Author Topic: Donut Map Suggestion  (Read 1202 times)

Offline SFCHONDO

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Donut Map Suggestion
« on: October 11, 2005, 12:07:00 AM »
Not sure what the maps real name is, but it the current one running with the fighter town. I do not know how to make maps. So my 1st question is can the map maker place the towns anywhere he wants? If the answer is YES then here is my suggestion.

Could he place the towns in Fighter Town in the Lake? This way if you tried to capture the base the troops would drowned before getting to the map room. Hense no one could capture them and those that want it as a fighter town will get what they want.

I rearly do the fighter town, but I still think the hard core furballers should have a place for them to do there thing, without knuggets ruining it for them.

Anyway that my suggestion, maybe HT will help out and MOD the map.
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Offline Masherbrum

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« Reply #1 on: October 11, 2005, 01:41:46 AM »
Rooks / Knights took care of the problem.

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Offline FTJR

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« Reply #2 on: October 11, 2005, 03:09:32 AM »
Remove the puffy ack and make the field ack indestructable.
my 2c's worth
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Offline Ack-Ack

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« Reply #3 on: October 11, 2005, 04:02:33 AM »
Unfortunately, this is something the player base needs to solve.



ack-ack
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Offline BlauK

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« Reply #4 on: October 11, 2005, 04:18:37 AM »
Troops walk on water just the as the bailed out pilot does.

One way make these bases "uncapturable" could be to make C-47 and M-3 unavailable at these bases... just like Me163 is availabel at only some bases. I assume that there is a high mountain range around the area preventing troops coming from outside.


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storch

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« Reply #5 on: October 11, 2005, 06:41:13 AM »
perhaps the best way to solve this problem is for the dedicated furballers, irrespective of chesspiece affilliation to call out buff and goon "mishuns" as they are rolling and provide target info on ch200.  the toolshedders love their rank, a few spankings that tank their rank should be sufficient to send them elsewhere.  I have to side with akak on this one.  we can easily solve this problem amongst ourselves then we can continue with the mutual killing and smacking in peace, as it were.

Offline Shane

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« Reply #6 on: October 11, 2005, 07:44:17 AM »
Since all maps have a "nickname" different than the official name...

I hereby dub "donut.ter"  to reflect it's Fighter Town area, the.....


"Glory Hole" map!!


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Offline SkyWolf

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« Reply #7 on: October 11, 2005, 08:20:47 AM »
Quote
Originally posted by storch
perhaps the best way to solve this problem is for the dedicated furballers, irrespective of chesspiece affilliation to call out buff and goon "mishuns" as they are rolling and provide target info on ch200.  the toolshedders love their rank, a few spankings that tank their rank should be sufficient to send them elsewhere.  I have to side with akak on this one.  we can easily solve this problem amongst ourselves then we can continue with the mutual killing and smacking in peace, as it were.


You mean ch200 buffs of your own country?

storch

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« Reply #8 on: October 11, 2005, 08:37:47 AM »
Quote
Originally posted by SkyWolf
You mean ch200 buffs of your own country?
just in the fightertown/gloryhole area

Offline Guppy35

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« Reply #9 on: October 11, 2005, 09:58:10 AM »
Quote
Originally posted by SkyWolf
You mean ch200 buffs of your own country?


Absolutely.

Came on last night and apparently some of the Bish felt the need to capture the furball center of the map.  

What I didn't get about that, was that with all those fields to take, the toolshedders felt the need  to wreck it for the furballers.  Why not leave the furballers where they can't get in the way of the toolshedders?

At that point it was someone trying to wreck someone elses fun sad to say.
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Offline Clifra Jones

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« Reply #10 on: October 11, 2005, 11:42:23 AM »
I agree w/ Ack-Ack, Storch and Guppy. The Players are the only ones who can stop this chit. If the pinheads insist on ruining our fun then I'm all for calling them out on 200.

Offline Lye-El

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« Reply #11 on: October 11, 2005, 12:11:02 PM »
Quote
Originally posted by storch
perhaps the best way to solve this problem is for the dedicated furballers, irrespective of chesspiece affilliation to call out buff and goon "mishuns" as they are rolling and provide target info on ch200.  


So have furballer=spy. Great Idea! Any failure to take a base or a gooney getting shot down will  be blamed on the damned furballer spies because if they do it on THEIR pet bases they will do it anywhere. Buncha troublemakers they are.  Can't trust any of 'em.

Probably would be a good way to get ch200 shut down though. Again, great idea, I'm all for it.


i dont got enough perkies as it is and i like upen my lancs to kill 1 dang t 34 or wirble its fun droping 42 bombs

Offline Schatzi

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« Reply #12 on: October 11, 2005, 12:16:07 PM »
Quote
Originally posted by Ack-Ack
Unfortunately, this is something the player base needs to solve.



ack-ack



I think the player base already took care of it. >S<



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Offline hubsonfire

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« Reply #13 on: October 11, 2005, 12:19:18 PM »
Aye, any bombers I see in "the glory hole" :lol  are likely going to be reported on 200. There is no reason to be there other than to try to piss the "mindless furballing hordes whose interest in fighting has supported this genre for a long time".

I also agree that no matter what HTC does, or tries to do, that only the player base can sort this one out- just like the numbers imbalances.
mook
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Offline SkyWolf

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« Reply #14 on: October 11, 2005, 01:00:14 PM »
Quote
Originally posted by Guppy35
Absolutely.

Came on last night and apparently some of the Bish felt the need to capture the furball center of the map.  


Are there any Bish furballers? Seems like they could help talk them out of this kind of Male Bovine Doody and or report them to a dedicated group of bomber bashers.