But what is stable gameplay? Bug free or beeing able to run on your 10 year old rig?
Tex,
The problem isn't people with 10 year old rigs. The problem is with people with 2 year old rigs.
You mention minimum system requirements. I believe the minimum system requirements as listed by HTC are somewhere in the neighborhood of 800 mhz.
I can't figure out how anyone would be able to play with that.
I've got an AMD Athalon 2400 (that's 2 ghz in real speed speak). Well above the "minimum system requirements." Can I play AHII? yeah. Is it fun seeing my FPS drop to 8 or 9 when someone dives to the trees? No.
I would love a bug free game. That's most important. And if I had a screaming high-end machine I would love the eye candy.
I like the trees in AH when I'm in a gv. I like em when I'm hunting Gvs who are closing in on my base and they are hiding in the trees.
But I really doubt that anyone says "Oh look, they've got trees scattered on hills and dales that no gv is ever going to cross. I'm going to quit playing IL2 for free and plop down $15 a month to play here." I doubt many people notice. Unless you suddenly see your machine slow to a slide show when you approach the foliage.
I don't think people here are saying stop making improvements to the game. I'm not. But I (I can see how much you hate the word we) am saying that graphic improvements should be balanced with a thought to gameplay for all customers.
Instead of making me love AH more, all this stuff, after the "Isn't that cool" factor wears off after 5 minutes, just bogs things down for me.
Is it fair the guy in the LA with the latest hot machine might not be able to fly or fight, but can get away because when he gets down low my machine turns into a slide show and I can't hit him?
(BTW, I think the new trees are a huge improvement over the old ugly ones, I just wish there weren't so dang many of them).
I would rather see HTC spend its time making improvements in other areas of the game, like more sophisticated damage modeling, improved control of buff drones, more new gvs, more new planes, individually controlable destroyers.
Or maybe they could work on coming up with a graphic slider system that doesn't impact gameplay (with disappearing gvs and suddenly appearing trees) that would give a lot more flexibility without making me, at least, feel like I'm flying and fighting with one hand tied behind my back.
Or they could just cut down on the number of trees scattered all over the map.
It would be different if HTC came out and said the minimum playable machine was somewhere in the neighborhood of a Pentium 1.5.
But if they want to keep the game strong for everyone, then they have to consider the system requirements of their broad base of customers, because right now games like LOMAC (which have similar min sys requirements) run a lot smoother on my machine in hyperlobby than AH does and I find I'm spending a lot more time there than here.
I would think HTC would want to draw as wide a customer base as possible. I thought that was why they lowered the subscription rate to $15. But, if they only want people with screaming high end machines, then they can keep doing just what they are doing. I don't think that's good for the game, the people who depend on a strong subscriber base for their living or the people who play it. But who am I to say?