Author Topic: Weather  (Read 391 times)

Offline JB88

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Weather
« on: March 12, 2005, 07:57:18 AM »
the clouds were beautiful tonight.

was making a milkrun to an ammo factory when i ran into a dark grey front.

i flew around in it for awhile, enjoying the transitions when i noticed a yak appearing slowly through the mist.

i didnt last long.  i fell to peices on fire...admiring the new fire effects.

re-upped in a 190 and had a great dogfight zipping in and out of the clouds.

it got me thinking about the weather.

i have to say, the new clouds are the best addition to the game that i have seen.  i know that some of the modelers and pure acm folks will argue that point, but for me the visual and atmospheric is king.  

i think that weather in a flight sim is an invaluable part of the experience.  

can you imagine sitting in a tank on a snowy white terrain or seeing lightening crack across the sky
when taking off in your favorite plane?

how much more lifelike it would be like to have to abort a bombing mission because there was low cloud cover...

what would it be like to have maps that modelled themselves after tropical, or mountainous regions...north african desserts and the weather that goes with them.

or how about a periodic episode of pure low level cloud cover that required fighters to climb high above to see targets?

wouldnt it be great to open your clip board and have rudementary weather updates which would tell you that you might encounter weather in x place that would force you to consider how to work within its constraints?

This is what it was like then as it would be now.

in its ideal form, i would imagine it as being something variable.  not something that lasted the whole map, but something that would bound to happen at some point on any map.

a random chance put into play.

i really think that weather is imperative in regards to immersion in a flight sim.

i hope HTC thinks so too.

:aok

88
« Last Edit: March 12, 2005, 08:14:05 AM by JB88 »
this thread is doomed.
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word.

Offline Zaphod

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« Reply #1 on: March 12, 2005, 08:46:46 AM »
I agree.  It would be pretty cool to have some of those effects.

Zaphod

Offline Skydancer

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« Reply #2 on: March 12, 2005, 08:54:55 AM »
Absolutely.

Offline Heretic

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« Reply #3 on: March 13, 2005, 05:42:06 AM »
Snow would be great.

Offline MOIL

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« Reply #4 on: March 13, 2005, 03:00:47 PM »
Wonderful idea JB88,
I just posted in another thread about this very topic. I think people are just getting a lil tired of the same ol' bright sunny weather day after day.
I have seen thousands of WWII pics and there arn't too many that depict a bright sunny day, unless you're in the deserts.

It seems HTC likes to add these things to the game if enough people post positive about them. Lets see what ideas or concerns come to light. Maybe start a little poll about what weather effects you'd like to see most.
I know some would like full on everything, but I know some will start to complain about what it may do to their frame rates.
So I would suggest everyone interested pick TWO things pertaining to weather that you feel would add the most to overall game play and immersion.

1. Cloudy/overcast {grey to dark grey clouds} sun blockers
2. If no full on "night time" then a longer dawn/dusk

Offline JB88

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« Reply #5 on: March 13, 2005, 04:22:01 PM »
yep, the frame rate issue is a killer there...
okay, so we cant have individual raindrops showing up in the air, or snowflakes falling all around us right?

i can live with that. (though lightening would ROCK!)

i think seasons and terrain are key.

winter and terrain variety.

what i wouldnt give to fly through snow capped rocky mountains with waffles pine trees.

the dark cloudy days seem a given to me.  i imagine that they are already possible given that haze test that they put in the arena a little while back.

i would love to see that cloud cover break into sunshine as i burst above the cieling.

drool.
this thread is doomed.
www.augustbach.com  

To strive, to seek, to find, and not to yield. -Ulysses.

word.