Author Topic: Flying at 20k  (Read 4252 times)

Offline Zazen13

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« Reply #90 on: January 10, 2005, 07:06:31 PM »
Quote
Originally posted by 1Klink

I believe that all the good fights,and all the good pilots are above 10-K.



Umm, I wouldn't go THAT far...

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Offline MANDO

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« Reply #91 on: January 10, 2005, 07:07:57 PM »
Quote
Originally posted by jamusta
All I am saying is this, Why waste your time climbing to 20k and you are in a 190 or P51


May be it is not a waste of time, it depends on the distance to target. For example, D9 or P51D on military power will do about 60 mph more at 20k than sealevel.

Offline Vudak

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« Reply #92 on: January 10, 2005, 07:09:26 PM »
Quote
Originally posted by 1Klink


I believe that all the good fights,and all the good pilots are above 10-K.


 


<-- Scratching head to figure out a pilot I've fought against, that I'd consider good, who has a MAX alt of 10k normally....  Maybe one or two at most out of dozens?

Although I will agree with you that there are good fights above 10k, if only because you are less likely to be swamped.
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Offline Zazen13

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« Reply #93 on: January 10, 2005, 07:18:29 PM »
Quote
Originally posted by 1Klink
LOL,i gotta quit smokin bud before i post on here.

"Altitude=Energy"

"Energy=Life"


We've had this debate a thousand times over the years. There is no denying that those two equations are true. There's a very good reason service ceiling was an engineered for trait in combat fighter aircraft in WW2 as was top speed. As the war progressed planes got faster and/or gained the ability to fly higher. There's not one example I can think of, maybe others with more thorough knowledge can illustrate one, of a late war 'air superiority' fighter aircraft (as opposed to a fighter designed for or resigned to primarily a ground attack role) that was specifically designed and engineered to fly slower AND lower than its predecessors (presumably in exchange for a better sustained turn-rate).

The paradox in this debate derives from dichotomous opinions about what quintessentially defines air combat. Is it the turn and burn on the deck, riding the edge of the stall until you give up an angle or go splat? Or is it the role of airiel predator searching out prey at the optimal altitude for your chosen ride and situation looking for an advantage to exploit and a victim to vanquish? That's pretty much the core of it. Some, mix it up with a little of both depending on the situation, but for the most part fighter jocks are in one of those two camps.

So, there's the role-players that endeavor to kill and survive and the Yank n' bankers who quest to ride the edge in whatever plane they choose to fly final outcome be damned. Neither camp is wrong, it's their nickel, no one can tell you what is fun for you, you must discover that for yourself. One thing is for certain however, if how high, fast, slow, or low others fly chaps your bellybutton then you need to step back and ask yourself why. People are going to do what they find most fun, either adapt to them or avoid them, but no amount of gnashing of teeth and berating them will change them, of this I can assure you.

Zazen
« Last Edit: January 10, 2005, 08:26:43 PM by Zazen13 »
Zazen PhD of Cherrypickology
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Offline Zazen13

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« Reply #94 on: January 10, 2005, 08:09:43 PM »
Quote
Originally posted by Vudak
<-- Scratching head to figure out a pilot I've fought against, that I'd consider good, who has a MAX alt of 10k normally....  Maybe one or two at most out of dozens?

Although I will agree with you that there are good fights above 10k, if only because you are less likely to be swamped.


Yea, that brings up a good point. The neverending cries from people who want 1 vs. 1's or have a 1 vs. 1 broken up in the MA, but consistantly fly around or in hordes low and slow. If you want a good 1 vs. 1, come up high where u can isolate a single enemy and force it upon him.

Zazen
« Last Edit: January 10, 2005, 08:13:57 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Redd

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« Reply #95 on: January 10, 2005, 08:41:17 PM »
Quote
Originally posted by Zazen13
Yea, that brings up a good point. The neverending cries from people who want 1 vs. 1's or have a 1 vs. 1 broken up in the MA, but consistantly fly around or in hordes low and slow. If you want a good 1 vs. 1, come up high where u can isolate a single enemy and force it upon him.

Zazen



Jabo fighters were never the point Jamusta was making.


It has "generally" been my experience, that the types of people flying at 20K are not interested in a 1-1 fight. They are there to use that advantage to prey on lower planes, engaged planes, buffs etc etc. ie people that can't fight back. They will not engage without significant odds/advantage in their favour.

They are taking the "realism" approach to these sims , and will try to prevent their virtual death at all costs. To enter a 1-1 co-alt engagment is unthinkable to them, as the chances of dying may well approximate 50%, could even be higher, would you gamble with your life  on the toss of a coin ?


Of course I could be wrong and they might just all be timid tax accountants  - who would know  ;)
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Offline Zazen13

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« Reply #96 on: January 10, 2005, 09:44:28 PM »
Quote
Originally posted by Redd
Jabo fighters were never the point Jamusta was making.


It has "generally" been my experience, that the types of people flying at 20K are not interested in a 1-1 fight. They are there to use that advantage to prey on lower planes, engaged planes, buffs etc etc. ie people that can't fight back. They will not engage without significant odds/advantage in their favour.

They are taking the "realism" approach to these sims , and will try to prevent their virtual death at all costs. To enter a 1-1 co-alt engagment is unthinkable to them, as the chances of dying may well approximate 50%, could even be higher, would you gamble with your life  on the toss of a coin ?


Of course I could be wrong and they might just all be timid tax accountants  - who would know  ;)


What you are saying may be true to a point. But, not for the reason you are stating. The problem with it is, if you are in a plane that is the ideal ' airiel predator' it is likely fast, it is likely well gunned, it is likely pretty full on fuel and it is likely relatively poor at turning, both instantaneously and sustained. This lack of manueverability is further exacerbated by relatively poorer performance in that area at altitude. So, unless you are engaged 1 vs. 1 by the exact same plane, with the exact same E, with a similiar fuel load you are at a severe disadvantage in at least one key area which cannot be negated easily. Combine that with good guns with alot of ammo and you see the margin for error slip to nothingness.

Your typical TnB plane down low is not faced with this same set of issues. There is a wide selection of TnB planes with comparable manueverability. Down low, planes manuever at their best, they are likely carrying 50% gas or less by the time they engage, and they typically have less lethal armament and far less ammunition to spend. By virtue of the fact manueverablity is intrinsically defensive a TnB pilot down low can make a few mistakes and wiggle his way back to even or better fairly easily against an opponent with comparable skill. Combine that with the fact that the average TnB pilot has only to invest 1/3 of the time in a hop to potentially get good results, that makes it worth a gamble for a single kill. A single kill is not even worth the time it takes the 'airiel predator' to climb to optimum operational altitude.

So, it's not necessarily true that the 'predator' with some altitude is disinclined to engage 1 vs. 1 it's that one of any of those factors mentioned can handicap him so the outcome is all but pre-determined in favor of one plane or another prior to the merge.

For example, say you are at 20k in a P51, you have yet to engage, you still have some auxillary fuel left and are engaged by a co-alt P47. Well, right away are in a very tough spot. Likely the P47 has less fuel than you do (ponies are pigs with aux fuel remaining), you know he has a firepower advantage, so one tiny snap shot is all he needs, he is well armored so you will likely require multiple successfull passes to bring him down. He has a performance edge in roll-rate and acceleration especially in a dive and he can out zoom climb you 2 to 1. So, while I will never say this isn't a doable E-fight from the pony's perspective, it's unwise at best, your margin for error as the P51 is zero, the risk/reward ratio is just not sufficient to engage in this spot given the time already invested in the hop. This is typical of your average encounter at altitude.

So, in summary, it's kind of like comparing apples to oranges, that is why this topic always splits into camps, the focus of the two groups is dichotomous from the ground up, literally and figuratively speaking. As the airiel predator you are looking for, at the very least, a multi-kill sortie (4+ kills in most planes as most E-fighters have massive ammoloads unlike TnB planes) for your time invested. You expect to live if possible and you will have to invest a substantial amount of time to do so. As the TNB pilot, you get into the fight quickly, you don't want to carry the gas to loiter around for long periods as it hampers your one main asset, manueverability, you want to engage, kill a single or a couple of foes individually if possible and either return to base or die attempting to get more pelts. Both ways have their charm and appeal, where we run into problems is trying to take the 'value system' instrinsic to one camp and in a judgemental way super-impose it upon the other. Usually those values (what you want from your hop) are in direct opposition. Even if those values were the same as far as 1 vs. 1's are concerned, the E-fighter at altitude has far more mitigating variables to concern himself with than the TnB pilot who can fly 3 of his hops in the time it takes the E-Fighter to fly one of his for an equal kill total.

Zazen

P.S. Redd, that's why I said. "If you want a good 1 vs. 1, come up high where u can isolate a single enemy and force it upon him. " Because, if you are up there, you will have to also be in a faster plane that is good at altitude, it's not necessary that the other guy WANT a 1 vs. 1. You are in a position to FORCE it upon him if you so choose in most cases.
« Last Edit: January 10, 2005, 10:11:24 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Thorns

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« Reply #97 on: January 10, 2005, 09:51:00 PM »
Please check to see if the horse is still breathing...I think you guys killed it a while back...geesh!

Thorns

Offline mars01

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« Reply #98 on: January 10, 2005, 10:42:16 PM »
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Yah, right. And my real name is Ned the Naive. The "insecure" guys are the ones who feel the need to go after the other guy's game style, judging whether or not the enemy plane should have engaged them. ...   Drolll ...
Do I feel the need to tell them what is "right" and what is "wrong"?

No.


See ^^^  Big wad in huberts pants where his panties are all bunched up lolh.:rofl

Offline nopoop

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« Reply #99 on: January 10, 2005, 10:43:53 PM »
Quote
Originally posted by Zazen13
the focus of the two groups is dichotomous from the ground up, literally and figuratively speaking


Ok..

I've exhausted my wittle "punch in words and get a definition"  thingys..

...I think the wittle thing broke.

Waaaaaay too many beeg words there.

I'll research the hidden meaning of those multisylable words toomallly.
nopoop

It's ALL about the fight..

Offline Redd

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« Reply #100 on: January 10, 2005, 10:45:58 PM »
Quote
Originally posted by Zazen13
. Even if those values were the same as far as 1 vs. 1's are concerned, the E-fighter at altitude has far more mitigating variables to concern himself with than the TnB pilot who can fly 3 of his hops in the time it takes the E-Fighter to fly one of his for an equal kill total.

Zazen

P.S. Redd, that's why I said. "If you want a good 1 vs. 1, come up high where u can isolate a single enemy and force it upon him. " Because, if you are up there, you will have to also be in a faster plane that is good at altitude, it's not necessary that the other guy WANT a 1 vs. 1. You are in a position to FORCE it upon him if you so choose in most cases.



I fly in both camps Zaz , I like Spit5 for furballing and F4u for E-Fighting and the Hellcat for somewhere in the middle (usual ride).

But even in an F4u (or 51 or 47) in E-Fighter mode I would never contemplate running from a Co-E fight against another E-Fighter, each engagement is potentially a great fight, win lose or draw.

The ones I can't understand , are the ones that run/dive flee , at the slightest hint of a good fight.

(I'm not talking about you Zaz  btw , we have never tangled at alt  - suspect out timezones are way different)
I come from a land downunder

Offline nopoop

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« Reply #101 on: January 10, 2005, 10:46:08 PM »
..and come up with a viable reply.

Gonna buy a new word thingy :D
nopoop

It's ALL about the fight..

Offline nopoop

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« Reply #102 on: January 10, 2005, 10:52:00 PM »
Quote
Originally posted by Redd
I would never contemplate running from a Co-E fight against another E-Fighter, each engagement is potentially a great fight, win lose or draw.


A quote from the stone tablets.
nopoop

It's ALL about the fight..

Offline Zazen13

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« Reply #103 on: January 10, 2005, 11:50:55 PM »
Quote
Originally posted by Redd
I fly in both camps Zaz , I like Spit5 for furballing and F4u for E-Fighting and the Hellcat for somewhere in the middle (usual ride).

But even in an F4u (or 51 or 47) in E-Fighter mode I would never contemplate running from a Co-E fight against another E-Fighter, each engagement is potentially a great fight, win lose or draw.

The ones I can't understand , are the ones that run/dive flee , at the slightest hint of a good fight.

(I'm not talking about you Zaz  btw , we have never tangled at alt  - suspect out timezones are way different)


The F4U is an excellent ride to accept 1 vs. 1 engagements with at altitude, it is vastly improved in AH2. It turns better than almost any other E fighter type, and out-rolls all but Fw190s and it's quite durable. You would only be lacking in the lethality and speed department. Once you engaged you would not have the disengage option. I never fault anyone for disengaging when they are at a disadvantage be it initial or after the merge, that is one of the luxuries a speed ride affords.

Alot of people just disengage to reset and re-merge if you have the patience to wait for them to regain their composure. This can be an interesting scenario although it can be a protracted fight, not like the on the deck merry-go-rounds which last 30 seconds or less on average where neither plane has the disengage option usually. The only drawback your F4U has, which is likely the source of your frustration is that your lack of speed makes it unlikely you can FORCE a 1 vs. 1 with just about any plane you are likely to find at altitude.


Zazen
« Last Edit: January 10, 2005, 11:55:59 PM by Zazen13 »
Zazen PhD of Cherrypickology
Author of, "The Zen Art of Cherrypicking" and other related works.
Quote, "Cherrypicking is a state of mind & being, not only Art and Scienc

Offline Redd

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« Reply #104 on: January 11, 2005, 12:02:19 AM »
Quote
Originally posted by Zazen13
The F4U is an excellent ride to accept 1 vs. 1 engagements with at altitude, it is vastly improved in AH2. It turns better than almost any other E fighter type, and out-rolls all but Fw190s and it's quite durable. You would only be lacking in the lethality and speed department. Once you engaged you would not have the disengage option. I never fault anyone for disengaging when they are at a disadvantage be it initial or after the merge, that is one of the luxuries a speed ride affords.

Alot of people just disengage to reset and re-merge if you have the patience to wait for them to regain their composure. This can be an interesting scenario although it can be a protracted fight, not like the on the deck merry-go-rounds which last 30 seconds or less on average where neither plane has the disengage option usually. The only drawback your F4U has, which is likely the source of your frustration is that your lack of speed makes it unlikely you can FORCE a 1 vs. 1 with just about any plane you are likely to find at altitude.


Zazen



That's why I like to take the - 4 , keeps the runners honest, and it's amazing how fights seem to follow that perk icon around  ;)
I come from a land downunder