Originally posted by hitech
It gives the abilities to the planes that had them. And it gives detriments to planes had short range.
In the opening statement the complaint is that the FBM hurts some planes more than others.
What realy is happening is the planes that are impacted most, are now brought closer to how there short range impacted the real plane. We fly in a very condensed area for game play purposes. I do not belive anyone realy wan'ts to fly real distances to find a fight. Well with out changing fuel burn rate along with that slcaled terrain. You have sudenly taken some planes short commings away.
HiTech
Hitech,
I was just asking that you consider lowering it to some degree on large maps. I havent suggested trashing it on this post. On large maps bombers have the fuel and range to get to very high altitudes, especially with all the mountains in the current map, many choose that option. if you launch an A8 (Traditional role - Bomber Destroyer) with a drop tank, you are carrying a LOT of weight that you would not otherwise have to carry to climb to those altitudes, that causes time to be lost... Then you have to work once you are at a higher altitude to catch the faster bombers in the set such as the lancaster and B-24. It has often taken me 3 or 4 sectors to get altitude and into a decent attack position. Lower altitudes, this makes no difference but when you are on a large map you are dealing with a new set of parameters. The FBM makes long, high altitude patrols difficult as well, if i reduce my RPMs and throttle, I can forget any thought of being able to run down a formation of faster bombers.
Like I said with a large map, you are dealing with a different set of parameters all i am asking you to do is seriously
consider making the FBM a lower number for the larger maps. It would certainly add options to the types of planes that can be used on various missions.