Posted by Pellik in another thread, had to end up here...
What a lot of you guys missed when you keep talking about MA gameplay being dependent on having all of those precious options of yours is that those of us who want to furball are directly opposed by those very options.
I break the MA down into four major groups when I fly, and judge who to kill first accordingly. First there are the furballers. These are the guys who want to TnB and fight above all else. They are by far the most fun to fight, and this group includes most of the aces in the game.
Second there are the cherry hunters. These are guys who usually want to aspire to furballers, but lack the confidence necessary to turn fight. There is a lot of cross-over between these two groups, as many good pilots pick and some good pickers can turn. The difference is in whether they trust their abilities and press an attack or back off and follow you around for 10min in a fight waiting for you to become distracted killing their friends. If you pick me using the later method you can bet I'm gonna come back and pick you, and if you're my first target there is very little chance of you ever catching me off guard as I'll hit tab and put a big red box around your plane.
The third group are the GV furballers and the milk runners. I group them togeather because they both have about the same impact upon my game -- they are content to play with each other and they are usually fun to chat with on vox.
Finally are the fun police. These are the guys who, under the excuse of "winning the war", set out on a mission to end whatever fun other people may be having. If a set of bombers knocks out FHs at a field that is undefended, they are milkrunners. They fly in at 20k or sneak in otd to destroy FHs at a field sporting a furball, or knock out the VHs at tank town. These are the guys I'll drop everything to kill. Sure I'll probably get jumped by the horde after I dive to the deck to pick em, but they deserve it and I don't value my K/D. This group of people need to be restricted, but always get the loudest defenders on the forums. The furballers get screwed because these guys hit FHs at every fight that goes for more then 10min. The pickers get screwed by this as well, because when the hordes dissipate they have to fight fair. The GVers get screwed when the VHs at tank town get taken out, whether it's theirs or their opponents. The milk-runners get screwed as when the furball gets broken up all those fighters spread out to the rest of the front and can't find anything else to kill. I put these guys in the same category as xmarine who bails out of his plane early because he thinks it pisses the other guy off. They are the guys who kill all their teammates at the beginning of a round of coutnerstrike.
-p.