Author Topic: B-29 Super Fortress  (Read 117338 times)

Offline Castle51

  • Copper Member
  • **
  • Posts: 179
Re: B-29 Super Fortress
« Reply #1275 on: May 24, 2009, 10:16:35 AM »
Yeah I agree, Loadout four the B-29 should be: 4000lbs x 5, 2000lbs x 10, 1000lbs x 20 or 500lbs x 40.  No need to drop 200 100lbs on anything in the game and definitely NO NUKES!!!


  Another thing, I know HTC will never put the A-bomb in the game not just because it has no business being there, but because nobody has really asked for a nuclear weapon.  Everyone just keeps asking for something called a NOOK.  Not sure what that stands for and I even tried to google it but whatever it is it wasn't in WWII.  I know the proper abbreviation for a nuclear weapon is N-U-K-E but apparently you all are talking about something else cause... well I don't know, I just cant fathom how someone could misspell a word with only four letters.      :rofl      :rofl      :rofl      :rofl
« Last Edit: May 24, 2009, 10:19:30 AM by Castle51 »

Offline Widewing

  • Plutonium Member
  • *******
  • Posts: 8809
Re: B-29 Super Fortress
« Reply #1276 on: May 24, 2009, 10:28:36 AM »
Three reasons why it would unbalance the game:

1) 60,000 lb of bombs for one formation.

2) 33,000+ feet altitude capability, combined with speeds of up to 355 mph. 

3) One 20mm cannon and two .50 cal MGs in the tail. That means having to tail chase and close on a very fast bomber formation with double the firepower of a formation of B-24s.

Great for the Buffers, very bad for everyone else... Don't expect to see the B-29.


My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline oakranger

  • Plutonium Member
  • *******
  • Posts: 8380
      • http://www.slybirds.com/
Re: B-29 Super Fortress
« Reply #1277 on: May 24, 2009, 11:10:20 AM »
Good reason Widewing.  But look at these:
1) despit the 234 small bomb load, it is fast (455 mph at 20k) and can pull away from most all A/C, even at high alt.
2) The lancaster carries a bomb load of 14,000 lbs.  B-17 or B-24 dont come close to that.
3) 234 has two 20 mm guns on the tail too.
4) The lancasters can turn really well for a large bomber.  I dont thing the b-29 have that ability to turn, not even turn better than B-24 or B-17

Oaktree

56th Fighter group

Offline Castle51

  • Copper Member
  • **
  • Posts: 179
Re: B-29 Super Fortress
« Reply #1278 on: May 24, 2009, 11:42:36 AM »
     To say the B-29 would unbalance the game would be to say that the Me262 unbalances the game now.  Does it?

Offline Pannono

  • Silver Member
  • ****
  • Posts: 1101
Re: B-29 Super Fortress
« Reply #1279 on: May 24, 2009, 01:09:55 PM »
B29 doesnt unbalance the game, N00KERZ unbalances the game
Pannono
Proud Member of Pigs On The Wing
8 Player H2H: 2006-07
MA Tours: 87, 97-113, 143-144, 160-Present
FSO: JG54

Offline Widewing

  • Plutonium Member
  • *******
  • Posts: 8809
Re: B-29 Super Fortress
« Reply #1280 on: May 24, 2009, 02:40:18 PM »
     To say the B-29 would unbalance the game would be to say that the Me262 unbalances the game now.  Does it?

If the B-29 is introduced without a massive perk price, that's the only heavy bomber that you will see. Every other buff will become a hanger queen.

As an example, if the F4U-4 were unperked, that's the only F4U most would fly..


My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Widewing

  • Plutonium Member
  • *******
  • Posts: 8809
Re: B-29 Super Fortress
« Reply #1281 on: May 24, 2009, 02:47:39 PM »
Good reason Widewing.  But look at these:
1) despit the 234 small bomb load, it is fast (455 mph at 20k) and can pull away from most all A/C, even at high alt.
2) The lancaster carries a bomb load of 14,000 lbs.  B-17 or B-24 dont come close to that.
3) 234 has two 20 mm guns on the tail too.
4) The lancasters can turn really well for a large bomber.  I dont thing the b-29 have that ability to turn, not even turn better than B-24 or B-17

You can run down a formation of Ar 234s if you have some altitude. 234s to not have the endurance to climb to high altitude, thus most are seen below 15k. The two cannon in the 234 are fixed. You have to aim the entire aircraft. They can be attacked from a few degrees high, low or off-angle with impunity.

Lancasters have the weakest guns and durability of the heavy bombers. They also have the slowest climb rate. Thus, they get less use than the B-24 and B-17. Maneuvering Heavy bombers gains you little, other than losing your drones. There's little need to maneuver a B-29 as it will be very difficult to intercept. Assuming you do intercept them, good luck facing those tail guns.


My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Anaxogoras

  • Platinum Member
  • ******
  • Posts: 7072
Re: B-29 Super Fortress
« Reply #1282 on: May 24, 2009, 03:08:27 PM »
The whole point of the perk system is that you can introduce just about anything and not have it unbalance the arena.  That said, I hate the idea of deciding which aircraft should be modeled based on the main arenas.
gavagai
334th FS


RPS for Aces High!

Offline Swatch

  • Copper Member
  • **
  • Posts: 203
      • http://groups.yahoo.com/groups/rtcircus
Re: B-29 Super Fortress
« Reply #1283 on: May 24, 2009, 04:08:10 PM »
Alright then lets try this....

When the B-29 was operating, very little if any opposition was mounted by the Japanese.  Thus, scenarios/events involving the B-29 would be rather boring.  Hence, no B-29 needed for a scenario, NO B-29.
OFFICIALLY AN AEROSPACE ENGINEER AS OF 1PM JUNE 13th!  Goodbye UC, you've been hell.

Proud member of the 364th CHawks, 383rd BG, formerly the RTC.

Offline Karnak

  • Radioactive Member
  • *******
  • Posts: 23048
Re: B-29 Super Fortress
« Reply #1284 on: May 24, 2009, 04:17:59 PM »
If the B-29 is introduced without a massive perk price, that's the only heavy bomber that you will see. Every other buff will become a hanger queen.

As an example, if the F4U-4 were unperked, that's the only F4U most would fly..


My regards,

Widewing
It would be massively, massively perked.  No doubt about it.

Really, the main issue is the development resources it would cost HTC to make it.  Due to that, if nothing else, I don't see it happening anytime soon.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline Widewing

  • Plutonium Member
  • *******
  • Posts: 8809
Re: B-29 Super Fortress
« Reply #1285 on: May 24, 2009, 06:35:14 PM »
It would be massively, massively perked.  No doubt about it.

Really, the main issue is the development resources it would cost HTC to make it.  Due to that, if nothing else, I don't see it happening anytime soon.

Another reason is that except for the tail guns, all guns were remotely sighted and fired. To do that would really be a coding challenge.


My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Nisky

  • Copper Member
  • **
  • Posts: 251
Re: B-29 Super Fortress
« Reply #1286 on: May 24, 2009, 07:39:09 PM »
1. Dont allow formations.

A question what was the regular bomb load out for the B29?
just talk about random stuff but please stay on topic

Recently Touched By The Noodle! ALL HAIL THE FLYING SPAGHETTI MONSTER!
Pastafarian for life

Offline Pannono

  • Silver Member
  • ****
  • Posts: 1101
Re: B-29 Super Fortress
« Reply #1287 on: May 24, 2009, 08:46:43 PM »
A question what was the regular bomb load out for the B29?
20,000lb
Could be modded to carry 2x 22,000lb T-14 Earthquake bombs externally
Pannono
Proud Member of Pigs On The Wing
8 Player H2H: 2006-07
MA Tours: 87, 97-113, 143-144, 160-Present
FSO: JG54

Offline trigger2

  • Silver Member
  • ****
  • Posts: 1342
Re: B-29 Super Fortress
« Reply #1288 on: May 24, 2009, 08:56:14 PM »
LOL.  Yea it dose.  But i really lost on why some ppl don't want it.  Besides the atom bomb which i think should be left out.

This post is one reason why I don't want it... I don't think that the b-29 "dose" (500 mg please) deserve a spot in our planeset currently, there are more important things than a giant, basically untouchable at alt., ungodly amount of ord carrying, fast, overgunned aircraft that could EASILY throw the planset outta whack.

PS: If you're gonna post supporting something, at least know 1) What you're saying 2) How to say it 3) How to spell it...

Welcome to the internet. You know, that place where "ppl" just don't know how to learn grammar?
Sometimes, we just need to remember what the rules of life really are: You only
need two tools: WD-40 and Duct Tape. If it doesn't move and should, use the
WD-40. If it shouldn't move and does, use the duct tape.
*TAs Aerofighters Inc.*

Offline Castle51

  • Copper Member
  • **
  • Posts: 179
Re: B-29 Super Fortress
« Reply #1289 on: May 24, 2009, 09:47:46 PM »
Besides the programing work to put it in AH, there is still no good reason anyone has come up with to keep the B-29 out of the game.  There are planes that can climb that high and still have the speed to catch it (I've got plenty of films of my  B-17s at 36k being chased by various aircraft to prove it) and the only reason you should fear the 20mm gun on it is if you're stupid enough to try and attack it from behind.  You'd probably get shot down doing that with any bomber in the game.