Author Topic: Headons and Running  (Read 2057 times)

Offline Alky

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Headons and Running
« Reply #30 on: May 24, 2005, 10:06:04 AM »
Quote
Originally posted by dedalos
Half the guys on your tail don't know what to do anyway.  


Being an AH dweeb and trying to get accustomed to the game, I'm finding myself in HO's without trying. While chasing someone I've found many times that without seeing any kind of change in attitude or altitude, they've somehow reversed and are coming right at me. My surprise usually means they blast me out of the sky wondering... how did they do that?
If someone can explain how you can reverse on someone, still in icon range basicly undetected, I'd really love to know :)
George "AlkyŽ" Fisher

Offline WarRaidr

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« Reply #31 on: May 24, 2005, 10:20:09 AM »
In a "normal" merge i find about 9 out of 10 planes going for the HO lately :(
 
I usually go into a barrel roll to avoid the HO but amazingly i got shot down the other nite in mid-roll, i don't know if he was that good a shot or it was a lucky sprayer :cool:

I usually won't HO unless i'm outnumbered or until the other guy makes a HO pass first. But even when you don't see the tracers you can hear the guns chattering away as you pass each other in the merge  :mad:

Offline Swager

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« Reply #32 on: May 24, 2005, 10:39:01 AM »
Where is that animation of that guy beating the dead horse?

Anyone?

HOs are good!  I used to practice various HO setup maneuvers.  If the HO fails, then my run-to-ack tactic comes into play.  These are the two necessary moves to become successful in AH.

:D
Rock:  Ya see that Ensign, lighting the cigarette?
Powell: Yes Rock.
Rock: Well that's where I got it, he's my son.
Powell: Really Rock, well I'd like to meet him.
Rock:  No ya wouldn't.

Offline SirLoin

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« Reply #33 on: May 24, 2005, 10:43:13 AM »
I wish HTC would disable HO's for goons though..That was fun in AW3..:)
**JOKER'S JOKERS**

Offline Vad

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« Reply #34 on: May 24, 2005, 10:46:49 AM »
Quote
Originally posted by Swager
Where is that animation of that guy beating the dead horse?

Anyone?

HOs are good!  I used to practice various HO setup maneuvers.  If the HO fails, then my run-to-ack tactic comes into play.  These are the two necessary moves to become successful in AH.

:D


Exactly!
Just one more thing - running low and close to trees is very important! Most of the low rank dweebs have time to play and don't have money for good computers, so I get FPS advantage.

Offline dedalos

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« Reply #35 on: May 24, 2005, 10:59:32 AM »
Quote
Originally posted by Alky
Being an AH dweeb and trying to get accustomed to the game, I'm finding myself in HO's without trying. While chasing someone I've found many times that without seeing any kind of change in attitude or altitude, they've somehow reversed and are coming right at me. My surprise usually means they blast me out of the sky wondering... how did they do that?
If someone can explain how you can reverse on someone, still in icon range basicly undetected, I'd really love to know :)


Not undetected.  I do ocasionaly see that I know something is happening but I am not sure if the guy is comming or going and that results in a HO because I thought I was on his 6.  I think thats cause by my low resolution and having the sliders moved all the way to performance.  

As far as reversing, it is simple really.  Just turn back.  You will be surprized at the results.  90% of the time the bud guy will try to go up thinking you have low E since you just pulled a turn.  Now, if you pulled that turn with your nose pointing a few degrees down, you prolly did not lose any speed at all.  The rest is a matter of watching the bad guy and see where he is going to go and try to have your guns pointing there.  If you are not in a turner, you get 1 shot, extent to 1.5K or so and repeat.  Unless he gives you the alt advantage.

Try it.  You'd be amaized at what people do.  I've seen SpitVs dive to the deck from 10K living me in a Ki84 5K over their heads.  Yeah, they can turn better but for how long after that.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline RTR

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« Reply #36 on: May 24, 2005, 11:34:11 AM »
Great post Filth.

Re: running.

I see two thought process's happening (having been on both ends numerous times).

The runner: Generally what is going on in my tiny acorn is:
"this guy is 1K back and not gaining, think I'll keep trucking and see if he breaks off. If he breaks off, I'm gonna reverse, set myself up an advantage, and kill him".

The chaser: My noodle is firing off hundreds of tiny synapsis':
" I'm 1k back and not gaining (but not really losing either), I'm gonna stay with it for a while. If he breaks, I'm gonna try to set my self up with an advantage and kill him".

Worst case scenario for both is I get my butt handed to me by the other, or I allow him to drag me to his bud/ack/ whatever, and get my butt handed to me.  eh...no biggy..the chief says I can have as many planes as I want.

RE Head On's: I generally try to avoid them, as they are a pretty low percentage shot (and I always seem to come out on the chitty end).

Biggest thing I notice about HO's is that most don't recognize them apart from a front quarter shot.  Some see the HO if you are anywhere between a 3 or 9 o'clock position on them, high or low or co-alt.

So, although I rarely will accept a HO shot, I will take criticism or flaming in game if my opponent doesn't understand how or why I took/made that shot, and won't normally reply to it. I will put the scalp in my bag however and take it home with me, with no regret/remorse etc. etc.

cheers,
RTR
The Damned

Offline SkyRock

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« Reply #37 on: May 24, 2005, 12:56:31 PM »
OK FiltH, cut the crap!   hee hee  (that sounded tough)  Any player that is out there flying hurri's and n1k2's and 190A8's just to HO people is a dweblet butt munch.  Now I have to say that it is part of the learning curve to break out of the "Dont point ur plane at me or you leave me no choice" attitude.  But what you described in your post is not the way it really goes in the MA.  Generally I find that there are quite a bunch of seasoned  players that base all their moves around the HO first attempt.  I dont mean "good" when I say seasoned.  If you have played this game for more than a year and 50% of your kills are face shots, then you are a dweeblet butt munch.

Triton28 - "...his stats suggest he has a healthy combination of suck and sissy!"

Offline Pooface

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« Reply #38 on: May 24, 2005, 01:55:18 PM »
Quote
Originally posted by Kev367th
The extending is where I have found the new icon system a real gem. Funny how an extending Lala will fill his pants when he finds out the chasing Tiffy is actually a Tempest when the tag changes.


wow kev, i gotta say, i was laughin for 5 minutes when i saw that :)

gonna have to add that to my sig:D

Offline dedalos

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« Reply #39 on: May 24, 2005, 02:43:46 PM »
Quote
Originally posted by Pooface
wow kev, i gotta say, i was laughin for 5 minutes when i saw that :)

gonna have to add that to my sig:D


Why?  whats the speed difference on the deck?  Not to mention the lala is the better plane down there.
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.

Offline Hoarach

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« Reply #40 on: May 24, 2005, 03:22:22 PM »
Totally agree, I cant stand ho's and people running.

90% of the time I will get a ho from people with little skill.  With those that know what they are doing usually will have a good 1 v 1 against me and turns into great fun.  However most planes that ho me dont last because I usually only fly 38.

When people try to engage me, they make one pass with a ho and if I havent shot them down they will turn on me once and run.   Very few pilots engage me unless it is more of them against me.  I have found though my 38 will catch most things because I have been sticking with the 38l because of the speed and low speed capabilities.  When they start to run though, they soon jerkign stick really hard or do a hard turn because I can hit their plane effectively at 1000 out with the 38 guns because they are all in the nose and then they die.
Fringe
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Offline Nomak

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« Reply #41 on: May 25, 2005, 11:19:43 AM »
Good post.

My take is that I am usually in a slow plane.  If someone tries to BnZ me I will tolerate a pass or two.  If they realize they are not going to kill me and leave then fine.  If they slow down and angles fight me then fine.  However if they make pass after lame pass and wont leave me be then they get a face full of Hispanos.  I will also face shoot while out numberd.

As far as the reversal thing goes.....  I actually prefer to have the nme around d600 on my six when the fight begins.  In the MA I will often "Give" a con my six just to get them to engauge.  Once they commit I just reverse them and then.... BANG.  No more con.

See yas up.... Dave

Offline Guppy35

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Headons and Running
« Reply #42 on: May 25, 2005, 11:29:19 AM »
Classic example last night late.  I upped in my old 38G to check on a con near one of the fields.  Just he and I in the sector.  Turns out to be a hi N1K.

OK so I keep it level to keep my speed up and wait for him to come down.  Here he comes, I turn in towards him and the face shot is taken on his part without success.  He heads back up, clearly hoping I'll follow.

No chance :)  Here he comes again and I turn back to him.  This time boom, his face shot gets me.

Ticked off a  bit at myself I up again and head back out.    This time he's got even more alt and at that point I'm not gonna waste my time climbing to him.

Down he comes booming and zooming.  I evade the face shot over and over but despite having all the advantages he won't play.

Finally out of frustration as he comes in for another head on, I let him have it.  Boom!  down he goes.

My comment on 200 "Not much fun is it?"

He probably could have eaten me alive had he stayed in to actually fight it out, but all he'd do was face shoot, or at least attempt to.

Dan/CorkyJr
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Offline Arcades057

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« Reply #43 on: May 25, 2005, 11:39:06 AM »
I HO whenever possible.  Call me a dweeb or a noobie-buut munch or whatever.  

1) Head in at me from the 12
2) Turn on your classical music and prepare to maneuver into position in my six.
3) See the tower.
4) Curse all you want.

Want to talk about annoying things?  How about driving a Pz for 45 minutes to another field, just to get hit by something you never saw.  How about upping from a capped field, getting in the air, only to lose your tail from a Flak on the ground that YOU didn't see.

How many of you who hate the HO approach vulch?  That's pretty annoying I think; do you dislike it when some "dweeb" takes off and HOs you from the field you were vulching?  :rofl

I haven't been at this long.  In most planes I suck; this doesn't stop me from getting kills, from helping out the Bishes whenever possible or from enjoying myself--most of the time.  To me there is nothing more enjoyable seeing that "You shot down #$%^%^ #1 message and I get it however I can.

Offline dedalos

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« Reply #44 on: May 25, 2005, 11:53:26 AM »
Quote
Originally posted by Arcades057
I HO whenever possible. Call me a dweeb or a noobie-buut munch or whatever.  

1) Head in at me from the 12
2) Turn on your classical music and prepare to maneuver into position in my six.
3) See the tower.
4) Curse all you want.

Want to talk about annoying things?  How about driving a Pz for 45 minutes to another field, just to get hit by something you never saw.  How about upping from a capped field, getting in the air, only to lose your tail from a Flak on the ground that YOU didn't see.

How many of you who hate the HO approach vulch?  That's pretty annoying I think; do you dislike it when some "dweeb" takes off and HOs you from the field you were vulching?  :rofl

I haven't been at this long. In most planes I suck; this doesn't stop me from getting kills, from helping out the Bishes whenever possible or from enjoying myself--most of the time.  To me there is nothing more enjoyable seeing that "You shot down #$%^%^ #1 message and I get it however I can. [/B]


Well, keep up the good work and 2 years from now, the items in bold will still be true.  Also, assuming your game ID is Arcades, your 1.9 K/H and 0.2 K/S will continue to be the same.  Lots of fun isnt't?
Quote from: 2bighorn on December 15, 2010 at 03:46:18 PM
Dedalos pretty much ruined DA.