Originally posted by beet1e
Magnetic/impact pistol setting has not come up in the naval academy exercises, and neither has depth setting. I guess the game is saving these for me!
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the magnetic stuff was somewhere. I think in the tutorial video?
Anyway... green triangle is best, red is sure miss. I usually fire on merchants from 600 to 800 meter, 1m below their keel, in the book it is listed how deep they go, with magneto fuese and high speed steam.
I still have trouble sinking a c2 cargo with one torp.... out of 8 c2 i sank only two went down after the first hit. Seemed to me it has to be just forward of the smoke stack.
On the torpedos... when your in your office and klick on the right table and select the torps at the equipment there is a description with range, i think it also lists the steam problem.
With heavy sea with breakers no enemy ship has detected my torps yet. From close in they have no time to reakt anyways.
Crew only rests and gets tired at time multiplier of 32 or less. Since i know this its easy, just spend most time at higher multipliers or at 1.
In the weapon resolution map the path of the torpedo is listed, with auto TDC its also updated. I usually fire from there with target locked, when the green line is straight its fine.
When you have a weapons officer you can open the torpedo hatch (?) before fireing.. this way you save a second between the torp is set to course and fired, adds to hit probability.
The game sometimes kicks you back to 8 times or 32 times acceleration... when you spot an enemy or something happens, i found these worsed for crew tiredness, switch to 1 time accel, do my stuff and put the time up to 64.
When its good weather i use the sonar, go to the hydrophone and dial in the target in the direction the guy reports the closest target. Then it lists "frachter" or "kriegsschiff". When you click the mark he selects this as target, now he can tell you the distance. I dont know how he determines the distance but eaven destroyers did not get alerted by that.
Now i print the heading and distance on the map in 5 minute intervals, put a line through the points and get the course the target is traveling without putting up the periscope. Then i set up an intercept course where i sit just 800m off his course with 90 degree angle on him. When hes close to torp solution put up periscope, lock on target, shoot and put down periscope. Note that at this moment he is about 10 to 20 degrees off my bow to one or another direction (020 or 340) because i want him to be in front of me when the torp hits not when i fire.
Destroyers spot me a lot... if the periscope comes up 2000m or closer they see me it seems. anyone got a strategy to take down destroyers without being seen?
Hydrophone also helps in verry bad weather... check distance with hydrophone.