killing" and how you like to play "realistic"   There are many other flight sims that support a much more realistic bombing element. In ah bombing and base taking are the most "gamey" aspects to this game/sim.


None of them have anything like the team play element, which is what really drives me.  It's not the killing and capturing of bases as much as the comraderie.  That's why I am so down on the "inDUHvidualists".  Me-first-ism is all I see them do, they would knock over their own granny to get a kill, and allow their little sister to be gang raped if they thought there was nothing in it for them to intervene.

Offline rshubert

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« Reply #73 on: January 09, 2005, 10:32:30 PM »
Quote
Originally posted by Guppy35
Since no one really dies, and you get a free plane every time you want to, why not mix it up a bit when the opportunity arises?

That's where the 'realistic' flying argument goes right out the window as a comparison.  No one really dies.  There is no risk.  So what if you get hammered by someone better then you.   Chalk it up to experience, grab a new plane and keep trying.  Chances are you'll get better :)

Dan/Slack
Still dying at an alarming rate but enjoying myself.


Get better at what?  Fighting close to the ground?  No thanks.  I'd rather get better at winning the map.

Offline Jackal1

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« Reply #74 on: January 10, 2005, 06:52:08 AM »
Quote
Originally posted by rshubert
Get better at what?  Fighting close to the ground?  No thanks.  I'd rather get better at winning the map.


  Well, you could start there. Just pick one thing at a time and work on it for a while.
  If you ever reach  something resembling competency in at least one area, then maybe you can go on to step two.  
  You might start with controlling your text tantrums or at least keep them on your squad channel.
 Practice, practice , practice. :D
Democracy is two wolves deciding on what to eat. Freedom is a well armed sheep protesting the vote.
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