I'm disappointed with many of the large maps, Equinox being one of them.
Why? Simple, you have one team of 10 guys attacking 1 undefended field while 10 guys on the other team do the same a few sectors away. The smaller maps force them to engage each other, but this community would rather kill toolsheds and hopefully get a vulch or two before the easy capture happens.
Granted, it is not all the map's fault, the community is re-writing ACM into 'One Pass, HO, and haul ass' and want easy victories.