Author Topic: Fixing heavy bombers  (Read 2490 times)

Offline Ghosth

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Fixing heavy bombers
« on: August 11, 2005, 07:46:49 AM »
Watching the old WWII movies about bombers I came to a solution for the diving bombers problem.

Pilots put their planes on autopilot, bombadiers took control of the plane. Made last minute adjustments, lined up the plane, the sight and let fly.

All Hitech has to do to fix the dive bombing hvy bombers problem. Is to tie bomb drop to autopilot. If the plane hasn't been in level autopilot for 20 seconds either the  bombs don't drop. Or they drop 2 miles to the right or left of the target.

Roughly its a matter of programing a single switch that checks autopilot status and time.

For those bombers that historically could dive bomb, that switch is disabled.

For any real bomber fan, it adds realism and immersion. And it brings some sanity back to the main.

Ohh and give us back the hard calibration routine also.

Last, to encourage bombers, give them 2 or 3 LARGE targets per country.. Put all the strat objects for an area in one clump. Add a bunch of nice big factorys. Make it worth while to set up a good approach, figure salvo, delay etc and lay a path. In short,  carpet bomb the area the way they actually did.

Put a GV spawn in the middle of the area that can spawn osties to discourage jabo's.

Offline AKDogg

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Fixing heavy bombers
« Reply #1 on: August 11, 2005, 08:17:53 AM »
20 secs might be to long for that situation as sometimes I can turn and line back up with less the 10 secs to spare and drop on target with accuracy.  It should be tied to being in bombardier postion and maybe the rate of climb gauge.  If u in a dive it will not release regardless if u in bombardier position or not.  I was thinking how some people were suggestion that it just be able to release bombs in bombardier position but if u put plane in dive and at last sec., quick go in to bombardier position and release bombs.  One of the reasons I suggest tie it to your climb meter also.  if the bombers are in more then a 1k fpm decent, bombs do not release.
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Offline FiLtH

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Fixing heavy bombers
« Reply #2 on: August 11, 2005, 08:26:18 AM »
Most times I count from 12-20 secs Usually landing on 16 as an average.

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Offline Krusty

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Fixing heavy bombers
« Reply #3 on: August 11, 2005, 11:26:27 AM »
Limiting bomb drop to F6 position or trying to tie it in to autopilot isn't the answer.

The bombers don't need fixing. The PILOTS do.

Offline Lazerr

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Fixing heavy bombers
« Reply #4 on: August 11, 2005, 11:30:11 AM »
LOL.. your not going to be able to talk to little Jimmy, 12 years old, with a fully loaded lancaster and ask him not to divebomb the piss out of you.

This isn't something you can change through the pilots, we need limitations on the bombers.  :rolleyes:

Offline Krusty

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Fixing heavy bombers
« Reply #5 on: August 11, 2005, 11:35:50 AM »
You'd be terrible at laws... Think of the first amendment. They can't pass laws that limit people's rights if it's unfair.

You're limiting the right to drop bombs, so to speak. You're passing a law for the kids/newbies/dweebs, but it's a law that unfairly punishes the non-kids/non-newbies/non-dweebs.

Offline United

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Fixing heavy bombers
« Reply #6 on: August 11, 2005, 11:41:29 AM »
Your so called "non-kids/non-newbies/non-dweebs" are the ones that do NOT divebomb in heavies.  Limiting the ability to drop bombs in a dive or whatever would not affect them.  So, it is in fact discouraging the divebombing heavy bombers.

This has almost nothing to do with laws or whatnot as well.  Limiting the heavy bomber's ability to divebomb does nothing to prevent dropping bombs, it just limits HOW the bombs are dropped.

Offline XrightyX

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Fixing heavy bombers
« Reply #7 on: August 11, 2005, 11:47:16 AM »
Quote
Originally posted by Krusty
You'd be terrible at laws... Think of the first amendment. They can't pass laws that limit people's rights if it's unfair.

You're limiting the right to drop bombs, so to speak. You're passing a law for the kids/newbies/dweebs, but it's a law that unfairly punishes the non-kids/non-newbies/non-dweebs.


The first amendment also says its unfair for my fun to be ruined by dive-bombing Lancs. :rolleyes:

In no way, shape or form does the requirement for bombs to be dropped in the BOMBardier position from level bomber types punish anyone in this game.

Offline SuperDud

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Fixing heavy bombers
« Reply #8 on: August 11, 2005, 11:50:03 AM »
This is HTC's world so the 1st amendment means nothing here. If people want to drop bombs...make them learn, we all had to. It's not limiting them, it's making them work for it. I know it's true for fighters. If you want to get decent you have to put you time in. With bombers, theres no real challange. You fly level, the fighters come to you and you don't have to worry about ACMs. Bomb drop is easy even if done as it's suppose to be. I think a lot of the "dweebs" get crushed as fighters and instead of taking the high road and learning, they're drawn to the buffs b/c it's easy. I feel if 1 player(bomber) has the ability to affect so many people by dropping FH's, it should be more difficult.
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Offline Hornet33

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Fixing heavy bombers
« Reply #9 on: August 11, 2005, 07:06:42 PM »
Someone already said it but here goes again. Make them so that you may only drop bombs from the bomb site. B-17, B-24, Lanc, Ki-67. All level bombers. Everything else had the dive capability.

I fly bombers allot and I have never dive bombed with a heavy. The dweebs that try to dive bomb a CV with heavies are idiots. Thats what the light bombers are for...oh wait you can't kill a CV with the light bombers in one pass. Pity, next time bring some friends and share the experiance.
« Last Edit: August 11, 2005, 07:09:56 PM by Hornet33 »
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Offline 1redrum

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Fixing heavy bombers
« Reply #10 on: August 12, 2005, 01:26:10 PM »
if u want to fix the problem just make the structre of the buff weaker so wings break off in a dive
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Offline Alpo

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Fixing heavy bombers
« Reply #11 on: August 12, 2005, 01:54:54 PM »
Quote
Originally posted by 1redrum
if u want to fix the problem just make the structre of the buff weaker so wings break off in a dive


Uhhh... but aren't you assuming that every dive means someone is divebombing then??  Why punish the pilot who flew to 15K+, dropped ord successfully (FROM BOMBSIGHT), and decides to fly the route home on the deck by diving for the deck (within the current parameters of the model)?  Weaken them... why?  Wings already come off under a load.  The plane's modeling doesn't need to be screwed with just to stop carpet bombing from an F3 view.  Simply force the F6 position for bomb drop.

GVs would probably like this as well as how often do you see the low formation wiggling this way and that only to then lay down a string right on top of you.  Finding a GV in the bombsight is a LOT tougher.
« Last Edit: August 12, 2005, 01:57:01 PM by Alpo »
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Offline Donzo

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Fixing heavy bombers
« Reply #12 on: August 12, 2005, 02:20:30 PM »
Quote
Originally posted by Alpo
Uhhh... but aren't you assuming that every dive means someone is divebombing then??  Why punish the pilot who flew to 15K+, dropped ord successfully (FROM BOMBSIGHT), and decides to fly the route home on the deck by diving for the deck (within the current parameters of the model)?


What if the parameters were only changed if you HAD bombs in the bay?
This way if you dropped all your bombs and then dove to the deck you would not be affected.

Offline Alpo

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Fixing heavy bombers
« Reply #13 on: August 12, 2005, 03:25:46 PM »
Quote
Originally posted by Donzo
What if the parameters were only changed if you HAD bombs in the bay?
 


I'm not sure how the planes are modeled but let's assume the flight characteristics of the heavies are accurate (with or without loads).  It seems to me that you are still asking for a gamey concession in the plane when instead it should be a concession of the pilot  (ie.  only being able to drop bombs accurately from the bombardier position)

Everyone has stated that the new sight is easier (much easier) than the old calibration.  Why change the plane to something less than historical when the solution is staring you in the face with F6 only drops?

I know a big part of the problem will be with the medium/light bombers that did make diving/tactical strikes.  Isolating them from the F6 only drop will probably be a pain for HTC but it wouldn't much worse than tweaking models on a plane by plane basis (to something less accurate)

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Offline 999000

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Fixing heavy bombers
« Reply #14 on: August 12, 2005, 03:40:05 PM »
First,  do you ever see the bomber pilots wine about the ordinace porkers???...
Secondly I got an idea.....(this under the same premise and skirt  of the critics)   "RELISM" This use/abuse  of the word RELISM by which many insinuate they opperate at some higher game playing level than anyone or everyone else ..... here's my idea... Fighter pilots become more than furballers???..protect CV's? cap own bases ...not just the bases they want to vulch?....escort bombers???...now that would be real!
I'm  not here to tell anyone their prespective of how they play their game is right or wrong.......I'm  just not agreeing to the RELISM premise by which you put others down !
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