Author Topic: Gameplay sucks anymore...  (Read 6957 times)

Offline beet1e

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Gameplay sucks anymore...
« Reply #120 on: May 14, 2005, 05:19:24 AM »
Pellik - OK, sorry - I got the wrong end of the stick.

In another thread, I read that there are to be new skins for the P47 and P51. Maybe this will be the big breakthrough that rescues gameplay from the mire, and makes everyone want to become TnB experten, crafted in the BK's image. Oh wait, there's no new skin for the SpitV.

Right lads, back on your heads...

Offline Vudak

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« Reply #121 on: May 14, 2005, 02:30:37 PM »
Quote
Originally posted by JB73
in my case, why give that moron in a n1k free kills, so he can get his name up in lights? i'd rather see him waste his fuel and RTB with no kills. it's not about me dying, it's about not giving away kills.


Well, if you, I, and four others, gave away a few free kills, I think it's fair to say he wouldn't end up getting his name in lights.
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Offline Mugzeee

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« Reply #122 on: May 14, 2005, 04:49:42 PM »
Quote
Originally posted by Morpheus
lol Jetb trying to flame and troll. :lol

"Trying" seems to be the key word ;)

Offline Mugzeee

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« Reply #123 on: May 14, 2005, 05:12:44 PM »
Quote
Originally posted by Edbert

The thought of a "fighter town" approach I think has merit, but I don't think that the DA is it. There are actually folks in there practicing and having 1v1/2v2/3v3 fights that should be allowed to take place without a furball encroaching on them.


http://www.hitechcreations.com/forums/showthread.php?threadid=119757&referrerid=7566

I think there are a lot of neat things HTC could do to make game play more fun.
Like increase the mountian range around Tank Town on Trinity to 50K and remove spawn points into and out of tank town.
Just an example.
« Last Edit: May 14, 2005, 05:16:51 PM by Mugzeee »

Offline Don

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« Reply #124 on: May 15, 2005, 06:54:24 PM »
>>If those 8-10 could suck up being killed a few times and keep trying to up, a good fight would develop in a matter of minutes. <<

I don't think so. Those 8 or 10 in the tower would do well to either stay there; jump in a manneable ack or a GV, or move to a field close to the one under attack, and rejoin the fight. It makes no sense to continually try and up from a capped field with no operable field acks. And btw, IMO it gets boring once you have keeled the same guy 3 or 4 times; there is no challenge to it and only serves to pad ones score.

Offline Vudak

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« Reply #125 on: May 15, 2005, 08:26:13 PM »
Quote
Originally posted by Don


I don't think so. Those 8 or 10 in the tower would do well to either stay there; jump in a manneable ack or a GV, or move to a field close to the one under attack, and rejoin the fight. It makes no sense to continually try and up from a capped field with no operable field acks. And btw, IMO it gets boring once you have keeled the same guy 3 or 4 times; there is no challenge to it and only serves to pad ones score.



I disagree.  I feel that this is how it has been going so far, (staying in tower, getting in ack or gv), and so far what I've usually seen is a cloud of enemies in the air and maybe one or two people trying to take off.  I've been on both sides of that situation, and its equally boring.

Now, on the other hand, I've also been on both sides of a very different situation - where there is a cloud of people in the air, and 8-10, or more, people continously upping.  You will be able to take off eventually, and certainly much sooner than if you were the only one upping.  The laws of attrition clearly work in the defenders favor, and eventually a very fun fight will develop.  

Of course, this is all a moot point, because as soon as that fight develops, either the hangers go down, or the attackers give up.  It seems that many people would much rather have a quick, uncontested base capture than a see-saw battle raging near one base first, then out in the middle, then at the other base, and then back and forth and so on.
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Offline Don

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« Reply #126 on: May 16, 2005, 10:14:30 AM »
>>what I've usually seen is a cloud of enemies in the air and maybe one or two people trying to take off. I've been on both sides of that situation, and its equally boring.<<

We have many on all sides who would rather play this game as an arcade game but, there are way many more who don't. Those I refer to will not take down acks and hover over a field til soemone else does. They have no interest in helping an effort to capture a field; just vulch and reap the bene's of other's work; these guys piss everyone off. If all of their potential victims then, were to leave; the poor dumb bastiges would have to move on :)
But to feed this dweebery by continually trying to up just doesn't make sense to me.

Offline dedalos

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« Reply #127 on: May 16, 2005, 10:17:28 AM »
Quote

jump in a manneable ack . . . .  It makes no sense to continually try and up from a capped field with no operable field acks.


:D :lol
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Vudak

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« Reply #128 on: May 16, 2005, 12:45:01 PM »
Quote
Originally posted by Don

We have many on all sides who would rather play this game as an arcade game but, there are way many more who don't. Those I refer to will not take down acks and hover over a field til soemone else does. They have no interest in helping an effort to capture a field; just vulch and reap the bene's of other's work; these guys piss everyone off. If all of their potential victims then, were to leave; the poor dumb bastiges would have to move on :)
But to feed this dweebery by continually trying to up just doesn't make sense to me.


Well, agreed, by contiunally upping, you are feeding the vulching cycle, but what I'm saying is if enough people actually go for it, a fun fight will develop.

I personally think its more fun going after a base that is ferociously defended then one that isn't cared for...  Ten people vulching one guy is pretty boring.  Ten people trying to vulch ten guys can get pretty intense.

Just wish I saw it more often is all.
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Offline Don

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« Reply #129 on: May 16, 2005, 01:36:05 PM »
>>I personally think its more fun going after a base that is ferociously defended then one that isn't cared for... <<

Yeah, this is what I enjoy too, it makes it fun and exciting to actually have a fight and compete. Hell, I also like a good low level furball when there are many involved  in the fight; there is a lot of skill involved and is very intense.

Offline Don

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« Reply #130 on: May 16, 2005, 01:38:13 PM »
>>jump in a manneable ack or a GV, or move to a field close to the one under attack, and rejoin the fight.<<


The above is the FULL quote Dedalos:cool:

Yours is an adaptation of what I posted :

>>jump in a manneable ack . . . . It makes no sense to continually try and up from a capped field with no operable field acks. <<

Pretty good journalistic skills though :aok

Offline dedalos

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« Reply #131 on: May 16, 2005, 02:57:06 PM »
Quote
Originally posted by Don
>>jump in a manneable ack or a GV, or move to a field close to the one under attack, and rejoin the fight.<<


The above is the FULL quote Dedalos:cool:

Yours is an adaptation of what I posted :

>>jump in a manneable ack . . . . It makes no sense to continually try and up from a capped field with no operable field acks. <<

Pretty good journalistic skills though :aok


I know, I just thought it was funny. :lol  I did not mean anything by it.  I am ususally the first to up from a capped field. err, try to up :D
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline x0847Marine

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« Reply #132 on: May 16, 2005, 10:20:55 PM »
Quote
Originally posted by DipStick
Posted by Pellik in another thread, had to end up here...

What a lot of you guys missed when you keep talking about MA gameplay being dependent on having all of those precious options of yours is that those of us who want to furball are directly opposed by those very options.

I break the MA down into four major groups when I fly, and judge who to kill first accordingly. First there are the furballers. These are the guys who want to TnB and fight above all else. They are by far the most fun to fight, and this group includes most of the aces in the game.

Second there are the cherry hunters. These are guys who usually want to aspire to furballers, but lack the confidence necessary to turn fight. There is a lot of cross-over between these two groups, as many good pilots pick and some good pickers can turn. The difference is in whether they trust their abilities and press an attack or back off and follow you around for 10min in a fight waiting for you to become distracted killing their friends. If you pick me using the later method you can bet I'm gonna come back and pick you, and if you're my first target there is very little chance of you ever catching me off guard as I'll hit tab and put a big red box around your plane.

The third group are the GV furballers and the milk runners. I group them togeather because they both have about the same impact upon my game -- they are content to play with each other and they are usually fun to chat with on vox.

Finally are the fun police. These are the guys who, under the excuse of "winning the war", set out on a mission to end whatever fun other people may be having. If a set of bombers knocks out FHs at a field that is undefended, they are milkrunners. They fly in at 20k or sneak in otd to destroy FHs at a field sporting a furball, or knock out the VHs at tank town. These are the guys I'll drop everything to kill. Sure I'll probably get jumped by the horde after I dive to the deck to pick em, but they deserve it and I don't value my K/D. This group of people need to be restricted, but always get the loudest defenders on the forums. The furballers get screwed because these guys hit FHs at every fight that goes for more then 10min. The pickers get screwed by this as well, because when the hordes dissipate they have to fight fair. The GVers get screwed when the VHs at tank town get taken out, whether it's theirs or their opponents. The milk-runners get screwed as when the furball gets broken up all those fighters spread out to the rest of the front and can't find anything else to kill. I put these guys in the same category as xmarine who bails out of his plane early because he thinks it pisses the other guy off. They are the guys who kill all their teammates at the beginning of a round of coutnerstrike.

-p.


LMAO

Taking bases is the objective of this silly game, not an excuse. Get with the program or find another place to twist your stick.

If you're a Rook or Bish I hope I ruin your fun. You're my little digital enemy.. on my screen to entertain me via combat simulation... but my main purpose, usually, is to help my imiginary country win the map, which again for the slower in the bunch is the OBJECTIVE of this game. There are times I have fun with no regard to winning the war, my friends and I sit here doing our best to laugh and have fun; which is the point of gaming. The last thing on my mind is if the Rooks or Bish are having a good time.


I used to think this whole "my way" vagina fest was a transparent (attempting to be covert) tactic by other countries to steer game play away from base capture and into one sides strength.. maybe one side has more practiced stick twisters... but it''s literally a few vocal dorks who are not getting thier way and must stomp up and down on thier solied diaper for attention... trying to set the standard for what "cool combat" is, and what isn't.

Well ladies this is a combat sim, remember that. Combat is not fair, not nice, there's no "cool" way to crush your enemy and live... often the uglier the better as long as the mission gets accomplished. This isn't BK where you get things your way (as my SDI used to say).

But the "my way" vagina posse has a clear agenda... one of these squads has a web page where they boast; they dont bomb or take bases.. they twist thier sticks, or as they like to say "fight", and that's it. I'm sure they think that's cool combat, F the team and the games objective, we do what we want.. and so will you or we'll cry about it.

They'd like nothing more than to have everyone playing thier style so they can easily dominate & masterbate to thier huge accomplishment of the day.

Just maybe if some of you digital warriors started thinking more about what combat is, you'd "get it".

But hey, it's your money and if you want to play a team game and not be a team player, nobody can say that's right or wrong..

So wth free speech you can whine through your fingers until they bleed.. it's not going to change a thing about what a COMBAT sim is supposed to be.

Offline beet1e

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« Reply #133 on: May 16, 2005, 11:06:32 PM »
x0847Marine!



That was the funniest, best written, nail-on-the-head post I have ever read on this subject! :lol I was howling after the first two lines!


Quote
Originally posted by x0847Marine
vagina fest
:rofl

Offline beet1e

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« Reply #134 on: May 16, 2005, 11:23:30 PM »
BTW, I've saved this page in .html format, just in case it gets deleted. That was too priceless to lose! :aok