Author Topic: Fighter Arena?  (Read 4735 times)

Offline Schaden

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Fighter Arena?
« Reply #120 on: May 11, 2005, 02:20:18 PM »
Quote
Originally posted by AKFokerFoder+
I don't know how many of you ever played Red Baron 3D.

They had free for all arenas.  The FFA arenas were mindless furballs.  Everyone could shoot everyone else, you all took off from the same base.  I could get a 100 kills in a night.  

Mindless, intense furballing, almost instant action.  And the arenas were packed during prime time.

It was the most fun you could have sitting down.  Well... pretty close to the most fun anyways.

I participated in the Great Wars, and squad events.  But for pure fun, the FFA were my favorites.  Second were the arenas where the airfields were close and you flew on one of two sides.

Red Baron died from two things.  One was that the graphics were based on Glide, (not Open Glide).  Thus when Nividia bought out 3DFX and trashed the whole Voodoo chipset video cards, there were no video cards that ran Glide natively.  And any glide wrappers you tried gave marginal performance,  tearing etc.

The second thing was that almost after they released Red Baron 3D, Sierra dropped the game, so there was no support and there were some serious flaws in the damage model.

But the game lived on for years in spite of the problems.

And it stayed so long partially because of the FFA arenas were so much fun.

Red Baron didn't die because it offered some of it's customer base a purely fun place to play.  A place where there was no objective other than to just let it all hang out.


BS I played RB for a couple of years and the objective was to destroy all the enemy fields (by destroying hangars) and thereby getting a reset.....or didn't you notice that part of the game play?

Offline Edbert1

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Fighter Arena?
« Reply #121 on: May 11, 2005, 02:43:57 PM »
Wow! This thread turned pretty dang intelligent there for a minute. WTF?

Quote
Originally posted by Schaden
The MA works because it's game play gives  a reason  or a point tot he whole experience - the FA will simply resemble an artificial, non historical, gamey place for a few to practice what they feel is the pinnacle of the AH experience.
 

That is sig material righ there. The MA by your argument then does NOT represent "an artificial, non historical, gamey place"? What point can there be in striving to win something that can never be won (the "war")? There's no reset counter that I know of. What does the winning side get, 10 perkies, or the equal of two kills in a mediocre plane or one in a crappy one? I'd bet 30-50% of the winning side doesn;t get squat since they all changed sides within a few hours of the reset anyhow!

LMFAO!
« Last Edit: May 11, 2005, 02:49:00 PM by Edbert1 »

Offline kj714

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Fighter Arena?
« Reply #122 on: May 11, 2005, 03:09:42 PM »
Quote
Originally posted by Edbert
Wow! This thread turned pretty dang intelligent there for a minute. WTF?

 
That is sig material righ there. The MA by your argument then does NOT represent "an artificial, non historical, gamey place"? What point can there be in striving to win something that can never be won (the "war")? There's no reset counter that I know of. What does the winning side get, 10 perkies, or the equal of two kills in a mediocre plane or one in a crappy one? I'd bet 30-50% of the winning side doesn;t get squat since they all changed sides within a few hours of the reset anyhow!

LMFAO!


I think what Schad is saying is that sometimes people only want the immediate gratification of the Quake experience.  The expanded gameplay of the MA is also desirable sometimes. I think people would probably move in and out of each area fluidly and it wouldn't be a problem for either arena.

But the bottom line is HT isn't going to make an FA. He's got his reasons, and from what I've seen him sya in the past about this and other subjects, HT's positions are usually pretty well thought out and reasonable. If we want one we have to make do with what we've got.  If enough people would use the DA or CT for this purpose, proving it was a fun, MARKETABLE, non-detrimental alternative to the MA, maybe we'd get a  dedicated FA. It's definitely a case of come and maybe they'll build it, not the other way around.

Offline Mugzeee

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Fighter Arena?
« Reply #123 on: July 03, 2005, 04:05:48 PM »
I as well as others have requested a Fighter only Arena several times http://www.hitechcreations.com/forums/showthread.php?threadid=119757&referrerid=7566

Quote
Originally posted by DipStick
Think he just left out the "if it were used" part.

I'm pretty sure HTC knows what he is doing and doesn't require your advice. The CT is exclusively for certain (historical) plane matchups, it suffers from a limited planeset, the DA is for practice period. The MA is where the most targets can be found so naturally fighters will go there.

We attempt to create good furballs in the MA between bases in close proximity or CV to bases as the case may be. All the 'war winning' stuff is ignored.

Plain and simple I doubt HT wants to split up the players as you suggest (although I don't and wouldn't try to speak for him). The beauty of this game is the large amount of players in one arena and the fact that it works well as far as lag, text chat, voice, etc... goes. IMHO.

In closing, put me down for a NO vote.

You know the funny part of it all?
The fact that DipStick suggested an idea that he not so long ago was clearly against when i suggested it. Of course i didnt make a cool looking Map and all dat stuff. But all the same...I dont care about the details...I Just would love to see one for the reasons you and others have presented. In closing. Put me down as a YES[/color] vote. So glad you thought of such a great idea DipStick

Offline Morpheus

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Fighter Arena?
« Reply #124 on: July 03, 2005, 04:08:46 PM »
wow

It took you 2 months to say that?

Are you really that bored?
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Offline Mugzeee

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Fighter Arena?
« Reply #125 on: July 03, 2005, 05:25:07 PM »
Nope. Just about 15 seconds.
Im just glad the topic is back on the table.
Cheers
« Last Edit: July 03, 2005, 05:47:44 PM by Mugzeee »

Offline Morpheus

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Fighter Arena?
« Reply #126 on: July 03, 2005, 07:59:54 PM »
Glad its back on the table?

haha, its only here because you brought it back.

LOL, watermelon I can punt a few topics up too...

Two things though.

1) Its against the BB rules to punt a dead topic.

2) And its dead because no one cares. :)
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Offline Mugzeee

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Fighter Arena?
« Reply #127 on: July 03, 2005, 11:17:36 PM »
Quote
Originally posted by Morpheus
Glad its back on the table?

haha, its only here because you brought it back.

LOL, watermelon I can punt a few topics up too...

Two things though.

1) Its against the BB rules to punt a dead topic.

2) And its dead because no one cares. :)

And how is it that i brought it back? Dipstick is the one making the request. As for punting..im simply using another thread as a reference...Nothing against Dipstick either..im just glad hes had a different view than he did a while back. So please..dont make sumpn outa nutin sir cheers :)
« Last Edit: July 03, 2005, 11:21:20 PM by Mugzeee »

Offline DipStick

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Fighter Arena?
« Reply #128 on: July 05, 2005, 12:41:39 PM »
Well you're quoting me out of context but at that time (a year ago) the case was as I stated. I'm thinking there were about 400ish in the Ma at the time and we needed all the targets we could get, especially with the large (pizza, etc...) maps.

Today the MA is 450+ all the time. There is alot of warping, rubber bullets <--- included just for BGB ;) etc... and to take 40-50 out of the MA from time to time to have some other kind of fun would be beneficial all around.

But that's another story......

Page 2

PS... Also the "Fighter Arena" you suggested and the one I suggested are two different animals.

PSS... In future posts please refer to THIS THREAD instead. It was the last thread on the subject.
« Last Edit: July 05, 2005, 12:53:32 PM by DipStick »

Offline Mugzeee

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Fighter Arena?
« Reply #129 on: July 05, 2005, 01:51:15 PM »
Quote
Originally posted by DipStick
Well you're quoting me out of context but at that time (a year ago) the case was as I stated. I'm thinking there were about 400ish in the Ma at the time and we needed all the targets we could get, especially with the large (pizza, etc...) maps.

Today the MA is 450+ all the time. There is alot of warping, rubber bullets <--- included just for BGB ;) etc... and to take 40-50 out of the MA from time to time to have some other kind of fun would be beneficial all around.

But that's another story......

Page 2

PS... Also the "Fighter Arena" you suggested and the one I suggested are two different animals.

PSS... In future posts please refer to THIS THREAD instead. It was the last thread on the subject.

Eeeekk..i went to that thread and decided to plead the fifth here. Shees. Ill just let you do your thing little buddy. :D
Hope it fly's.

Offline DipStick

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Fighter Arena?
« Reply #130 on: July 05, 2005, 05:43:02 PM »
It won't fly that's why I let it die. ;)

Offline TheCage

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Fighter Arena?
« Reply #131 on: June 01, 2007, 02:22:47 PM »
:O
« Last Edit: June 01, 2007, 02:32:17 PM by TheCage »

Offline The Fugitive

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Fighter Arena?
« Reply #132 on: June 01, 2007, 07:07:49 PM »
TheCage, Skuzzy going to shut you down if you keep bringing back these old threads, its against the rules!

Offline TheCage

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Fighter Arena?
« Reply #133 on: June 01, 2007, 08:59:47 PM »
Quote
Originally posted by The Fugitive
TheCage, Skuzzy going to shut you down if you keep bringing back these old threads, its against the rules!


Quote
OK this multi-arena crap has gotta go


Maybe but prying minds wanted to know why HTC made the split.   Now they know:rofl
« Last Edit: June 01, 2007, 09:01:58 PM by TheCage »

Offline KTM520guy

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Fighter Arena?
« Reply #134 on: June 01, 2007, 10:53:50 PM »
Everything King Midas touches turns to gold. Everything Chuck Norris touches turns up dead.