Author Topic: ww2 Bombing accruacy  (Read 767 times)

Offline whels

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ww2 Bombing accruacy
« on: July 29, 2005, 02:00:09 PM »
nice little bit, to show how easy our bombing is compaired to RL.

http://www.ww2guide.com/bombs.shtml

also gives specs of the bombs.

whels

Offline Wotan

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ww2 Bombing accruacy
« Reply #1 on: July 29, 2005, 02:08:50 PM »
Quote
nice little bit, to show how easy our bombing is compaired to RL.


Well AH bombing difficulty went to far in that it made bombing tedious rather then fun.

Point and click isnt much better.

I fail understand why they don't force bombs to be dropped from the bomb aimers position.

To add a bit more then point and click add in elements like dialing in speed and altitude (rather then the calibration nonsense you just hit a key to set speed /altitude) then you need to keep level (with some degree of variation) and maintain speed and altitude.

This makes it more then point and click and eliminates dive bombing heavies.

Offline DamnedRen

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Re: ww2 Bombing accruacy
« Reply #2 on: July 29, 2005, 02:18:03 PM »
Quote
Originally posted by whels
nice little bit, to show how easy our bombing is compaired to RL.

http://www.ww2guide.com/bombs.shtml

also gives specs of the bombs.

whels
[/QUO

I know for a fact that B-17's egged American troops in Germany during the war. Makes ya wonder how AH has such accurate bombing.


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Offline Toad

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« Reply #3 on: July 29, 2005, 02:26:35 PM »
Yeah, we should make AH bombing totally inaccurate by giving bad intel to the buff pilots like in the case of US troops being hit by "friendly fire" bombs. We should also make bombing more realistically "mechanically" inaccurate too.

Because that will encourage the guys that fly buffs to do more of it and will help improve what passes for "strat" in this game.

I'm sure we'd see a lot more buffs in the arena if only we could make them less effective.
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Offline DamnedRen

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« Reply #4 on: July 29, 2005, 02:31:04 PM »
If a river separates opposing sides and the church steeples of Koln are clearly visible I wonder what kind of bad intel those airdales had?

Lessee. Command of the skys so low level bombing was not a problem. Yep, friendly fire at its worst.

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Offline Ghosth

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ww2 Bombing accruacy
« Reply #5 on: July 30, 2005, 07:10:16 AM »
Navagation was the biggest problem.
No GPS, compass's were not that reliable. Getting a bearing from a radio beacon was not all that acurrate, and frequently jammed.

Weather was the  worst they'd seen in years though much of the war.

So you take off, climb into clouds, (put on a blindfold) make a couple of turns, have wind direction change on you as your climbing.

So now your somewhere over Europe, doesn't matter HOW good your bombsight is if you can't pinpoint where you are.

On the big raids you had 500 - 1000 Planes, everyone supposed to drop on the leaders drop. You've got planes scattered over half the sky, gee, you think you may have bombs scattered accordingly?

Ever been up in a commercial jet?
Look over the side at 30,000 feet & tell me what you see.  Now suppose you were flying over where you live.

Think you could pick out "your" block out of all those other blocks at 30k?

Its tougher than you think.

Offline BlueJ1

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« Reply #6 on: July 30, 2005, 10:49:59 AM »
Mmm tallboys...(the bomb, not a child)
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Offline DamnedRen

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« Reply #7 on: July 30, 2005, 11:00:36 AM »
Quote
Originally posted by Ghosth
So you take off, climb into clouds, (put on a blindfold) make a couple of turns, have wind direction change on you as your climbing.

So now your somewhere over Europe, doesn't matter HOW good your bombsight is if you can't pinpoint where you are.

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You're between 7-10k alt. There is a big river that separates sides. You can clearly see the ground and the river . The only fighters in the sky are Allied. The bombs dropped blew one guys parts 2 blocks away. Did I mention he was American? On the American side of the river? Which also raises a question? Why would someone be so stupid as to bomb "across" a river than to bomb running parallel "up the enemy side of the river"?
*************************************

Ever been up in a commercial jet?
Look over the side at 30,000 feet & tell me what you see.  Now suppose you were flying over where you live. Think you could pick out "your" block out of all those other blocks at 30k?

Its tougher than you think.


I think you forgot what business I'm in. :)

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Offline Grits

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« Reply #8 on: July 30, 2005, 11:19:38 AM »
I saw a show in the Military Channel about modern guided weapons. The AF Col. said current weapons have a 90% certainty of destroying a target. He then said for a B-17 to have the same 90% level of accuracy that a certain size target would be destroyed (I forget what size the target was now) that they would have had to drop 9,000 bombs.

Bombing accuracy in AH is a farce, but I could live with the point and click nature of the bombing model if you were restricted to dropping them from the bombardier's position.

Offline Ghosth

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« Reply #9 on: July 30, 2005, 05:06:54 PM »
Not a chance ren!  :)

But then my reply wasn't aimed at you in particular.

Offline xtyger

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« Reply #10 on: July 31, 2005, 10:52:30 AM »
About twenty years ago I used to be in the Military Book Club. I remember reading one book, although I'm not sure which one it was (might have been The Imperial Japanese Navy, 1933-1945). It mentioned that while the allies experimented with bombing Japanese fleets, and the like, with heavy bombers, it simply wasn't worth the effort as the vast majority (if not nearly all) of their bombs missed their targets and sank in the sea. A bit different than what I've seen happen on Aces High.

Offline Martyn

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« Reply #11 on: July 31, 2005, 11:31:47 AM »
I guess it's more about playability than accuracy. I understand (but I'm not sure how true this is) that American bomb aiming was more accurate than British and German bombs got an extra 10% bang for their buck - i.e. they were more 'efficient' pound for pound.

But then again - if you get too realistic with these details the playability of the game can get worse and I guarantee that some will disagree with me. There has to be a compromise somewhere I guess.
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Offline xtyger

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« Reply #12 on: July 31, 2005, 11:59:48 AM »
Agreed, actually. I want the game to be playable. For example, one thing I liked in the old Air Warrior 3 game, was their version of the Mosquito had a bomb sight with it, whereas in Aces High, you have to dive bomb with Mosquitos. AW had a kind of graduated leaf bomb sight that was easy to use and didn't need calibration. I'd rather do that than always have to dive bomb. Don't really know how the real world Mosquito worked as all I know of them is what I saw in the WW2 movie where some Mosquitos blew up a dam.

Another thing I like on AW3 was, in other planes, when you dive bombed, they had a blade type sight that emerged from the nose and would help you drop your bombs accurately. I liked that but don't know if such a thing ever really existed. That said, I'm slowly getting the hang of dive bombing now without any kind of sight and I guess I'm glad AH doesn't use those. I would like to have those bomb sights they had on Mosquitos in AW3, though. Anyone know if the real Mosquitos had any kind of sight for conventional bombing? I forgot how they bombed those dams in that movie except they dropped these round bombs some distance from the dam and the bombs bounced along the water until they hit the dam.

Offline Shaky

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« Reply #13 on: July 31, 2005, 12:04:22 PM »
A dive bomb sight on planes that actually had them would be a good thing, I think. Improve their accuracy and they might get used.
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Offline xtyger

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« Reply #14 on: July 31, 2005, 12:19:34 PM »
Anyone know what kind of planes might of had dive bomb sights, assuming such things existed?

The ones in AW3 were a flip up blade. You didn't see them until the plane started diving and then the blade would slowly rise until you were at the right angle to drop your bombs. Then, you'd use it just like a rifle sight and place the top of the blade on center target. Worked pretty good but I don't recall ever reading of such a thing in the real world.