Originally posted by Karnak
Traveler,
I did not say AH was realistic. I said that having the engines break from one flight at higher than cruise power was not realistic. The same is true of IL-2's engine overheating. It is not realistic.
As for the arena yu want, ToD is in production and it sounds like it will be more of what you want, though you'll still have to forgo the warm up I'd imagine.
Why you'd want limited fuel is beyond me though. It's not really fun when you can't fly at all. The novelty wears off quickly. The MA used to be that way, all along the front there would only be 25% fuel available.
Karnak, I disagree with you, an engine could be damaged by miss use, to the point of needing to be replaced after just one flight in the real world. That was the reality.
Yes I have heard about ToD, been hearing about it for a number of years now, I'll believe it when I actually sign in to the ToD arena.
My reasons for wanting a more realistic arena are because I enjoy strategy type games, which is what Aces High was originally packaged and sold as, a WWII Flight Simulation. In recent years it's become more of an arcade type game. Strat targets have become almost meaningless. There is a limitless supply of aircraft and fuel and willing pilots to furball.
There appear to be very few pilots disciplined enough to organize detailed missions, not because they wouldn’t like to, but because they know no one will join. I mean, if AHII is a WWII Flight Simulation, then what must have happened during WWII was the United States must have sent a lot of pilots to England and the Pacific given them a lot of aircraft and said, “now go win the war”. Those pilots in turn all jumped into what ever they wanted to fly and took off to go shoot down an nme aircraft. No plan, no missions, no assigned targets. No wingman. Just here is a plane, now go do it.
I fine that type of game play to have become boring. What the strat targets used to allow was for a greatly outnumbered side to slow down a larger force by hitting at the strat targets and denying the nme the ability to make war and advance. What I’m interested in is Flight play, Squad play and Team play, what this game was originally all about.