Author Topic: Silent Hunter III Review  (Read 19536 times)

Offline Fishu

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Silent Hunter III Review
« Reply #150 on: March 25, 2005, 02:51:21 AM »
Just finished my third trip to Scapa Flow and found nothing.
On the second trip found nothing.

On the first trip found this :D

Offline Gixer

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« Reply #151 on: March 25, 2005, 03:02:59 AM »
YUMMY! :)


...-Gixer

Offline beet1e

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« Reply #152 on: March 25, 2005, 04:03:31 AM »
Quote
Originally posted by Gixer
Hey Beet1e,

Think the easiest start in the game is 1940 out of one of French bases, 7th Flotilla has a nice base at St Nazaire as it's very easy to navigate in and out of with lots of easy picking near by.  
Hehe, The single mission that was generated for me put me close to a convoy, periscope depth, sea surface like a mill pond, broad daylight and good visibility. No wonder I didn't last long. :lol

Clearly the name of the game is stealth, the bugging out if detected.

I've read all these reports ^ - has given me inspiration.

Anyone got that voice interface working?

Offline scspook

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« Reply #153 on: March 25, 2005, 04:09:22 AM »
7th mission starting from early 1939 now early 1940. 6 enemy Biplanes shot down, 2 transports sunk and as im pulling starboard to turn for home, my sub strikes the 2nd transport before it sinks completely below the surface causing the loss of my sub and the deaths of all 27 crew.


Sigh......

Offline beet1e

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« Reply #154 on: March 25, 2005, 04:24:21 AM »
Spook - I feel for you. Maybe we're too old!

I'm going to have another go just now.

Tronski - love your avatar - has Lazs seen it? :lol

Offline thrila

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« Reply #155 on: March 25, 2005, 06:27:47 AM »
Has anyone else had this happen?  I was in heavy seas and the crew kept rushing up and down from the conning tower when i loaded up a saved game.

"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."

Offline Siaf__csf

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« Reply #156 on: March 25, 2005, 06:36:24 AM »
Thats it you bastages I had to place an order.

Offline moose

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« Reply #157 on: March 25, 2005, 08:20:42 AM »
ARGGhh

i finally found a large almost completely unprotected convoy last night and sunk a T2 medium tanker with a spread of 3 torps, two C2s with backbreaking under the keel shots, and a large T3 tanker as he sped to catch up to his buddies

then while im messing around at 1024 the whoopee game crashes! aaaaaaaaaaaaaaarrg. i was at 31000 tons and counting with a load of torps left and a full load of 88mm :mad: :mad:

thats what i get for not saving. i had just turned off auto targeting too so i was really excited about how well that patrol was doing
<----ASSASSINS---->

Offline Fishu

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« Reply #158 on: March 25, 2005, 08:32:48 AM »


Damn.. had to go for a lunch break before going sinking those ships :D

I like the new gfx card so much... no low FPS with the big convoys and its running at whopping 8x AA and 8x anisotrophy, still better FPS than the GF4200 gave!


thrila,

Yeah.. just press A to maintain the current depth and the guys will rush back in.

Offline beet1e

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« Reply #159 on: March 25, 2005, 09:09:49 AM »
Woohoo! Got my first (non naval academy) kill - a 28,000 tonne merchant ship. :cool: I think I damaged another, but can't be sure I didn't hit the first one twice. Had one torp apparently explode for no reason. The periscope was too low to see if it hit a ship, but I hadn't seen one in that position. Another torp went straight in to the propeller cavity of the target, and failed to explode. :(

Couldn't be arsed to RTB all the way to Alexandria, so in AH parlance, I augered.

BTW, it took forever for one of the torp tubes to reload - should I have manually moved an extra man into the torpedo room?

This game is amazing! :eek:

Technical Questions

Any of you guys running at below spec? My CPU runs at 1.9GHz, so a little below the 2.0GHz recommendation, and I'm short by 256MB on memory. But I don't see any problems. Initialisation seems rather slow, however.

Offline DoctorYO

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« Reply #160 on: March 25, 2005, 09:31:00 AM »
Thrila that happens when you save the game while underwater..  and then later reload the game... your deck crew will be breathing underwater highlander 1 style..

go to surface and then go back down and they will be back to normal...

I think subsim covered it in the bug forum but it happened to me also before I read about and i was like neat....

Great game so far...  with all the trash publishers are putting out these days (billion dollar game industry is freaking gold rush for snake oil pushers it seems) its a nice change to get a great game..

Was really turned off by sh2 because of the destroyer command/sh2 fiasco in multiplayer...(hiring 3rd party programmers just to get it to work..)  talk about false advertisement..  but this one redeems UBIsoft to a degree.. (lockon wasn't bad either..)

dive silent..  dive deep fellas..


DoctorYo

Offline Saintaw

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« Reply #161 on: March 25, 2005, 09:45:07 AM »
You get what you asked for...

I finaly have a patrol with little or no fog, flat sea and sunshine (Kurt and hans, my two experten spotters have brought an extra case of sun lotion... just in case). I now start off Kiel, and my patrol is in the channel between Ireland and Whales... do I go round the island? naaah... lets "sneak in" the main channel.

On ze vay to our assigned patrol sector, right before entering ze channel, ve spot ein scheuune C3 cargo... this time mein froind, you are NOT RUNNING AVAY from me! One torp below the keel and a few shots of our 88milimeter cannonen.. and the C3 ist kaput.

Sheun dag:



As I order the navigator to resume our previous course, ve are alarmed by Hans screaming from above(He now pretty much looks like a lobster, I am affraid we crew might vant to eat him if ve have rough days). As soon as I am on the bridge, I spot two torpedo booten comming flank speed straight at us. Himmel! Ze flat beeer drinkers have spotted us! Hans, get the main gun on zem! Und I jump in our new dual 20mm antiaircraft cannons... ze rest is a blur of shells wizzing by, splashes in ze water und tsvei torpedo boats on fire! Shnaps for the crew, und double ration fur der captain!

Torpedo boats kaput!:


Needless to say, the channle was interesting once they had spotted us... all the way to protsmouth, we had to dive during the day as we were harassed non stop by Hurricanes and other unidentified planes taking turns (bombs and drop charges)... evading the destroyers (except 4 ve had to sink, sorry your majesty... TAKE IT!) ... I now finaly arrived on the coast of Ireland, our hull is very kaput, and we have only 8 torps left... and Hans has started drinking the  sun lotion.

Planes kaput:
« Last Edit: March 25, 2005, 09:56:26 AM by Saintaw »
Saw
Dirty, nasty furriner.

Offline Fishu

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« Reply #162 on: March 25, 2005, 10:12:11 AM »
Quote
Originally posted by DoctorYO
go to surface and then go back down and they will be back to normal...


Refer to above, just press A.
If doesn't work, just use periscope depth toggle or click a depth in the depth guage.
No need to surface or even try.

Offline Makarov9

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« Reply #163 on: March 25, 2005, 11:29:31 AM »
Fishu, can you tell me how to mod the ground proximity maximum time multiplier to 16x like you did? I find leaving Lorient to be a royal pain in the arse.

Thanks!

Offline thrila

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« Reply #164 on: March 25, 2005, 11:34:25 AM »
Ah thanks:)

I just got myself a VIIb, i'm currently midway through my 4th patrol in dec '39.   So far i've sunk a couple of C2 tankers a 3 small merchant ships- mainly using the deck gun, i've only fired 2 torpedoes so far.  Saving them for a convoy route i'm about to patrol:)
"Willy's gone and made another,
Something like it's elder brother-
Wing tips rounded, spinner's bigger.
Unbraced tailplane ends it's figure.
One-O-nine F is it's name-
F is for futile, not for fame."