Author Topic: Convergence for rockets  (Read 1378 times)

Offline Morpheus

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Convergence for rockets
« on: April 15, 2005, 12:25:32 PM »
Can anyone tell me, at what distance the rockets are set to converge infront of the nose of the plane at? Approximately...

From what it looks like. They tend to hit in line when fired from 800-600yrds. But that' also depends on speed during the dive.

Does anyone have any historical information relating to this topic?

I've done quite a bit of searching and haven't found much reading that has been helpful.
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Offline Murdr

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Convergence for rockets
« Reply #1 on: April 15, 2005, 01:10:06 PM »
not sure im understanding the question.  In ah, with US planes at least, if you salvo rockets from both wings they will impact approximately the same distance apart on the ground as they were when mounted on the wings.  Meaning they travel parallel with the nose at the same heading.  Or do you mean in relation to elevation?

Offline Stang

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« Reply #2 on: April 15, 2005, 01:12:24 PM »
He's asking if they have a convergence like guns do... I don't think they do, they seem to fire directly straight off the rail.

Offline Murdr

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« Reply #3 on: April 15, 2005, 01:15:45 PM »
I just said that :)

Offline Morpheus

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« Reply #4 on: April 15, 2005, 04:53:05 PM »
ok.

I know for a fact that they converge.

When  you fire a rocket, depending on your elevation, or distance from target I should say, will determine where the rocket will impact as far as being "centered" left or right of the target. NOT up and down.

wing mounted rockets are "aimed" at a point. They are set to converge infront of the A/C at a certain distance.

I'd just like to know what that is in AH.
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Offline Stang

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« Reply #5 on: April 15, 2005, 05:53:15 PM »
Good luck toolshedder

:lol

Offline Murdr

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« Reply #6 on: April 15, 2005, 07:22:35 PM »
As you may know I mainly deal with 1 aircraft in particular, so Im not making a blanket claim here.  I can state however the P-38 rockets do not converge.  If you doubt that, you can spawn on the runway with your engine at idle, salvo your rockets, then taxi down the runway and clearly see the impact craters fit neatly under your wings in line with the rocket rails.

Offline Morpheus

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« Reply #7 on: April 15, 2005, 07:57:11 PM »
Quote
Originally posted by Stang
Good luck toolshedder

:lol


Its for GV's Dipchit!

Dont make me bend all your golf clubs you lil sucker.


Murdr.

They start from the wing and move towards the center of the nose. Or am I mistaken?
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Offline Murdr

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« Reply #8 on: April 15, 2005, 07:59:08 PM »
In the case of a P38L the rocket tree is 16'3" off centerline.  Just over 5yds.  Other fighters with shorter wing spans should be even closer to CL.  Thats litterally close enough for hand grenades.  Personel kill radius for a 4"-5" HE round should run about 35-40 meters.  No need for convergence.

Feel free to test it, but I believe you are mistaken.

Offline Morpheus

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« Reply #9 on: April 15, 2005, 08:09:30 PM »
I have Murdr.

Tried it many times. At 400d, what I've found is that the rocket, is impacting slightly to the left or right of the target. Left if the rocket comes from the left wing, and right if it is fired from the right wing.

Which is why I'm here asking this. Because it looks like it is moving from the wing to the center of the A/C. I just haven't figured out at what distance it reaches the center.
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Offline Murdr

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Convergence for rockets
« Reply #10 on: April 15, 2005, 08:21:48 PM »
I find it much easier to put rockets where I want them from 800 or more.  I think its a function of being a fraction of a degree adjustment from farther out, as opposed to several degrees when you're right on top of the target.  I rarely can get a direct hit on a GV inside of 400 without keeping track of which wing is next in the firing sequence.

If they did converge, I dont think Id be able to get the long range kills that I do.  Personal record is 3.4k on a mossie rolling from the rearm pad to the runway.  (It hit exactly where I was aiming, and timed perfect with the mossie rolling to that point)
« Last Edit: April 15, 2005, 08:34:54 PM by Murdr »

Offline Morpheus

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« Reply #11 on: April 15, 2005, 08:44:02 PM »
Thanks for your input murdr. And I do tend to agree with you in that getting hits/kills on GV's from 800 or further out is easier. Which is what lead me to beleive that there is some convergence. Although it may not be alot, it looked like enough to make a difference.

I love jaboing GV's. And its even more fun when done with rockets altho it may not be as easy at times.
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Offline Raptor

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« Reply #12 on: April 15, 2005, 10:06:11 PM »
In P38L, set salvo of 10, get within 800yds of a bomber formation and launch. Make sure to move your nose up as they launch to get a shotgun effect, it only takes 1 rocket to bring the formation down.:aok

Offline hubsonfire

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Convergence for rockets
« Reply #13 on: April 15, 2005, 10:32:26 PM »
Morph, are you using rudders when you line up for your rocket runs? I notice a similar affect at times, which I think is caused by too much rudder input when I'm lining up for the attack.
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Offline Goth

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« Reply #14 on: April 16, 2005, 12:03:12 AM »
Tested offline using the target command....doesn't look like there is any inward movement at 200, 400, 600 or 800. My guess is convergence is not modelled.
« Last Edit: April 16, 2005, 12:45:47 AM by Goth »