Author Topic: Rescue  (Read 563 times)

Offline StDevil

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Rescue
« on: June 15, 2005, 06:18:26 PM »
It would be cool if a downed pilot could be picked up by a friendly PBY or something and be returned to his/her bas so they wouldn't be captured.

Offline Simaril

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Rescue
« Reply #1 on: June 15, 2005, 10:34:17 PM »
One problem (of many) with this idea: the only thing a rescue "saves" is a statistical death, and that's not certain. PBYs were not particularly survivable if engaged, as they ceratinly will be in MA. Likely result : death for rescuer and rescue- ee.

And IF the PBY pilot were guaranteed a safe return, who would fly? The time a rescue would take wouldnt be owrht it to most every body, esp to those who play for score (and would presumably care about the statistical column change).

And lastly, in the briuef list that flies off my head, if you are not in the plane, you still have a "D" in the KPD column. All the rescue would do is change your perk fractional multiplier.
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Offline Tilt

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Rescue
« Reply #2 on: June 16, 2005, 05:21:00 AM »
The rescue idea is of most value in "events" ie single or limited life stuff where the return of an active pilot would assist one side over another.

An approach could be that when a suitable ac/gv is

A) Stationary
B) On the ground/sea
C) Within a given range of a bailed pilot

Then the pilot may be "picked up" much as a Gv picks up field supplies now.

If the carrier eventually lands and returns to tower (successfully)then the rescued party enjoys this benefit also.

There may be other MA ramifications re score sharing etc but these are of little consequence to events.

It could also be used in a TOD like game role where by a bailed  AVATAR could be saved by a squad mate.
Ludere Vincere

Offline Phaser11

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Rescue
« Reply #3 on: June 16, 2005, 06:50:22 AM »
I posted this in the CT about 4 months ago. No one came.

What do you think?


Rescue Mission Name: Behind enemy lines


Mission brief;
A pilot has been reported down behind enemy lines. The mission is to rescue the pilot and bring him back home.

A pilot will fly over enemy territory and bail out (or ditch). He will parachute to the ground and only be able to communicate over the channel 200 in the game. This will make it as if the enemy is listening to his transitions. The downed airman may communicate as much as he wants on channel 200.

What the pilot cannot do.
The pilot may not use the map to vector in or use it in anyway to help, communicate or see where the friendly aircraft are. Even today, those capabilities are not feasibly available (bad guys will pick up the radar signal). This will ruin the scenario and the mission. The pilot may not communicate on any channel but channel 200.

The rescue aircraft must be a 2 seat aircraft or vehicle of some kind. If it is an aircraft, it must land at which time the airman my join the person flying the aircraft. The pilot will them takeoff and RTB. The rescued airman may operate any armament on the aircraft, but may not fly it.

If the rescue vehicle is a ground vehicle, the downed airman must wait until the vehicle in within 500k. Then he can join with that driver. The rescued airman may operate any armament on the vehicle, but may not drive it.

Mission Success; Airman is returned to any allied base.

Mission failure; Airman is killed or captured.

Allied air forces may use any aircraft or vehicle available and up from any allied locations.

Axis air forces may use any aircraft or vehicle available and up from any Axis locations.

Anyone interested?
Phaser11,

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Offline jetb123

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Rescue
« Reply #4 on: June 16, 2005, 08:49:02 AM »
I would like to refuel in the air :)

Offline frank3

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Rescue
« Reply #5 on: June 17, 2005, 06:31:10 AM »
And sharks with frick'n lazer-beams attached to their heads!