Author Topic: WW2OL a whole new game for many... patch 111 released.  (Read 4422 times)

Offline Jekyll

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WW2OL a whole new game for many... patch 111 released.
« Reply #30 on: June 17, 2001, 07:53:00 AM »
OK, where do I start  :)

MrRipley said:

 
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15 planes furball? I've had that even at Aces High free H2H when the terrain file is new and big =)

Interesting, when you consider that H2H is limited to 8 players only.  You're not cross-eyed by any chance, are you MrRipley?

Then of course, Westy chimed in with:

 
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Re:gunnery. WW2O has been Warbirdized for gamplay in that the rounds do not exist after xxxx distance.

And what range would xxxx be Westy?  Details please, after all you wouldnt just make up a statement like that would you?  Any idea at all?  Perhaps you could direct us all to a statement by the Rats confirming this Warbirdization of gunnery?  ;)

Ya know, WW2OL has more than its fair share of bugs, strange 'features' and unimplemented gameplay, without having people come in and baldfaced lie about it as well  :)

Offline Westy MOL

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WW2OL a whole new game for many... patch 111 released.
« Reply #31 on: June 17, 2001, 08:18:00 AM »
One doesn't need a statement from anyone to explain how one feature acts like another from somewhere esle altogether. I don't need to make anything as WW2O/CRS is doing a bang up job of hurting itself just fine. Even if they did not utilise the same type of ballistics that WB's uses, the result is the same - gameplay over realism.  And when looking at the whole scheme of things re:WW2O it's very apparant that gameplay is the rule, not simulation nor realism. Besides the ballistics and gunnery, the eternally retained "E", idiotic seperate gauge view, and the totally bogus 6 view are just a few of the biggest warts.

 As for a simulation of WWII combined arms combat? far from it. It's simple death match gameplay ala Quake and Rogue Spear. Strat and scoring never made it into the code...oh! "yet"

 "Something good is about to, er, well... maybe, someday, might, er happen"

 We've been hearing alot of hype and promises for two years. Some folks don't mind waiting longer. Knock yourselves out. After the debut and actually seeing the state of affairs and comparing it to the fire side chats thjey gave the "community" I'm more skepticle than ever. And I used to be a pom pom boy for em. About as much as Flames of the SW was. (only used the name to give a reference as if you knew him then you know how much I was too)

 And note: This is nothing about CRS vs iEn or HTC. This is about WW2O and CRS period.

  Westy

[ 06-17-2001: Message edited by: Westy MOL ]

Offline Toad

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WW2OL a whole new game for many... patch 111 released.
« Reply #32 on: June 17, 2001, 08:26:00 AM »
I think Creamo is a funny guy. Excellent, rapier-like wit most of the time. Gets right to the heart of the matter and skewers the subject matter with a line or two.

Yeah, I think WW2OL is great. It's done wonders for the MA and BBS in AH anyway.  :D

Enjoy!
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Creamo

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WW2OL a whole new game for many... patch 111 released.
« Reply #33 on: June 17, 2001, 10:27:00 AM »
More cheating flames?

No one cheating has ever, or will ever bother me or my fun online. I really can’t see getting all upset over it. Mentioning it to HTC privately to eliminate it yes, holding a year long raving mad bbs subject obsession? Geez-  

Anyway, lets see, General r4massts says,

"Same about all those who have the restless need to bash people at the first chance possible"

And then says this...

You know what, I love when I'm right and I can bash your face with facts i've kept in silence for months while you smartguys were calling me from lier to stupid.

That’s liAr, and you really not need to be called stupid, it’s readily apparent with contradictory rants like that.

I will play WWIIOL, but not until it’s a working game. More power to the guys that want to upgrade, wait for connections, deal with ctd’s etc., and help with the Beta testing. I’ll just hold on. Plus that box will be $20 soon, wait and see.

As far as choosing sides, WWIIOL is a tank/infantry sim with aircraft, as AH is a aircraft flight simulation with GV's. You wouldn't make the mistake of calling AH a tank sim for that reason.

 I’d FLY German, as they are easiest for me, and I like the various aircraft. But to make colorful excuses like “the 109 can turn inside a flat turning spit toying with the vertical) isn’t fooling me. It will never be AH, but if it gets close sometime in the near future, that would be fine.

So, from a players standpoint choosing sides,  playing German with imo the coolest tanks is the a better option for my fun.

Well, I did see this posted somewhere, which would make playing Allied fun indeed. –

Not only that, but the allies outnumber the Axis about 2 to 1 in numbers registered in the squads section of the WWII OL website. xxxx and I were talking about the best selling point of the game might be the chance to hear all of those rutabagas piss and moan when their blitzkrieg fails under the superior military might of the French army   :)

Did Toad call me a twit?


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[ 06-17-2001: Message edited by: Creamo ]

Offline Staga

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WW2OL a whole new game for many... patch 111 released.
« Reply #34 on: June 17, 2001, 10:44:00 AM »
Westy did you know AH is also named as "Quakers High" ?

btw I've always wondered how killing HQ disables all radars in whole country, even in fleets ?
ww2 radars worked little different way  ;)

WWIIOL got no dar, no autopilot,no ammo-counters, no "Linda Blair" views (thought I liked them) but it has two sided war, 24/7 scenario(well 6 of them right now) and boat loads of fun.
BTW in these 5 days I've seen one person acting like a jerk in radio while in AH I saw 'em every night.My guess is ppl have too much fun that they forgot to act like some people expected while CRS announced the price will be 10$ per month  ;)

Westy if you promise you'll stay in AH and forget that WWIIOL exists I let you know when I take off with Arados, what alt and where  :p

Offline airspro

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WW2OL a whole new game for many... patch 111 released.
« Reply #35 on: June 17, 2001, 11:06:00 AM »
:D hehe Staga
My current Ace's High handle is spro

Offline Westy MOL

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WW2OL a whole new game for many... patch 111 released.
« Reply #36 on: June 17, 2001, 11:12:00 AM »
I've got counter points (like, at least there is a naval aspect to begin with) but with you the tit for tat echange is pointless as we're too far on opposite sides of the spectrum.

 So Staga, is this the final good bye? You've not done anything but complain for ages anyway. Can't say I'll miss you.

Well,

 BYE!

  - Westy

[ 06-17-2001: Message edited by: Westy MOL ]

Offline zapkin

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WW2OL a whole new game for many... patch 111 released.
« Reply #37 on: June 17, 2001, 11:13:00 AM »


[ 08-07-2001: Message edited by: zapkin ]

Offline MrRiplEy

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WW2OL a whole new game for many... patch 111 released.
« Reply #38 on: June 17, 2001, 11:24:00 AM »
Jekyll: In case that you will ever find your head from the dark crevice it's stuck into, the 8 player limit will stretch indefinately being limited by the hosts ability to send packets and the amount of new people downloading a large terrain file simultaneously. It's not uncommon to see H2H arenas with 10 or more players.

Offline Jammer

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WW2OL a whole new game for many... patch 111 released.
« Reply #39 on: June 17, 2001, 11:28:00 AM »
Hi

Just wanted to state that after the patch (111) things (FPS) has improved a lot!

I was ready to give up on WWIIOL before, but now it's plain ol' good fun!

I don't suggest anyone should take my word for it though, try for your selves! Playing infantry, running from house to house in a town, knowing that enemy tanks are looking for you is so much adrenaline fun that your heart will pump like crazy.  :)

I should also state (for the record) that WWIIOL is not a finished game, it has bugs, lacks a lot of features, but much like AH improvement and work on the game will continue. So it should only get better with time.

Cheers

Offline fscott

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WW2OL a whole new game for many... patch 111 released.
« Reply #40 on: June 17, 2001, 12:03:00 PM »
Sounds like everyone comparing the penile sizes of AH and WW2OL.  Well, AH is longer, but WW2OL has more girth.

Both fm's have their good points and bad.  I think they are on the same level.  Right now the biggest problem with WW2ol fm's are the lack of E loss, and lack of stall on the 109E.

And the no check 6 view is absolutley awesome. I agree with RAM that it really makes SA have a whole new meaning.  You COULD NOT check 6 in a 109. I have sat in a 109, I've looked at my 6 and saw a big obstruction being the seat.

fscott

Offline Creamo

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WW2OL a whole new game for many... patch 111 released.
« Reply #41 on: June 17, 2001, 01:08:00 PM »
I believe your the only one making noodle comparisons fscott.


eeewww

Offline Staga

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WW2OL a whole new game for many... patch 111 released.
« Reply #42 on: June 17, 2001, 08:37:00 PM »
Westy you're real class-act <S> !    :D

Offline Westy MOL

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WW2OL a whole new game for many... patch 111 released.
« Reply #43 on: June 17, 2001, 09:02:00 PM »
We'd probaby would get along fine and debate better in person versus these web boards Staga.

 Westy

[ 06-17-2001: Message edited by: Westy MOL ]

Offline Spitboy

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WW2OL a whole new game for many... patch 111 released.
« Reply #44 on: June 18, 2001, 03:35:00 AM »
Heya Westy - I bet you would experience a big boost in playability with another 128 meg of RAM. I did when I went from 256 to 384.

384 really seems to be the minimum for good flying in WW2OL. You can get by fine on the ground with 256 or even 128, but the air requires 384 IMO.

I think the biggest drag on frame rate is not the graphics, but the netcode. It's not necessarily a bug - they are just tracking a CRAPLOAD of info. More than any sim to date I'd bet. Think about it. Complex state info on 64 units, as well as the terrain, all the way down to bullet holes on individual units, in the ground, and the state of every building.

This is why the FPS dives over a big fight, but away from folks you see high frame rate. When you're in the air, that information changes a LOT faster for you than when you're tanking. Think about flying into a battle area at 300 knots - instantly your CPU has to grab all the models to display those units, do the calculations as to their damage state, how many bullet holes, etc., and then do the same for the ground buildings. It happens about 100x the speed of a guy on the ground in a tank rolling into the battle.

Anyhoo, if you can steal another stick somewhere, give WW2OL a shot with 384 and the new patch. I think you find it a lot better.