Originally posted by Brooke
OK, I met up with Widewing in the training area yesterday.
We did the steady-state turning test in a P-47D-25 (50% fuel, 1 notch flaps, full power but not wep, at 100 ft instead of 500 ft., but that alt difference doesn't matter -- it was done just to make sure the ending alt wasn't several hundred feet below starting alt). Widewing got 71 sec for 3 revolutions vs. my and Wilbus's 72 seconds -- basically the same. That settles all the debating about my measurement of steady-state turning rate, I hope.
We did some turning and fighting in a C.202 vs. a F4F. The F4F has a smaller turning radius, but the C.202 has a higher turning rate (by just a little bit, though). In turning tests and fights involving steady-state turns, the C.202 is able to creep away from the F4F or creep up on it (depending on whether the C.202 is ahead or behind the F4F around the circle, respectively). The F4F was not able to get guns on the C.202 nearly as often as the C.202 was able to get guns on the F4F as a result. There were many times in the fight where I was able to creep around the circle on the F4F and get guns to bear; to creep away from the F4F in a continuous circle; creep up on the F4F then relax my turn, trading in turning rate for energy that I could use in other ways later; etc.
The point here is that some folks were saying that only turn radius matters in a stall fight, not turn rate. I disagree with that. To be specific, my opinion is that turn rate and turn radius are both important and that which is more important depends. If turn radius is much, much smaller for plane 1 yet plane 2 has a very, very slight advantage in turn rate, then turn radius will probably be the deciding factor -- as in the P-47D vs. the FW 190A-8, where I do concede the point that the FW will lose the stallfight vs. the P-47D. However, if turn radius of plane 1 is not drastically smaller than plane 2 and if plane 2 has a turn-rate advantage, plane 2 will win, I believe (as in the F4F vs. C.202).
Again, I am saying this and not more than this: steady-state turn rate is *one* significant factor of stallfighting performance, and it can be more important than turn radius under some conditions that are not rare. I am not saying it is the only factor or the most important factor in all circumstances.
I very much thank Wilbus and Widewing for taking the time with me in the training area to test various things out. They were very kind to do so.
Well, I got 70 seconds on MY stopwatch, remember?
When we did the turn rate/turn radius test with the F4F and C.202, we began with my Wildcat about D.600 behind. When you tightened your turn, I simply cut across your turn and pulled 4-5 plane lengths of lead pursuit. I was able to maintain that for several revolutions, until the power difference between the F4F and 202 became evident. Had we been guns hot, the 202 would have died 5 seconds into the Lufberry.
As to the duel, we bagan by flying in opposite directions until we had adequate distance between us (well beyond dot range). Upon turning for the merge, you carried much greater speed to the merge. As we passed, I reversed as quickly as was possible, expecting to catch you half way around. But, you didn't reverse, you extended to 2.7k where you did a high loop and came back down (I turned on the film here). As you dived by again, I rolled left and fired, scoring hits from nose to tail. Had this been the DA, that duel would probably have ended there. After the initial merge, it's guns hot (I don't know if your were aware of that, I assumed at the time that you were).
From this point, you continued to extend, climb and go to BnZ mode. I thought that a bit odd as our previous BBS discussion was about showing you how to defeat the 202 in the F4F during a turn-fight. I kept following you waiting for a turn fight to develop, but one never did. Oh well, what the heck, might as well make the most of it.
I followed you up and pinged you as you came over, you pinged me with a few 7.7 mm rounds on the way by. Once I was sure the fight was going to be only BnZ, I simply avoided your attacks. Since the fight was going to continue this way until we ran out of gas or ammo (and I was getting there on fuel), I called an end to it and landed. It was an interesting and fun exercise.
Here's the
film. After that we flew several duels in P-47 vs 190A-8 (this was completly lopsided) and 190A-5 vs 190A-5. Those A-5 fights only reinforced my belief that the 190s have no business turn fighting anything to the flying side of a Peterbilt.
I understand what you are trying to say; that at some point in a stall fight, the plane with the better turn rate will gain an advantage. This is true. However, that assumes that the plane with the turn rate advantage will survive long enough to get to that point. In a situation where its pilot elects to turn with a fighter having a significantly tighter turn radius, 99 times out of 100, it will not survive that long.
I think you noticed that when I had a shooting opportunity, I rarely missed. In reviewing the film of the F4F-202 duel I noticed that you fired from way too far out. In one case as far as D1.2 distant. That's 2 to 3 times the effective range of the guns on the 202 (I suggest getting within 200 yards to kill anything quickly with the 202). That is why I waited until the range dropped to 600 yards before I changed the lift vector, leaving you shooting at empty air.
Meet me in the TA again next week, around the same time and we'll work on your gunnery. Do as I suggested and turn off the tracers. This will force you into learning how to estimate lead by eye, not by fall of shot.
I also have film of the P-47/190 duel and the 190/190 duels. I'll e-mail you a copy if you didn't film them yourself.
Hey, how about that strange blackout spin bug in the P-47s! That happened several times prior. Get into a rudder induced spin the jug and you blackout totally, and you can't recover without a visual reference. I tried the same thing with both Mustangs, no blackout and recovery was generally instantaneous. I reported this on the bug forum and will send film if need be. Since the film DOES NOT show any blackouts, I was able to observe this behavior from inside and outside the aircraft. When reviewing the film, the spin is slow and quite mild. Yet, the G meter is pegged, but without any dynamic to cause that loading. Well, I went offline and managed to duplicate the spin. I also found a solution...hit auto-level and the plane recovers by itself.. Odd, right?
Brooke, you were an absolute gentleman and a game pilot. I enjoyed our exercise. Two things you need to work on that will raise you to damned lethal are better handling of the merge and gunnery. I believe that we can improve both quite easily.
My regards,
Widewing